Showing posts with label children. Show all posts
Showing posts with label children. Show all posts

03 June, 2023

like puzzle pieces, and now we're here at a standstill

Additional Revenant explanation! Because why not?

The 'Invisible' disintegrating head statue.

First, someone's made art of my current state. Fantastic. And such a deal at two thousand Lindens.

Second, I really tried to make a pretty frame and turn these images out proper, and...the head is not having it at this point. I'm currently huddled around the jar of candied ginger eating rice cakes with cream cheese, because it has the best chance of staying down. Love this for me.

The standard ZHAO II animation drop-down controls.

So, something I only noticed when I logged in today--as I mentioned in the previous entry, I changed zero settings, just captured it as is. It uses the standard ZHAO II framework, so you can edit the notecard inside and add in new poses, et cetera.

The pose length settings notecard.

But this is the one I really wanted to track down. So, when I'm feeling better, I'm going to look at changing some of the times, but it's a very straightforward notecard. I would definitely make a copy if you're not used to working with interior scripting, but there is a handy help button on the HUD that will toss you a general ZHAO II help card.

Hope that clears up some things!

Have a shot of adorable Xiu blep:

Xiu looking cute

And to tie this up, I can't even get the kids to behave when it's just trace shadows of their adult selves:

The shadows of the heirs in space.

They are exceptionally stubborn. I blame the parents, really.

And that's all for this! Seeya!

10 September, 2020

would you change who you are if you could?

{Why yes, roleplay entry. But first, two things: the upcoming Dune movie is going to be goooood. Also, have some typewriter poetry.)

Now then. Where were we?

24 August, 1928

Moreau1

The basket next to her is loosely packed with layers of spirit-soaked gauze and various wild-harvested items: a variety of deadly mushrooms, some brilliantly yellow shelf fungus, one particularly spritely slime mold, a green stick of yew, seven oak leaves, a handful of wild white strawberries. She creeps up behind the last of her acquisitions: an animated Amethyst Destroyer, engaged in sniping with a nearby patch of low-hanging mistletoe. She catches it unawares--not undisturbed, it was already disturbed--and slices it free from the base. She quickly turns and packs it into the basket, wrapping a separate square of gauze around the seeping stem. She leaves the forest carefully, but quickly, and returns to the Black Moth, dialing in the coordinates three 'verses over, and one to the left, and Gearhaven. Home.

This is her third trip into the hinterlands, but she thinks she has everything now.

30 August, 1946

Moreau2

She has spent the time since her return, a week and eighteen years forward, in the Red Queen's castle, chopping, dicing, scraping, peeling, soaking various amounts of various botanicals in spirits of vodka, gin, Strega, and absinthe. She's made a simple variant of Kyphi incense while she sat in circle, mortar and pestle in hand, grinding the wet ingredients into paste, pulverizing the dried ingredients into dust. She's kept a worn and tattered journal next to her, most of the pages loose, many of the pages older than the Black Moth, sketching when she needs to wait on a particular distillation or fermentation to properly develop, cutting out articles that contained helpful information, noting pages in the copies of Dr. Moreau's journals, acquired haphazardly over several decades.

Moreau3

Finally, she thinks she's done. She packs everything into small jars, vials, stoppered bottles sealed with wax, oiled parchment envelopes tied with striped twine. She drags the medium-size cauldron into the airship, heavily coated in an iron-defeating resin, and timeslips to the island. It's a short trip down to street level, where she lugs the heavy cauldron up the narrow stairs above Lecora, to the Sphinx-Templar Syndicate's satellite office. It takes a bit to set the cauldron up proper, and even longer to add in the neutral solution to start everything, and then, slowly, ingredient by ingredient, hour by hour, adding in everything she's collected and processed. No incense now, but there's always wisps of sage and cloves and cinnamon, cardamom and old bones, rum and wax, drifting up from the shop downstairs. She chants a simple spell to heat the cauldron, because starting a fire on the wooden floor of the building would definitely cause the rental association to seize their deposit.

Moreau4

And then the first moment of fear as everything began to heat, the liquid starting to swirl in glowing, occasionally pearlescent streaks: several small, whipping purple tentacles emerging from the mix, shocking her to her core: because no sealife had gone into the mix! She rapidly scanned her notes, checking amounts, times, preparation notes, but--nothing.

She looked dubiously at the cauldron, but knew she potentially had only one shot at this, because some of her ingredients were only available in certain times, every century--and for some others, every other century. She had to let it cook for the prescribed seven days. She had no other choice.

6 September, 1946

Moreau5

At last it was done. Ready to be decanted. Apparently no one on the island had noticed the purple vapors drifting from the upper floor of the building, something she was supremely grateful for. But before she poured out the mix into the waiting carboy, she ran to the desk, sweeping the books off in a rush and laying out the last two pages, the more esoteric and direct mix. If she'd done everything correctly...if she'd made all the proper adjustments for her fey genetics and the Duke's feline descent through the Moreau line...Well, then this would be the easier path to children.

She hoped.

Because he'd asked, and because she loved him, and because...maybe it was just time.

Moreau6

She carefully filled the carboy, vanishing the cauldron, and summoned the Black Moth to return her to Gearhaven and her workshop for the final concentration, ending up with a scant few vials for all her work. She shook her head and fell into bed exhausted that night, though, knowing she had done all she could.

8 September, 1946

Moreau7

She checked the notes she'd left on the desk again, comparing them to notes in the tattered journal. She set the vial down, the swirling liquid within casting iridescent flashes on the stained walls. And then she got the call that her Duke had adopted a ward, and she fled back to the Black Moth to return to Gearhaven posthaste to ask what, exactly, that would entail.

Moreau8

Leaving the notes, and the vial, out on the table, unguarded...

24 November, 2019

and there's two white horses following me, waiting on my burying ground

Treesicle's take on COPPA and the YouTube behavior that got us here.

See also Game Theory's contemplation of what happens after COPPA, Ian Corzine's first COPPA video, Ian Corzine's second COPPA video, what's wrong with the FTC's COPPA agreement with YouTube from Folding Ideas, Chadtronic's take on the whole mess (using the previously mentioned $40,000 fine figures, not the revised $42,500 fine figures), and ReviewTechUSA's opinion that COPPA won't be the problem, YouTube's dependency on the machine algorithm system (as usual) for detection will be.

Also have PKRussi's video on how COPPA potentially can affect YouTube animation, and animation channels.

This is taken from COPPA's FAQ page:
A GUIDE FOR BUSINESS AND PARENTS AND SMALL ENTITY COMPLIANCE GUIDE
(March 20, 2015: FAQ M.1, M.4, and M.5 revised. FAQ M.6 deleted)
D. WEBSITES AND ONLINE SERVICES DIRECTED TO CHILDREN
1. COPPA applies to websites or online services that are “directed to children.” What determines whether or not a website or online service is directed to children?
The amended Rule sets out a number of factors for determining whether a website or online service is directed to children. These include subject matter of the site or service, its visual content, the use of animated characters or child-oriented activities and incentives, music or other audio content, age of models, presence of child celebrities or celebrities who appeal to children, language or other characteristics of the website or online service, or whether advertising promoting or appearing on the website or online service is directed to children. The Rule also states that the Commission will consider competent and reliable empirical evidence regarding audience composition, as well as evidence regarding the intended audience of the site or service. See 16 C.F.R. § 312.2 (definition of “Web site or online service directed to children,” paragraph (1)).

As described in FAQ D.5 below, the amended Rule also considers a website or online service to be “directed to children” where it has actual knowledge that it is collecting personal information directly from users of another website or online service that is directed to children. See 16 C.F.R. § 312.2 (definition of “Web site or online service directed to children,” paragraph (2)).
Taken from Chadtronic's video linked above, I found this image:

figure-B1

I wish I could track down the specific pamphlet to which he refers (it seems to be titled "Protecting Children's Privacy under COPPA: A Survey on Compliance"), but in essence, this tells me that basically, any video from January 2020 that potentially uses any of these objects or styles:
  • animated or that uses animated characters (either original art, or using known cartoon characters, video game characters, art from childrens' books, animation of children's toys, or animation of childrens' TV stars or themes from childrens' TV shows)
  • uses video games at all, either playing or reviewing
  • uses bright engaging colors
  • uses "simple" language and/or short, colorful descriptions (that's 98% of the videos on YouTube right now)
  • offers freebies or free games
  • uses bold or fast-moving graphics
  • uses or describes subject matter that is "appealing" to children (in other words, childrens' jokes or games, childrens' sports, any story considered to be 'for kids', anything featuring pets that might appeal to children, or anything that is primarily purchased for or consumed by children, like candy or sugared cereal)
  • is a "how to" or "DIY" video for "child-centered" arts and crafts (or can be taken for same)
  • features childrens' toys or items considered to be childrens' toys
  • features a child celebrity (even if said child celebrity is over the age of 13, think JoJo Siwa, who's sixteen as of this writing, but started her YouTube career--with parental consent--much younger)
  • features a celebrity of any age whose largest appeal is to a childrens' demographic (think Jake Paul, who is--at least legally--an adult, but whose demographic at personal appearances and concerts averages to about nine years old; he even admits the biggest sector of his fan base is under twelve)
  • uses "slang" that children would resonate with (they give terrible examples in one of the publications, like "Dude" and "For sure")
  • uses "child centered" sound effects (think cartoon sound effects for that one)
  • features video participants under the age of 13
  • offers contests geared towards a childrens' demographic
  • asks questions, either in the video or below in the video's description, requesting personally identifying information from anyone under the age of 13
  • anything within the video, or linked to the video, considered "child-based" or "child-directed" entertainment
  • or pertains to anything the FTC as a ruling body would consider "child-directed"
could be considered "child-directed", and thus, if said video is NOT LABELED AS "child-directed", said video's creator could be liable for a fine of up to $42,500. (That's US. It's still high anywhere on the planet, though. 42K is not a small number.) So basically...if the new legislation is enacted with no changes to terminology or text, then there will no longer be any financial incentive for child-centered content creators to create anything, because BY creating a video, and uploading it, they will be uploading said video to:
  • no advertising (because YouTube can no longer legally collect data and statistics from known child accounts, and rather than be responsible and deal with this rationally, and develop an age-gating system, and requiring every user of YouTube to register an account WITH YouTube, they're passing the legal responsibility for data collection down to the individual content creators)
  • no comments (thus, no interaction with viewers)
  • no ability to post user polls
  • no ability for non-subscribers to find that video using YouTube search
  • no notifications sent out TO subscribers that a new video has been uploaded
  • that video will no longer be suggested or recommended to anyone
And why yes, all of this sounds dire. Which is why I'm bringing it up, on the off-chance I have readers who are also YouTube creators.

I'll keep on this, in the hopes that things change, but...it's not looking good, folks.

13 November, 2019

did you feel the weight of other's views, or was their ignorance a source of fun?

First, out of the blue on Twitch, since I've been watching the Desert Bus for Hope stream off and on this week, I got a DM:
fhsbdcadalma: hows the stream? i just logged into twitch since i have been gaming so much after my pal sent me [link redacted because it's either a harvester or a cheat, and either way I don't need that] i can now get any game for free. you should try it too before they shut their service down. on a notepad i have already 2 c0des for todays games :d i took my 5 minutes and a few tries before getting one that worked on the steam store lol. hf
emptydoll: Go away.
I mean, why me? Seriously. I don't stream on Twitch. Outside of Desert Bus I barely even watch Twitch. Outside of Twitter, and once Tumblr, I don't have an active presence on any social media platform, so...why me? And what does "hf" mean?

And you bet I'm leaving that username intact, even if it's likely a throwaway, so anyone who wishes to can block them in advance from spamming nonsense.

In the meantime, more rule-changing:
[14:02] sxxxxxxxxx Rxxxxxxx: been away from SL for a bit. Can anyone tell me why parts of my body and others are floating in the air?
This is the question I'm starting with, but it's not really relevant to the main point. Still, it seems to indicate the user hasn't been in SL since the adoption of mesh.
[14:03] Jxxxx Hxx: just wait a moment...it will fix itself
Generally, though sometimes, the disconnection is so intense, avatars will need to leave the sim, and port back in, or actually relog, to fix the visual glitching.
[14:03] kxxxxxxxxxxxxxxxxx Rxxxxxxx: not going to touch that one
[14:03] nxxxxxxxxx Rxxxxxxx: Make me a double of whatever [Sxxx] is drinking or smoking pls
This is the important line. Keep this simple reference firmly in mind.
[14:03] kxxxxxxxxxxxxxxxxx Rxxxxxxx: my smart mouth
[14:03] kxxxxxxxxxxxxxxxxx Rxxxxxxx: lol yes
[14:10] hxxxxxxxxx Rxxxxxxx: [Nxxxx]??
[14:10] hxxxxxxxxx Rxxxxxxx: Wrong window??
And this level of "shock" felt manufactured.
[14:11] hxxxxxxxxx Rxxxxxxx: No alcohol or drug talk in [the group in question]. Period.
Again, keep in mind, THESE are the only rules stated in the group's description:
NOT ALLOWED in chat:
  • Store ads/spam/self-promotion
  • 3 lines MAX posts
  • MP and most outside links
  • Drama/rudeness
  • Criticizing stores/gifts
  • Malls-Franchises
  • Disco/Club/DJ ads
  • Breedables
  • Rental/sale
  • Most Adult sims/items
  • Gambling
  • Pay MM/LBs/gifts
  • RP: OOC only
  • NO blog links
  • AO with adult anim
  • Vehicles
What, in any of that, says "no discussion of drugs or alcohol"?
[14:17] lxxxxxxxx Rxxxxxxx: because by not talking about a problem it will vanish?
[14:18] mxxxxxxxxxxxxxx Rxxxxxxx: no, because these are the rules here.
Where? Show me where. Where in those rules listed for the group does it say that?
[14:21] lxxxxxxxx Rxxxxxxx: hm ok i was not in this chat for awhile maybe this is new?
This is VERY new.
[14:22] hxxxxxxxxx Rxxxxxxx: Not new at all. It is above PG talk.
Now you're just lying.

From the Knowledge Base:
General

A region designated General is not allowed to advertise or make available content or activity that is sexually explicit, violent, or depicts nudity. Sexually-oriented objects such as 'sex beds' or poseballs may not be located or sold in General regions.

General regions are areas where you should feel free to say and do things that you would be comfortable saying and doing in front of your grandmother or a grade school class. Institutions such as universities, conference organizers, and real world businesses may wish to designate their regions as General. Likewise their users (and others) may wish to employ Second Life's General search setting to focus and filter search results appropriately.

Some landowners and Residents desire a Second Life experience distinct from the activity that occurs in Moderate and Adult regions. Region owners who wish to host this sort of Second Life experience can (but need not) designate their regions as General.

If you are a region owner and you feel there is some ambiguity as to whether your content and activities are allowed in General regions, it's probably best to designate your region as Moderate.
General is generally treated as "G", for context.
Moderate

Second Life's Moderate designation accommodates most of the non-adult activities common in Second Life. Dance clubs, bars, stores and malls, galleries, music venues, beaches, parks, and other spaces for socializing, creating, and learning all support a Moderate designation so long as they do not host publicly promoted adult activities or content and do not use adult search tags. Groups, events and classifieds that relate to this broad range of activities and themes generally should also be designated as Moderate.

Residents in these spaces should therefore expect to see a variety of themes and content. Stores that sell a range of content that includes some 'sexy' clothing or objects can generally reside in Moderate rather than Adult regions. Dance clubs that feature 'burlesque' acts can also generally reside in Moderate regions as long as they don't promote sexual conduct, for instance through pose balls (whether in 'backrooms' or more visible spaces). However if any of these businesses uses adult-oriented search tags, the region may be categorized as Adult and blocked from appearing in non-Adult search.
Moderate is generally considered PG. Let me repeat a phrase used above, because it's vaguely important: "Dance clubs, bars, stores and malls, galleries, music venues, beaches, parks, and other spaces for socializing, creating, and learning" is the phrase I'm thinking of. What have I bolded in that phrase? PLACES WHERE ALCOHOL and (much less often) DRUGS can easily be found. So...what in a "PG" (remember, Moderate is treated as PG) tells the mods of this group--or at least this one, increasingly deluded mod of this group--that even extraordinarily vague references to alcohol would not fly under a PG setting?
[14:23] hxxxxxxxxx Rxxxxxxx: If you want to talk about drugs and alcohol, there are lots of other groups where you can do that.
[14:23] hxxxxxxxxx Rxxxxxxx: It is not welcome here.
According to you.
[14:23] sxxxxxxxxx Rxxxxxxx: I just wanted to know why my avi and others are not rendering properly
[14:24] sxxxxxxxxx Rxxxxxxx: thought it might have been the BoM, but I have the latest FS viewer
[14:24] hxxxxxxxxx Rxxxxxxx: It happens, [Sxxx], it just happens.
[14:24] Pxxxxx Sxxxxxxxx: most likely you havent updated and bake on mesh
Read what she said again. She's updated to the latest Firestorm viewer, which includes Bakes-on-Mesh quoting.
[14:32] sxxxxxxxxx Rxxxxxxx: My experience is... the busier the sim, the more lag, and the longer Avi's dresses and such will hover over their heads, regardless of Viewer version
[14:34] lxxxxxxxx Rxxxxxxx: busy places are "fake adult" for a minute until the clothes have rezzed on the avis
[14:36] Pxxxxxx Rxxxxxxx: Yup
Yep. Also very true.

But the important point still stands: I'm steadily getting irritated with this group. I don't want to leave it, because a lot of group gifts are given out, but I'm pretty much ignoring everything in chat unless it sounds like something instructive for the blog. I don't interact, I keep my head down, I don't want to get yelled at for not knowing yet another rule they invented on the spot for whatever reason they have to keep doing this, I just want to hear about the group offers and the Midnight Mania boards.

It's daunting.

11 November, 2019

this world doesn't spin, it just turns itself around and around

Ageplay rears its head again! Sort of...
[13:06] Nxxxx Fxxxxxxx: since when are child avs allowed on adult sims
Yeah, so, I've brought this up before, and there has been a (slight) rule change. Before, if the sim was rated Adult, no child avatar was allowed, period. Sims could be (and were) shut down for this happening. Then the change: AS LONG AS there is no adult furniture or animations WITHIN SIGHT RANGE--and that is specific, that works out to about 30-60 meters for most avatars--of the SL child, OR no Adult activity taking place where that SL child is, SL children can now be on Adult sims.

I know, I know, it's a new world, we're all trying to adapt.
[13:07] Nxxxx Fxxxxxxx: i thought that was always a no no
[13:07] Exxxxxxxx Mxxxx: it is up to the sim owner
[13:07] Nxxxx Fxxxxxxx: its creepy
Oh, I entirely agree. It is very creepy. And, handy tip, if you as an Adult sim owner decide you don't want child avatars on your Adult sim? YOU DON'T HAVE TO. You can say they don't get to come in. Put it down in the land covenant, put it in a notecard that's given out at a main landing spot with the rest of the rules, or just tell SL kids as you're bouncing them into the stratosphere why they're suddenly airborne. Nothing easier.
[13:08] pxxxxx Rxxxxxxx: No, it's perfectly allowed for child avatars to be on adult simulators. They just must not be near or interact with adult content.
[13:08] Exxxxxxxx Mxxxx: yes
[13:08] mxxxxxxx Rxxxxxxx: [Lxxxxx] is correct
[13:08] Exxxxxxxx Mxxxx: or the sim owner's rule
[13:09] mxxxxxxx Rxxxxxxx: that too but it's hard to police
That's the other complication. Because no sim owner can be watching their sim 100% of the time, 24/7, and never sleep. Estate managers help, but even they have to sleep at some point.
[13:10] Nxxxx Fxxxxxxx: I remember when the Adult land was opened and it was forbidden.. when did it change.. i may want to rethink sl all together if that is true i cant stand child avs at al and stay on adult sims to be far away from them..
You're not alone, there's a lot of folks who are creeped out by kid avatars. For me, my bias comes directly from having been propositioned, SEVERAL times, by kids in SL, and thank you but no, never going to happen. But reference the rules above. If you stay on Adult sims to remain 'safe' from kids on SL, but you're on an Adult sim with nothing sexual nearby, then yes, kids can traipse through.
[13:10] Emilly Orr: 1. It is technically allowed by the Lindens as long as there is no adult activity taking place, or possible (as in, sex furniture) in their vicinity. 2. That second part makes sim owners verrrrry nervous, so a lot just blanket-ban child avatars from adult sims. 3. It is ALWAYS creepy.
[13:10] Exxxxxxxx Mxxxx: they got rid of the age verrifcation
[13:10] Emilly Orr: That was about when, yeah.
[13:10] mxxxxxxx Rxxxxxxx: and they got rid of the Teen SL
[13:11] Nxxxx Fxxxxxxx: gross
The day they announced Teen Grid and the rest of the grid were merging, a lot of us freaked out completely. I was afraid to date ANYONE for a solid year. I have had one experience, already, where a fellow I'd been dating--and sleeping with--for over a year met up with friends when I was with him, and they wished him happy 17th birthday. I'm still shuddering.
[13:11] Emilly Orr: But also keep in mind, the day Zindra opened, one of the most famous child avatars went. There are pictures of McCann dancing with Lindens. No one said anything.
This is true. I still view McCann with suspicion to this day because AT THAT TIME the rules had not been revised, so she went there with crass disregard to the Terms of Service. And the Lindens didn't care. Those are some STAGGERINGLY bad optics.

You can't trust a child avatar who's that willing to throw aside established rules.
[13:11] mxxxxxxx Rxxxxxxx: as someone who is occastionally a child on SL I recommend copious use of your Derender options when around kids
That's also a good thing to keep in mind. Or mark that "Show friends only" setting under World (in Firestorm), and that way you'll only ever see people you know and already trust.
[13:11] pxxxxx Rxxxxxxx: Yep, sim/parcel owner can naturally also define their own rules since they have full choice over who resides on their parcel(s), and they have every right to ban whoever they want on whatever ground, but ToS-wise, it's still fine as long as (1.) of what Emilly said holds - no adult activity, no sex furniture, whatever. Also, age verification never had anything to do with child avatars; kid avatars are almost universally played by adults.
[13:11] Nxxxx Fxxxxxxx: there are famous child avatars?
[13:12] Exxxxxxxx Mxxxx: yes
[13:12] pxxxxx Rxxxxxxx: Yep. Like, uh, Loki.
[13:12] Nxxxx Fxxxxxxx: weird
[13:12] mxxxxxxx Rxxxxxxx: some people use the height meters to keep kids and other small avis out
Yeah, that's always bugged me, because I am not a tall avatar.
[13:12] pxxxxx Rxxxxxxx: Loki Eliot. Escapades is a long running sim that has tons of kids running around and it's even been featured by LL, IIRC.
Leaving his name in because he's a fairly well-known child avatar in SL, and one of the good ones. And yes, this is me talking, the death on all children adult avatar, saying there are good child avatars. I've met them. They really do exist.
[13:12] Exxxxxxxx Mxxxx: and another that I can think of
[13:13] pxxxxx Rxxxxxxx: And the sim owner runs around as boy.
[13:13] Exxxxxxxx Mxxxx: well, I was kicked out of a sim for being under 5 ft 10
You aren't the only one.
[13:13] Nxxxx Fxxxxxxx: but you clearly look like a woman
Doesn't seem to matter to some people.
[13:13] Emilly Orr: Loki's one of the good ones. Jimmy Branagh's a good soul. Marianne McCann, well, she's iffy for me now since she did the Zindra visit.
[13:13] Nxxxx Fxxxxxxx: and wtf? 5'10?? i am 5'5 irl that is not short
Wellll...technically it counts as short, as "average" for (at least American) adult females is 5'6". I bring this up below, but it is true.
[13:14] mxxxxxxx Rxxxxxxx: yup *paw5* shorties unite. Even as an adult I'm often "too short"
[13:14] Sxxxx Kxxxxxxx: i have a dog av that is that short. but, she is just a dog.
[13:14] Exxxxxxxx Mxxxx: 5 ft 3 RL and SL
[13:15] pxxxxx Rxxxxxxx: Sorry if younger looking avatars are not your thing, but do consider 1. there's always spaces free of them, 2. you have the ability to moderate your own content by derendering/blocking, 3. you can make your own places and make your own rules. And, last but not least, 4. not everything short's a kid, some people just like to be shortstacks, or teeny but adult furry creatures, SL just has unrealistic height expectations. (Which is such a big problem that some SL car manufacturers even started taking action by making their cars scaled to only fit realistically sized avatars....)
[13:15] Nxxxx Fxxxxxxx: sorry btw to bring this here it just shocked me seeing a kid in an adult sim and them being all its allowed i was taken aback
Yeah. The grid, it be changin'.
[13:15] Nxxxx Fxxxxxxx: no it was a three year old
[13:17] Exxxxxxxx Mxxxx: my 3 year old av is careful on what sims she goes to
[13:17] sxxxxxx Rxxxxxxx: ok
[13:18] sxxxxxx Rxxxxxxx: i saw u in gay beach
Was this a wrong window? Or are you just being mean to be mean?
[13:18] Cxxxxx Fxxxxxxxxx: I know a lot of people who do the realistic height/appearance thing. There is a big community in SL that does that. But there are some people that I have seen in my time in SL that do the Ageplay as a child and want to get into some kinky stuff that is a nono as far as SL & LL is concerned. SIM owners can set their own rules. People can always report if they are not comfortable for Ageplay questions. But be aware of the realistic height/appearance community.
[13:19] Nxxxx Fxxxxxxx: onetime i was camming around at my skybox and the guy above me was in his box next to a clearly child av and there was porn on the big screen.. reported that for sure.. but again sorry.. back to shopping chat!
[13:23] nxxxxxxxxxxxxxx Rxxxxxxx thumbs through her stack of AR's against adult avi's
[13:24] Nxxxx Fxxxxxxx: whats an ar
[13:24] Nicki (nickipblackburn): Abuse Report
[13:24] Nxxxx Fxxxxxxx: oh
[13:36] Emilly Orr: Technically, 5'5" is short in RL, 5'6" is considered average for females. winky-face-smiley
[13:37] Rxxxx Mxxxxx: lol i am not even 5 ft in rl
The main upshot of all of this is: if you're an adult who doesn't want to interact with children, if they don't own a store you want things from, derender or block them. Problem solved. If you're a kid who doesn't want to interact with adults, same thing, derender/block. Easy peasy no fuss no muss.

But it is a complicated topic, I do agree.

16 September, 2019

she said, "Lightnin', I'm figurin' to sail, I'm sailing on today"

These exist. I'm not sure why I expected coffin shoes not to exist, we have everything else--coffin bookcases, coffin backpacks and purses, sex coffins...why not shoes?

In other news...I realize the Twisted hunt this fall is all about damnation. Which, for most Christians, at least many of the American ones, means fire and brimstone and heat. I get that.



But wau, Sinful Needs, this is the single most unflattering lighting scheme you could have come up with. It's slightly better once folks move off the port-in pentagram, because that's a light source too. But between the glowing pentagram and the walls crawling with flames, it's stunningly wrong.

At any rate, the place profile said:
SPOOKY INTERACTIVE HAUNTED HOUSE

Fun interactive haunted house haunted mansion Halloween costumes horror scary ghosts spirits haunting spooky creepy pumpkins graveyard tarot seance ouija board cemetery bats grave evil zombie fun house maze laboratory free costumes
Well, okay then. But the usual question: have I been here before?



The trail of bloody footprints to the door isn't exactly reassuring.



Oh, my goodness. I have been here. But not for years...in fact, I think it was one of the first haunts I covered in SL!



I should have remembered the couch's instakill option.



Because there's always a nursery in a haunted house, right? For...reasons.



And I definitely should have remembered the ghosts that kill upstairs.

I did find the "secret" hidden laboratory...for the second time. And no, not telling you where. Very old school, yes, obviously considering the last time I was here it was 2016, but still worth it for the completionist.

14 July, 2019

when it is hopeless, I start to notice

Jesus wept.
[13:35] oxxxxxxxx Rxxxxxxx: hewo me was wondering if there any family poses hewe for me n mommy
Do you HAVE to? I've heard toddlers speak better.
[13:35] Emilly Orr: 1. You can speak like a proper human.
Was I snappish? Hell, yes. I've gotten so tired of this of late, especially as the group in question allows nudity (no actual sex, but nudity) throughout, including ground level. Which means children of her supposed age should NOT be present.
[13:35] Emilly Orr: 2. I don't know, but they may know in the update group.
I was trying to pull it back from full-on knocking the idiot down and dumping gasoline on her pointy little head.
[13:36] oxxxxxxxx Rxxxxxxx: Im a child i will speak like a child you should learn to respect peoples rp
She CAN be taught!
[13:37] Emilly Orr: Children don't speak like that. I've been around a lot of children.
[13:37] Emilly Orr: The GOOD children on SL know how to speak.
And I maintain this. Loki Eliot knows how to speak. Jimmy Branagh and the rest of the Babbage orphans know how to speak. Even Marianne McCann, as much as I still despise her for visiting Zindra the day the continent opened (again, because she's supposed to be a GODDAMN CHILD), knows how to speak. They speak like actual children. Ms. O up there speaks like a gnat-brained idiot who's been hit too many times in the head and what never had no education beyond what she could make out on the tree bark.
[13:37] Emilly Orr: I'd still recommend you join the [group for sim] (it's free) and they'd be able to better tell you if there are family poses, and/or the best PG areas.
Because I truly don't know. I know they have winter, gothic, beach, and forest areas, most with cuddle and solo furnishings and decor, and if that's not enough for the up-close shots, they have a studio in the sky that has several different styles (some adult) of photo boxen. I've enjoyed my limited time in the group, and I'm fascinated to see what they do next.

But not to the point of putting up with this moron.

I did decide to pull her profile. Her SL bio says only "*waves* I'm [initials]. I'm mommy's mini me and me lobes hers to muchs". Riiight.

THIS is the bit that kills me, though:
MY eberyting her my foreber mommy and im blessed to be her daughter
It's from her picks. Note how it starts out as lisping gibberish, then pulls into she-actually-has-a-working-brain speech? Why do SL kids do that? Even when I did lisp (due to an overgrown tongue leader), I tried to avoid sibilants as much as possible, so I had a better chance of being understood. And I was in kindergarten then.

I don't get why SL kids seem to think they need to speak like idiots to be understood. I've never met any RL child who's said "me was wondering" or gad, even worse, "hewwo do ewe kno where me mommy iz?" Because with statements like that? I'm more inclined to snap or just poof away.

Might be better to poof away, all things considered. Or just block them on first contact.

24 June, 2019

I'm cutting my mind off, feels like my heart is going to burst

I may be too paranoid for simple conversation.
[15:56] fxxxxxxxxxxxxx Rxxxxxxx: lovey hair
"Lovely", I think is what you meant.
[15:56] Emilly Orr: Thank you.
[15:57] fxxxxxxxxxxxxx Rxxxxxxx: nice colour
[15:57] Emilly Orr: I tend to gravitate towards reds as a rule. :)
I'd gone MM board hair-hopping. This happened at Olive, which was my second to last stop: today was Little Bones, Olive, and Besom.
[15:57] fxxxxxxxxxxxxx Rxxxxxxx: my real life daughter has long red hair
I didn't really know what to say to that. Good for her? Good for you? It was odd.
[15:58] Emilly Orr: Oh, lovely.
[15:58] fxxxxxxxxxxxxx Rxxxxxxx: she loves to dress up my avi
[15:58] fxxxxxxxxxxxxx Rxxxxxxx: she is young
[15:59] fxxxxxxxxxxxxx Rxxxxxxx: but she is fun
I'm...glad you like her, since...she's your child?
[16:00] Emilly Orr: Dressing up is part of the fun of SL
[16:00] fxxxxxxxxxxxxx Rxxxxxxx: she likes her blue dresses
[16:02] Emilly Orr: Red hair goes very well with blue.
I'm still mostly just confused. Lady, why are you telling a stranger about your kid's color choices?
[16:03] fxxxxxxxxxxxxx Rxxxxxxx: she would love to see you she said
What? Now it's getting weird.
[16:03] Emilly Orr smiles.
[16:03] fxxxxxxxxxxxxx Rxxxxxxx: she is 13
[16:03] fxxxxxxxxxxxxx Rxxxxxxx: you?
Lady, have you read my profile? If I was thirteen now, I would have been a year old when I joined SL. That's ridiculous and impossible.
[16:04] Emilly Orr: Oh, definitely not 13. Especially since 13 is not legal to have an account in SL. :)
Because...yeah, I was weirded out, I wanted to make sure this wasn't some bizarre fetish thing to gather in someone to have sex with "her 13-year-old daughter" so she could watch. I've heard similar things.
[16:04] fxxxxxxxxxxxxx Rxxxxxxx: no she dosnt
[16:04] fxxxxxxxxxxxxx Rxxxxxxx: its my avi
"Doesn't". And, uh...good?
[16:04] Emilly Orr nods
[16:04] fxxxxxxxxxxxxx Rxxxxxxx: say hello to her
[16:05] Emilly Orr: I still think it was a bad idea that they killed Teen Grid. There, the lindens kept to international standards and it went from 13 to 17 or 18, I think.
I typed this out before she said the line above it. I was referencing Teen Grid to give her additional info that I was not underage. Then I read up and my brain fell out.
[16:05] Emilly Orr: Hello there!
Because what was I supposed to say? This was so odd.
[16:05] fxxxxxxxxxxxxx Rxxxxxxx: you can see how she dressed me
Uh, no, lady, I can't. I'm not there. I came in, hit the Olive MM board, and left. End of story. I'm not there, okay?
[16:05] fxxxxxxxxxxxxx Rxxxxxxx: yes they should have kept it
[16:05] fxxxxxxxxxxxxx Rxxxxxxx: at least she is at home
[16:07] fxxxxxxxxxxxxx Rxxxxxxx: and safe
[16:09] Emilly Orr: Very true
But I am creeped out, lady, that you're letting your underage daughter watch over your shoulder. I mean, unless your life is 100% PG and you're just a wholly genderless mannequin, that's disturbing, right? I am occasionally uncomfortable when my fully adult partners walk in and watch over my shoulder for a while. I would never let a kid watch my daily virtual life, whether I'm in a sandbox or a bed.
[16:09] fxxxxxxxxxxxxx Rxxxxxxx: she has a good eye for fashion lol
[16:10] fxxxxxxxxxxxxx Rxxxxxxx: she has a black dress and blue waist
I'm still trying to figure out how to interpret this. You mean the dress? It's black with a blue belt, or something? Or do you mean her skin is mostly black, with a blue waist tattoo? Wait, she's not in SL, you said, so it has to be a dress...Right?
[16:11] Emilly Orr: That's good. She has an interest in fashion?
[16:11] fxxxxxxxxxxxxx Rxxxxxxx: loves it
[16:11] fxxxxxxxxxxxxx Rxxxxxxx: she is trying on some amazing retro outfits
[16:12] fxxxxxxxxxxxxx Rxxxxxxx: she has some baby blue heels
Lady, WHY ARE YOU TELLING ME ALL THIS? Find a hobby!
[16:12] Emilly Orr: Oh, nice.
[16:12] fxxxxxxxxxxxxx Rxxxxxxx: courts or pumps
What are courts? My initial interpretation of 'courts' as a type of footwear are sneakers or that sort of kitten-heel low pumps that became popular in the seventeenth century, then rose to popularity again in the 1950s. I'm confused again.
[16:12] Emilly Orr: Good retro outfits were hard to find here, but a lot of mesh designers have taken to them of late.
[16:12] fxxxxxxxxxxxxx Rxxxxxxx: pale blue dress
[16:13] fxxxxxxxxxxxxx Rxxxxxxx: she tries some in rl to
Lady, I don't care. Why are you telling me what your child wears?
[16:13] Emilly Orr: Nice
[16:13] fxxxxxxxxxxxxx Rxxxxxxx: maybe to short but she is young
[16:14] Emilly Orr: Sure, she'll grow into it
[16:14] fxxxxxxxxxxxxx Rxxxxxxx: she enjoys wearing it
[16:14] fxxxxxxxxxxxxx Rxxxxxxx: with tights
[16:14] fxxxxxxxxxxxxx Rxxxxxxx: usually nude or light tan
OH MY GOD, woman, stop telling me about your kid's underthings!
[16:15] Emilly Orr: Makes sense
[16:15] fxxxxxxxxxxxxx Rxxxxxxx: she said your nice
That's "you're", and how does she know? This is Nervous Polite Me talking.
[16:16] fxxxxxxxxxxxxx Rxxxxxxx: she has a nice dress to wear if she sees you
[16:21] fxxxxxxxxxxxxx Rxxxxxxx: let me know
[16:21] Emilly Orr: Okay.
I'd moved to a sandbox at this point, to take some product shots for an upcoming upload session, and I really thought this would be the end of it.
[16:22] fxxxxxxxxxxxxx Rxxxxxxx: are you free now
What? No. In fact, not only no, but hell no. What game are you trying to play here, lady?
[16:25] Emilly Orr: Oh, I was just about to log, I had some product photos to take, and then off for dinner.
[16:25] fxxxxxxxxxxxxx Rxxxxxxx: i would enjoy her seeing you
I...bet. You are the most disturbing mother I've come across in a long time.
[16:29] Emilly Orr smiles.
95% of the time, when I smile at someone, I'm really smiling. 5% of the time...and this definitely falls into that five percent...I'm smiling because I literally have no idea what to say. This is Basic Girl for "You're making me uneasy and I want this conversation to stop". I know that's confusing, but that's what that five percent smile means.
[16:29] Emilly Orr: Perhaps some other time. Do enjoy the rest of your day! Both of you. :)
And that was it, I thought.

I was wrong.
[16:29] fxxxxxxxxxxxxx Rxxxxxxx: she is wearing something nice for you to see
Gods, no. Stay away from me.

And as that was just too strange for me, since I'd already said I had to leave, I left.

Am I reading too much into this? Do people just strike up conversations into what tights their children are wearing with random strangers? Because if so, I've never met those people, so this just unnerved me.

the night chokes tight in the nerves, can't breathe to scream

Let me introduce you to the Ayoub Sisters. You're welcome.

I did not know many of these flags existed.

Meanwhile...
[14:07] ixxxxxxxx Rxxxxxxxx: pawpaw me bweeds kittycats
[14:07] ixxxxxxxx Rxxxxxxxx: yous get da fwee bday kittys yets?
Have I mentioned how much I loathe the artificial, "no weally I'm wa REUW KID!" patois the bad portion of the SL kids effect? It's stupid, it's hard to read, it's insulting, and it makes no sense. I have spoken with actual three-year-olds who have better pronunciation.
[14:14] Emilly Orr blinks.
[14:14] oxxxxxxxxxx Mxxxxxx: WW I assume
[14:14] Emilly Orr: If I'm translating that correctly , there are free birthday kitties, somewhere?
I have no idea. Once I figured out Kittycats were selling virtual pets that needed to be fed, I lost all interest.
[14:15] ixxxxxxxx Rxxxxxxxx: i sorries wongs chat
[14:15] oxxxxxxxxxx Mxxxxxx: evidently
[14:15] ixxxxxxxx Rxxxxxxxx: me no see i clicky dis one
[14:18] Emilly Orr: Well, be sure to find your way back to yours, chit. Wouldn't want you lost amongst the adults, now.
Didn't hear anything from her after that, so I suppose she found her way to the window with her "pawpaw" in it.

Did pull her profile, though. This is from her SL bio:
i is 4 yew owl i loves me daddy Mac and me mommy Kittie berry berry berry much and all me family
Gods, kill me now, civilization is over.

She has eighteen kid-oriented groups, couple clubs, and a gambling sim. Jesus. She's four years on the grid and acting like this.

The worst of it from her picks, the one apparently about her mother and sister:
My mommy Buggew fhe if ghe befg mommy in ghe whowe wide wowwd and wovef me an my baby fiffy Wop go ghe moon and back fhe wouwd do any ghing fow uf and you make u cwy you beggew wun fafg fhe wiww kiww you and my baby fiffy Wop i if hew pwogecgow i wiww bige you if you huwgf hew ghen wiww geg mommy i wove you bgh wogf and wogf
It's like she's not even trying to speak English anymore. Or she had a stroke halfway through the first sentence and can no longer word properly. What in the seven hells is wrong with this person??

Yeah, I'm done. Call me when the apocalypse happens, I'll pour a glass of wine.

09 June, 2019

won't get no peace with me

From a random profile, under the title "A Submissive's Bill of Rights":
You have the right to be treated with respect.
You have the right to be proud of what you are.
You have the right to feel safe.
You have the right to your emotions and feelings.
You have the right to express your negative feelings.
You have the right to say NO.
You have the right to expect happiness in life.
You have the right to have input in a relationship.
You have the right to belong.
You have the right to be loved and to love.
You have the right to be healthy.
You have the right to practice safe sex.
Anyone who doesn't agree to any of this? Isn't a good dominant, period.

(And before anyone chimes in about the 24/7 slaves that have 'slave bar codes' tattooed on the backs of their necks, or elsewhere, keep in mind that even that is negotiated beforehand. The only way anyone gets pulled into a BDSM relationship unwilling is when they're kidnapped and forced--and that's not what BDSM is about. The "masters" who do that are also generally arrested for doing so.) (BIIIIIIG warnings on that podcast link: NSFW to listen to openly, features graphic descriptions of serial murder, possibly up to and including playing the tapes found he used to torture his victims with. But there's a lot of wannabe 'masters' that have been arrested for kidnapping foreigners or illegals and keeping them in basements.)

In other news, I maintain that if you have to wear anything that says "SEXY", you're either insecure or deeply arrogant, and at least the latter is rarely attractive, or "sexy", in any way. (Link NSFW, mostly due to language.) Also, those heels go so far beyond stripper heels they're surreal. They're midway between drag queen balancing acts, and "hahahaha you're kidding" footwear.

Hells, most of the drag queens I know stop at six or seven inches for stilettos, and barely over that for wedges.

In other news...I have questions. This is not a mature body. That is a child. "A revolution in high definition realism"? Really? I'm so glad SL doesn't allow ageplay anymore.

Aren't you happier that ageplay is now banned? I know I am. I feel much safer knowing there's no Lolita fetishes, in the Nabokov sense, on SL. Don't you agree?

And of course, these tiny little girls need mature physics layers, right? Because of course they're full-grown adults, right? Because it's not like these kid avatars are shown in any sexualized way, right? And of course, none of these skins come with adult makeup, right?

Why hasn't this store been removed? Jesus Christ.

31 May, 2019

Horvat's at it again

Under the heading Is the Popular Video Game Fortnite Sinful? (and...what? I mean really, what?), came this:
The video game, Fortnite Battle Royale, is disrupting many a household: Parents tell horror stories of young sons who play it non-stop and suddenly turn violent toward those who oppose their playing.
Okay, so...yes, I have heard of a growing number of cases of "digital addiction", but in nearly every case, it's been kids whose parents pay no attention to them otherwise or young adults, usually in Korea, who have little other social life and get pulled in and sucked down. I am not saying net addiction, game addiction, is false; what I am saying is, if someone has an addictive personality, and games hit them fir st, they're going to be addicted to games. It doesn't matter whether it's Fortnite, PUBG, or Maple Story--the addiction is real.
Each game involves one hundred players who are dropped on a virtual island and shoot each other until a single winner or a team of players has eliminated the other players. The game is offered free of charge, but players can and do buy plenty of helpful accessories in the course of the battle.
Let's define "helpful" here, at least in terms of Fortnight. No item players can buy in the store is anything game-buffing. People who paid for certain packs for the game, or who made certain achievements, can start with a small amount of items that may help in the game-changing sense, but the items actually for sale in the main Fortnight store are all cosmetic. There's a few other arena games that do this too, and I think it's a great trend away from pay-to-win.
Fortnite has been attacked from many angles: Some simply say it is bad for children. Others claim it is highly addictive. The game wastes countless hours better spent in more constructive ways—like homework. And the shoot-and-kill game is undeniably violent and employs profanity.
Sure. It's bright, colorful, simple, and if a child's parents aren't involved in that child's life enough--as in, if they aren't interested in actually parenting their child, listening to their concerns, being open and honest with them--then, sure, Fortnite is an easy out. It doesn't mean that everyone who plays it gets addicted to it.
However, few ask the thorny questions: Is Fortnite sinful? Does it lead to sinful acts? Can playing it be sinful?
You aren't serious. Look, even if someone believes in the base concept of sin, Fortnite doesn't qualify. Note all Christian mortal sins listed in the Bible are sins of covetousness. I want that man's wife. I want that man's cow. I want that man's fine clothing. I want the money that man has. The major, overarching sin in the Bible is wanting a thing, or a person, or a status, deeply enough to steal, lie, injure or kill for it.

Fortnight isn't sinful by that definition.
Someone should be addressing the moral issue.
Why? Or more to the point, why, if, say, a priest hears of a couple who has a digitally-addicted child, why doesn't he find a family counselor for them? Why doesn't he get involved in that family's life and see if the parents are overworked, overwhelmed, just too stressed to cope in any effective way? The game is not the problem. Societal and familial neglect is the problem.
It should at least be the subject of sermons and religious commentary.
Again, why?
And yet the silence surrounding the moral problem of playing Fortnite is absolute. No one wants to touch it.
Because you, Horvat, seem to be the only one who feels this game is sinful, and that the poor kidlings must be protected by almighty faith. Pay attention to the lives of the community, not the games they play, and you'll be much better off.

He followed that up with this: Under the heading What’s Wrong With Video Games?, he wrote:
Are video games harmful in themselves? Do they tear down or elevate our culture? Should they be avoided altogether?
No for the first question. Sometimes both, depending on the game, for the second: Postal comes to mind for the former, and Hellblade: Senua's Sacrifice comes to mind for the latter. And no, for the third question.
Most people will agree that “too much” gaming is harmful. Many more will acknowledge that Grand Theft Auto, which glorifies crime, or esoteric and violent games such as The Last of Us, Bioshock Infinite, or Fallout are bad. But the question still stands: How much is too much? How bad is too bad? And what about apparently innocuous games like Angry Birds?
Again, are you kidding? Horvat's blaming Angry Birds for a sinful corruption of society?
Video games are designed to give the player a sense of instant satisfaction. Whenever a virtual goal is achieved, the player gets a rush and tends to want more and more. Gaming presents an imaginary world detached from reality and offers an easy “escape” from the natural limitations humans encounter in this vale of tears. In real life, accomplishment is tied to reality, hard work, effort, sacrifice and talent. But in the make-believe world of video games, you can pretend to be and do things that are completely unrealistic.
Sure. They're called endorphins. You can get them from running, gardening strenuously, working out, hiking, or conversely, by playing games (board and video), discovering new things, and in some cases, even learning--a new language, a new process, a new way of thinking--all of these can potentially be causes for that dopamine rush.

More to the point, though, Horvat, if you're talking about getting rid of everything that causes that endorphin surge, you're going to have to ban all sporting events; all dances; playing music in front of a crowd; READING...And that's just mental on a ridiculous level.
This is further complicated when the person faces problems such as a broken family, depression and addictions. Take the case of Elliot Rodger. This 22-year-old student lived a frustrated life. He despised social interaction, did not have many friends, and became obsessed with World of Warcraft. Rather than overcome his shortcomings, he withdrew and filled the void with gaming and pornography.
Hollllld up there, happy. You sound like you feel sorry for him, the poor waif turned astray by the evils of digital sin. He had problems off and on since he was eight years old, all right? Did you know that, Horvat? Did you even bother to look into it before picking Elliot's name out of a hat?

Elliot Rodgers was broken before he found video games. He was broken before he found pornography. He was raised in wealth, had every benefit of white privilege, was conventionally attractive, and had entry into the upper echelon of his local society. His own personality drove people away. If he'd gone into therapy, maybe he wouldn't have felt he had to try and torture and kill everyone around him. But his family didn't think counseling was appropriate, he probably thought he was better than anything therapy could give him, and deep down, he was a repugnant, bitter, elitist sexual sadist who fantasized about gutting women and men because it would give him ultimate power over them. This was a person who might have been saved if he had reached out and started the process. Don't blame Elliot's descent into despotic madness on video games.
Another problem with video gaming is the tendency to spend inordinate amounts of time doing absolutely nothing meaningful.
Define "nothing meaningful". The Path taught me about the dangers that can lurk in the most innocuous of places. BioShock taught me that the most gentle, soft words can be used to whipscore a programmed mind. Hells, BioShock Infinite, which many fans deplored, taught me the dangers in organized fundamentalist religion (a lesson, to be fair, I already knew), and how easy it is to treat anyone different from ourselves as both Other, and non-human. Minecraft taught me building as meditation.

And there are so many other examples. Are there big, sprawling MMORPGs whos only point is grinding for levels and achievements? Sure. But there are also little games, thought experiments, and again, do you think anything that is not work for hands or worship in a holy house useless? Because if you do, there goes sports again, gardening for the fun of it, amusement parks, reading, book and poetry clubs, wandering rose gardens, English gardens, tea gardens... what is of value to our lives? What brings us joy? For some people, gaming does that. There is nothing wrong with choosing joy.
But what is the point of engaging in a pastime that has no palpable goal, no real accomplishment and no deeper meaning? Since the purpose of gaming is undefined, players often find themselves compelled to play more and more.
Figures Horvat would be the type to view ever treading upward on the Apollonian path a good thing. Not everything has to have a goal. Hells, not everything has to have a beginning, in terms of activities, or an end, we can just pick up in the middle and carry forward. What's wrong with that?
According to a study featured in Neurology Now, a publication of the American Academy of Neurology, nine out of ten American children play video games--about 64 million. The study found that "excessive gaming before age 21 or 22 can physically rewire the brain."
You're not wrong, early studies do seem to indicate that, though more research is needed before it's a firm conclusion.
"Playing video games floods the pleasure center of the brain with dopamine," says David Greenfield, Ph.D., founder of The Center for Internet and Technology Addiction and assistant clinical professor of psychiatry at the University of Connecticut School of Medicine. That gives gamers a rush--but only temporarily, he explains. With all that extra dopamine lurking around, the brain gets the message to produce less of this critical neurotransmitter. The end result: players can end up with a diminished supply of dopamine.
As I mentioned earlier. If one is predisposed to addiction, or in some cases, depression, where dopamine is naturally reduced, then sure, gaming could prove a 'fix' that is similar to some drugs. And the more someone in that state plays, the more they want to play, because they want that same rush. Here's the important point: this doesn't describe everyone. Should peanut farmers stop growing peanuts because a portion of the population is sensitive? Should wheat fields be short because celiac disease exists?
For the welfare of children, South Korea has regulated the use of video games, treating them like drugs or controlled substances.
True, but South Korea has a radically different culture from ours. First, they have a huge gaming industry, from consoles to computers to smartphones. Games are quite literally everywhere, thick on the ground. Second, Horvat, do you know abut net cafes? Over here they're mostly Starbucks that offer WiFi, but in South Korea, someone can walk in, pay for eight hours, and play the game of their choice for that entire time. One man played until he died from dehydration; he payed for something like two weeks and the cafe let him do that. So who do we blame then? The man who booked that time? The owners of the cafe who never cared to stop him? Or the game? He would have been just as dead if he'd gone down some back alley and purchased a week's worth of black tar heroin, and shot it up all at once. We can definitely blame him for buying the time to game; we can definitely blame the owners of the cafe. But we cannot blame the game; at best, it was a contributing factor to an existing addictive personality who was already descending.
There are countless cases of violence and crime connected directly or indirectly with video gaming. Grand Theft Auto, for example, has created a long death trail in its wake. However, few have had the courage to call its designers and promoters to task, halt its production and reverse the severe damage it has unleashed. Here are only some of the many crimes connected to Grand Theft Auto:
  1. A man was stabbed and his copy of the game was stolen;
  2. A college student stole a car, kidnapped a woman and slammed into nine parked vehicles. He said he wanted to play the game "in real life";
  3. A teenager in Thailand killed a taxi driver in a copycat crime from the game (Thailand banned the game afterwards);
  4. An 8-year-old boy in Louisiana shot and killed his 90-year-old caregiver minutes after playing the game (this was ruled a homicide);
  5. Students as young as six acted out drug and rape scenes from the game.
How very hyperbolic. Let's take these incidents in order.

The first one, that is theft. That is less about playing the game and needing to commit violence because of it, and more because that individual did not have the game and wanted it. By your own holy book, that's covetousness again. That's nothing to do with gaming. Same man could have been robbed and killed for his watch, for his cash, just because someone hope he'd have something worth selling for drugs.

Second, that story was turned into an episode of Law and Order: SVU. Again, the characters inspired by that story, and the actual man that the story was based on, had both lost touch with reality. If he hadn't had the game to give him the sick thoughts to enact 'for real', it would have been something else. Do video games explain every school shooting, every assassination attempt? Tell that to Lincoln.

Third, Thailand. Thailand takes a very dim view of gaming, or anything that does not directly benefit the culture. Gays are still beaten just for being gay there. I have no problem with their banning the game, as they are a strictly controlled society. I would have a problem in a culture that had more permissive rules.

The eight-year-old. Absolutely, this was a crime. A crime I think hinges on the "intentional" mention. Where did he get the gun? I'm assuming he already had it with him, or hidden nearby, which means this was premeditated. Again, the playing of the game made the death fantasy easier, but by no means caused it. That boy wanted to kill someone. Any trigger could have set him off.

And the last one is just incidental as well. Children who have never played video games have gotten the awful idea to rape their friends, or random little girls; to beat a boy's head in with a pipe and set the body on fire; hells, we can even bring up the Slender Man attempted murder in this light. In all cases these were people mentally unstable enough to consider it, decide on it, and bring it to fruition. No game needed.

There is a chapter in an excellent treatise on horror in literature and cinema by Stephen King, Dance Macabre, that goes into how often murders were committed by people reading his books, where the assailants said they'd gotten the idea from his books. Again, no games needed. And also again, no books needed--they just happened to be what the killers picked up before they decided to kill. It could have been a breakup letter that drove them off the edge. A phone call that went wrong. Something they didn't like on TV. The smell of the air. Unstable people don't really need a cause--they need that one last thing, that last straw, to hit them, before the rampage begins. We can't guard against people like this without being much more invested in mental health, and de-stigmatizing mental health. And that's nothing you want, is it, Horvat, when you can just blame video games instead?

I'm done with this. He's wrong, and shrill, and becoming repetitive. I'm done.

20 October, 2016

got a long list of ex-lovers; they'll tell you I'm insane

The Farmer and the Dead is a haunt on another Adult parcel of land. But before I actually explore anything, I want to make a few things clear.

Here's the blurb from the landmark:
Halloween fun for ALL ages! Zooby give a way, Cornfield Maze and trick or treat hunt, Pumpkin patch w/ prizes, UFO and more. For those enjoy the more graphic horror the haunted house is for you!
Sounds like a kid-friendly haunt, right? For the most part, at least?

And these:


are vendors selling clothing and costume items sized for child avatars.

Why, then, are these booths--selling childrens' items--found on ADULT LAND?!? Within walking distance of a place that has not one, not two, but three different warning signs for "graphic" content?

Do let me know, because that just feels...skeevy, to the point of not wanting to continue through the haunt. Tell you what--you want to go to an Adult land where kids are apparently welcomed with open arms, feel free, but that is so not my scene. I get hassled enough for being short and occasionally doll-like in Adult spaces when I am one, I don't need to deliberately incur reactions in people who think I'm there with ulterior motives. Ugh.



Beam me up and out, I'm so done here.

26 September, 2016

these little wonders, these twists and turns of fate

I'm...not sure about this one. The picture says it all:



Bright cheerful happy spoops. Agh.



There are vendors around the center platform, mostly clothing for Toddleedoo baby avatars, at least one for the Kemono, so I'm fairly sure the 'haunted ride' is going to be very kid-friendly. Or at least SL-kid-friendly. (In case there's a difference.)



I did love their warning sign for the ride.



The ride was built like most haunted rides--tracks move through fixed scenes, then move on. The only problem was the audio kept cutting off halfway through each recitation. There are full texts given for each scene, it's just the scripting only allows for half the audio to work.



It's got a cohesive storyline, too, I really liked that.



The mad scientist's laboratory, wherein the lord of the manor researched the Elder Gods and the creation of portals...



...and the Thing Lurking in the Shadows.

This is a short, snappy, and ultimately fun ride for all ages. There is no gore, and while there is spooky imagery, it's all drawn large, like a Disney cartoon. I'd highly recommend this for fans of haunted rides, and for the younger set.

25 September, 2016

a little voice in my head said so

Welcome to Deeproot Manor in Mormo.



Outside, there's a lot of the typical--the haunted manor we've seen before, the trees with glowing skulls, the wraiths along the path. It's nicely done, but nothing will leap out at onlookers at being vitally original.



There are some neat furnishings and set pieces inside. I'm really liking whomever's doing all the heavy cobweb work this year, because it goes SO well with haunts. This room, also, had a changing picture above the sideboard, the images fading in and out, almost...ghostly. That was well done.



The basement had some intriguing moments, as well. Like this one--floating, burning embers in front of a skull bas-relief on the back wall. Why? For what reason? It's not explained, but sometimes, good things don't need to be.



This was another lovely side table, with another shifting image above. Vintage and spooky.



Upstairs, another pretty typical nursery haunt, but...I liked the eyes under the bed.



And up in the attic, the scariest thing in the entire house. Brrr! I left right after seeing this.

I'd say this one is worth a wander. Don't expect jumpscares, don't expect a ton of the creepy and disturbing, but for what it is, it's pretty well done.

18 September, 2016

couldn't take all this anymore

NASA's saying that the astrological houses number not twelve, but thirteen. The Twitterverse immediately became enraged, posting loud and long about the injustice of it all. There are only two problems with this:
  1. The thirteenth house, Ophiuchus, has been known for millenia, it's just largely been ignored as inconvenient. And
  2. As far as the actual, scientific star positions changing, NASA's absolutely right.
Okay, but what does this all mean to the casual layman? Not a darn thing. Because astrology isn't science. It's as valid as reading tea leaves, or Tarot cards, or any of a double-dozen other forms of divination where interpretation matters far more than practical application.

Anyway, to the haunt. The name under SL search said "Viper's Haunted Halloween". The description? Every horror cliche thrown into a blender and set on frappe:
"Halloween, Haunted, Ghost, Zombie, scary, Death, Angels Asylum, Nursery, Spooky, Butcher, creepy, haunted House, Cementary, Insanity, Pumpkins, Death- Army, Graveyard,Walking Dead, Creatures, Maneater,Forestlo, LostSouls,apocalypse, horror, no sex,"
That is a direct quote, bad grammar left intact.

But...I'm a completionist, so I went.



Yep. Standing at the corner of Seen It and It's Been Done Before, so far. I'm hearing loud male laughter, children singing the theme from Poltergeist, random ghostly moaning, bits of Tubular Bells, and chainsaw noises. As if they couldn't understand which sound to use, so used them all at once.



These are some really good pumpkin glows, though.



The front yard of their haunted mansion, also...very nice. Nicely atmospheric. This haunt may be improving.



The burning divination table was well done, and the chair that levitates, then smashes into pieces? Very nice touch.



And then, we returned to the land of cliche. Hot dogs? Really? Not even a cannibal kitchen, just a kitchen with a food stand in it operated by a cannibal. What's the going rate to rent part of a kitchen these days?



Basement asylum. Of course. Complete with mutants, blood-spattered "doctors", and flies buzzing around badly decaying corpses. How...trite.

And we will adjourn to the second part, for the remaining images.

11 September, 2016

let us die young or let us live forever

Apparently the Grolier Codex's authenticity has finally been confirmed. After fifty years of dismissing its authenticity, it has now been positively dated as being from the era, which gives us now four (instead of, as previously believed, three) books that survived the Maya civilization's destruction.



On to other things. I danced for a bit last night at the Vortex Club, and it is quite the fascinating place. Don't attend unless you can handle a large amount of scripted effects--nearly everything spins, glows, flashes, moves, twists, or is otherwise scripted in some fashion. There is a great deal of bright color, too, so if you're not the brightly colorful sort, well...



The music was trance, most of it original electronic mixes, and for a bit was even the top trending stream on Shoutcast while I was there.



All due to the DJ, DJDeanT, who works spinning tunes RL as well as SL. He introduced me to a new term while I was there, "kidult", which is a concept I can get behind, for all that most of my interests are most definitely adult.



[15:26] Gemini Enfield: I love torrential rain in a strange town

Well, to be fair, I do too. Mr. Enfield, by the way, owns the Vortex, and his regular patrons seem to adore him.

So, apparently, Loki Eliot built the club, which makes it child-friendly territory--the sim, Whippersnapper, is rated General--but for music this good, who really minds? I may come next week in one of the Iron Tinies.

Though I should warn you--they do have active 'child protection' defenses in place, in the place of Dave the Swear Pig. One must pay the Swear Pig ten Lindens if one swears, and one of the words--I am dead serious about this--is "camp". So mind your language whilst there.



DJDeanT plays there every Saturday, at least two to four pm, SLT.



Plus they have a StarGate! How awesome is that?

it's just your shadow on the floor

(This section was written on July 11th...) Great. Sat myself down today after oversleeping, and told myself sternly I was not going to log...