the sun's a desperate star that burns like every single one before
Okay, one more little bit on that particular RP sim, because...this is braincell-killing levels of bafflement.
Anyway, the haunt of the day is in The Outlands, and it's called "Welcome Home".
A lot of this haunt is straight out of Death Row Designs' coffers. This is not to say that's bad; DRD does some amazing things. And put together well, they are designed to make a very effective haunt.
In the parlor there were pairs of translucent...children? Goblins?...sitting on the couches. Effective little trick.
I quickly learned the best effects in this haunt happens when one walks near something that's rigged for a certain effect. This one, for instance: walking by the stove in the corner of the kitchen spawned a ghostly, black-boned butler drifting around.
Here there be spiders.
Hands down, this was the best effect in the entire house. In a side parlor I found a small, round fortune-teller's table draped in a cloth. A raven stood atop a stack of books, with the crystal ball centered and glowing teal.
But when I walked close enough, the entire table burst into flames and began to spin rapidly. Absolutely enchanting.
Another triggered effect on the second floor, this one a glowing, translucent skeleton drifting up from a cobwebbed bed.
And in the attic, the nursery, of course. With the ghost of a little boy fading in and out at the window.
I'd honestly give this one four skulls out of five--not perfect, and we've seen all these haunt items used before, but they were put together very effectively. I liked the atmosphere. Well done.
[11:53] Hxxx Sxxxxxx: so [mxxxx] was talking about how the RP on the [sim] is ALL sexual...Because, look, I'll play to moderate content and be happy, I lived in Caledon after all, but--I have never considered myself PG.
[11:53] Emilly Shatner-Orr (emilly.orr): Wait, what?
[11:53] Hxxx Sxxxxxx: yes
[11:53] Hxxx Sxxxxxx: i was like WTF
[11:53] Hxxx Sxxxxxx: where?
[11:53] Emilly Shatner-Orr (emilly.orr): So...WE WERE THE PG ELEMENT?!?
[11:54] Hxxx Sxxxxxx: and they have a story line but they are not on the right pageIt really is. They could do so much, and it's just being...wasted.
[11:54] Hxxx Sxxxxxx: and [mxxxx] is like i wanted a fun diesel punk thing...if i wanted slezzy sex i would get it in the underbelly of Caledon...
[11:55] Emilly Shatner-Orr (emilly.orr): So, all the work we did to track down the storyline, and it was basically all just bed-hopping. Great.
[11:55] Emilly Shatner-Orr (emilly.orr): What a waste of a stellar concept.
[11:55] Hxxx Sxxxxxx: yesI don't even anything. Maybe we're well done with it. Insanity.
[11:56] Hxxx Sxxxxxx: [sxx] and [exxxx] had one commonality
[11:56] Hxxx Sxxxxxx: they were waiting for me to be the sexual aggressor...and didnt give any consent in RP...
[11:57] Emilly Shatner-Orr (emilly.orr) facepalms
[11:57] Hxxx Sxxxxxx: and expressed frustration
[11:57] Hxxx Sxxxxxx: that i didnt move faster...
[11:57] Hxxx Sxxxxxx: and i was like..."no mean no, even in RP"
[11:57] Emilly Shatner-Orr (emilly.orr): You were waiting for consent! Because you're not an idiot, and because you're not a rapist!
[11:57] Emilly Shatner-Orr (emilly.orr): WTF, these people
[11:57] Hxxx Sxxxxxx: this is a MODERATE SIM
Anyway, the haunt of the day is in The Outlands, and it's called "Welcome Home".
A lot of this haunt is straight out of Death Row Designs' coffers. This is not to say that's bad; DRD does some amazing things. And put together well, they are designed to make a very effective haunt.
In the parlor there were pairs of translucent...children? Goblins?...sitting on the couches. Effective little trick.
I quickly learned the best effects in this haunt happens when one walks near something that's rigged for a certain effect. This one, for instance: walking by the stove in the corner of the kitchen spawned a ghostly, black-boned butler drifting around.
Here there be spiders.
Hands down, this was the best effect in the entire house. In a side parlor I found a small, round fortune-teller's table draped in a cloth. A raven stood atop a stack of books, with the crystal ball centered and glowing teal.
But when I walked close enough, the entire table burst into flames and began to spin rapidly. Absolutely enchanting.
Another triggered effect on the second floor, this one a glowing, translucent skeleton drifting up from a cobwebbed bed.
And in the attic, the nursery, of course. With the ghost of a little boy fading in and out at the window.
I'd honestly give this one four skulls out of five--not perfect, and we've seen all these haunt items used before, but they were put together very effectively. I liked the atmosphere. Well done.
Comments
They also love the whole “secretly we are pulling something over on the non officers”.
The attached video pretty much tells the story:
https://m.youtube.com/watch?v=Plcogp1zxao
Though, I will say, no one's ever accused me of being Italian. :D