(Continued from part one.)
There's a carnival on the other side, the tents collapsing under years of neglect, the grass grown tall and sere.
Some of the toys follow you with their glass eyes. Some menace you without a single move. Some talk back, and you're never sure how to answer.
There used to be a sideshow, but if any of the attractions are left, you haven't found them...
Images of sculpted solace abound, but they didn't help the former residents, now, did they?
And there's a strange, mystic symbol above the tower at the aslyum...you dread finding its source, but you're drawn to investigate anyway...
(Continued in part three.)