Showing posts with label publicity. Show all posts
Showing posts with label publicity. Show all posts

08 June, 2012

jazz on a summer's day

It is possible to drown in nostalgia. Though the thing is, that's still happening. Nearly all of the hunt pics I've been posted? Feature one of the Relic pieces in the background. (I flipped it out into the work studio so all I have to do is cam up and sit, and I'm in there. I *could* set up a teleporter, but for now it's functional, and I'm fine with that.)

Guess who I heard from!
I am in the band This Way to the Egress,.... you wrote about us in your blog a few years back...
That's from Sarah Shown, and yes, the band is still active! Granted, the last time I wrote about them was in 2009, but they're still playing.
Yes, Taylor is still fronting the band however him and I have long since been partners, we do all of the decision making together. I do believe we are still posted under gilded age, however we arent currently very proactive with them, we are in a search for a manager and label before we release our next album early spring of 2013.
Not that this blog's big on the industry end of things, but if you are looking for a dark cabaret band, do contact them, it could be fun.

I was sent a "new" promo video--I say "new" in quotes because it's from their last album, showing a ton of their live shows:



And I found this one on my own, which is worth a perusal:



That's from a live performance at the Steampunk World's Fair in New Jersey, 2010.

I'll work on getting more info, but in the meantime, yay for band survival! As much as I love tracking down new musicians, it's always an ache when they disband. This Way to the Egress is very much alive and kicking.

They now have their own website, in addition to their Facebook page, a ReverbNation listing, and a Twitter feed. Reach out and make contact. They're more than willing to play.

30 November, 2011

out of the wreckage that I do

We start with this:
Sxxxx Hxxxxx: I got tossed out running from rolling restarts and came back wearing an egg and standing in a flower planter
And this:
Axxxx Zxxxxxxxxx: Yep, they broke the code today and are rolling back on it. Apparently they found an issue that can cause sims to crash. Not sure why that's such an issue now when it wasn't 6 weeks ago....
No clue. But this is from the status update:
[POSTED] Rolling Restarts BlueSteel, LeTigre, and Magnum RC servers

Posted by Status Desk on November 29th, 2011 at 04:35 pm PST
[Posted 4:30PM PST, 29 November 2011]
Rolling restarts on the BlueSteel, LeTigre, and Magnum RC server channels will be starting at approximately 5:00AM Wednesday morning. Please refrain from rezzing no copy objects, making inworld L$ transactions and please save all builds. We will also be introducing a new channel named Second Life RC KT which is a temporary channel that will be used to test an upgrade expected to roll out to all of our servers over the next 30 days. This will not impact region functionality
and later:
[POSTED] Rolling Restarts Main Server

Posted by Status Desk on November 29th, 2011 at 04:52 pm PST
[POSTED 4:15PM PST, 29 November 2011]
Rolling restarts for regions on the main Second Life Server channel will commence shortly. Please save all builds and refrain from making purchases during this time.
Now, I won't lie, for the past week I've been severely disenchanted with SL. I think I've been in exactly twice since Thanksgiving, flat out. I'm not employed on the grid anymore, I'm not particularly loyal to anyone, I'm not dating, and we don't currently have excess funds to spend on Lindens so I can't shop. Until another project hits me, that I actually want to build, or a hunt comes along that I want to participate in, I think I'm feeling some understandable disconnection from things.

But this still bothers me. What did they break today, that required such an extreme rollback of the entire grid, that was different from the sims crashing randomly last week? What was so vital that it required kicking more people off the grid, that they didn't manage to fix during the last mass rollback and restart?

Finally, a way to get darker colors in the oversaturated, vibrant landscape of Diablo 3. It's about damned time. But the truly sad thing, for me, in watching that video? Is that Blizzard could have done that themselves, at any time. Come on, people. Is it really that hard to listen to the people who will buy the game and maybe not paint everything vibrant teal and gold?

Moving on. You've seen the horses. You've seen the sidekicks. You may have seen the auto-deathing, or the strangely animated cart. You might also know that hopping can save warriors from giant attacks.

But did you realize bears cannot attack you when you're spinning through the neck of your horse? (It's a unique riding position, I believe only found in certain sections of Skyrim.)

In other bear news, freezing bears in Skyrim is still a really bad idea.

Finally, you will notice a pop-up that's activating (should be only once per unique viewer, tell me if that glitches) with a little widget to help American citizens call their Senators to stop the passage of PIPA through the Senate. If you're not American, it's not for you; just close it, and it shouldn't pop up again.

If you are American, however, please consider filling out the form. The site does not share your personal info, and tells you up-front what will happen--a staffer will take your information, call you to discuss talking points, then transfer you to your local Senator. It's about as painless a process as it gets, and believe me, this is really important. Please help if you can.

12 August, 2011

so I took a chainsaw to my skull and extracted my brain out

The newest word from Google+ on pseudonymity: "We understand you want to lie to people. We're willing to look the other way for four days while you change your name. It's all cool, we're not evil!"

And I quote:
One of the things we strive for on Google+ is to make connecting with people on the web more like connecting with people in the real world. So as part of this effort, we've asked that those signing up for the service use the name they commonly go by in the real world.

In the past, when we found a profile that was not in line with our Names Policy (take a look: http://goo.gl/qh5V9 -- we've updated it with examples), we used to suspend the profile and then let the user appeal.

We’re listening, learning, and iterating to give our users the best experience possible. Starting today, if we find that your profile name does not adhere to our policy, we'll give you a 4 day grace period to fix your profile name before we take further action. During this period, you can continue to use Google+ as usual. We're hoping that most affected users will be able to quickly fix their profile name while continuing to enjoy all that Google+ has to offer.
Right. That was the death knell for me, because you know what? There are a lot of people who call me Emilly in the "real world", that is the name I commonly go by!

Jackhats.

So I'm looking into deleting my access to the service. And look what I found!

You've successfully deleted Google+ and associated social content

We're sorry to see you leave! Please help us improve by telling us why you are leaving and what we can do better. This survey is optional but your feedback is much appreciated.

Please tell us why you're leaving:


https://plus.google.com/109179785755319022525/posts/YcvRKqJeiZi

That. That right there.

I have been Emilly Orr in Second Life and to many, MANY people who know me in real life for over five years. I have had a Gmail account for those five years and barring service outages, which you were ALWAYS proactive about informing us about, I have not had a problem with anything related to Gmail. And when Google+ came along, with GREAT trepidation--because I loathe Facebook with the fervor and intensity with which I despise Wal-Mart, and I despise Wal-Mart to a nigh psychotic degree--I signed up.

One week later, rumors of account deletions surfaced, and I have been worried ever since.

But thank you. You have made my decision easy. I need Gmail; I need Blogger; and I use Chrome as my main browser.

I DON'T need Google+. And until you allow pseudonyms established in faith, as mine has been, to concur with names we're known by "in the real"--I'm not coming back.

Whatever happened to 'Don't be evil', Google? Because this is a move that has cost you customers, cost you beta testers, cost you trust, and likely cost you funds. I'm extremely disappointed in you, and THAT is why I'm leaving.

I don't intend to return. It's done for me. They're not changing their minds, so hey, I don't need to be there, because they are NOT GETTING MY REAL NAME.

Which, half the time, is "Emilly" anyway, so what the hell, Google? When my WIFE calls me Emilly more often than she calls me by my given name, what does that tell you?

Oh, wait, it doesn't tell you anything, because you think you're in the right. Right. Good luck with that.

03 July, 2011

the march of Georgian feet down the highway and razor blades in the gate

There's some SL Universe-based kerfluffle about SS fashions ongoing--fourteen pages and still going--and I'm still reeling over what the creator of the "Hitler youth" hairstyle sent to one of the contributors:

[16:12] Sheikra Bakhtar: Hi, I'm sorry if that offended you but I will surely not change the name. That's the actual name of the hairstyle that most most modern fashionable people are acquainted to. If you don't believe me then google image search it yourself and you will surely find many results. And also all those ads are named after hairstyles that I found from fashion magazines. And in case you didn't know, the Hitler Youth program is completely separate from Hitler himself, it was a temporary experiment among german kids that Hitler held. The name of that hairstyle is derived because all the kids in the program had that similar hairstyle. Anyways, I'm sorry if that offended you....but I repeat I will not change the name. Also, it has been two weeks since I have been selling that hair and I haven't had a problem so far.
[16:17] Sheikra Bakhtar: and also I have received few complaints that you are trying to influence others on not purchasing my items just because of a simple ad that says "hitler youth" which has nothing really to do with hitler himself, since the hitler youth program was a failur
[16:17] Sheikra Bakhtar: e
[16:17] Sheikra Bakhtar: I hope you guys know that what you are doing is just simply wrong


Hmm. The Hitler Youth program had nothing to do with Hitler?
Hitler Youth songs also contained anti-Semitic lyrics including one song that said: "Yes, when the Jewish blood splashes from the knives, things will go twice as well."
I think someone doesn't know her history as well as she thinks. More to the point, if it was a "temporary experiment", as Miss Bakhtar seems to think, it was temporary only in that Hitler lost the war. Had he won, he would have made the Hitlerjugend permanent, and compulsory. Those boys that were inducted as Hitler Youth graduated as Hitler SS officers, and remained among the most violent, aggressive, feral, and fearless soldiers in WWII, on any side, and any battlefield.

The "Hitler Youth program [was] completely separate from Hitler himself"? Really? Since when? And where is she getting her facts from?

From later in that same conversation:

[16:24] Sheikra Bakhtar: if you keep preaching to about negative things about the past to others like this.....it causes Hate
[16:24] Chandra Masala: Honestly, all that's needed to be done is to say, "what is the name of this object?" and people respond negatively.
[16:25] Sheikra Bakhtar: So far that hair has been my best selling hair
[16:25] Chandra Masala: No, hate in Hitler's name caused atrocities to occur.
[16:26] Sheikra Bakhtar: yes because people like you who bring about the negative aspects about the past make the word 'Hitler' seem bad
[16:26] Sheikra Bakhtar: I mean if I named the hair Adolf Hitler Cut....you truly do have a point
[16:26] Sheikra Bakhtar: and I would be a very bad person
[16:26] Sheikra Bakhtar: I agree with that
[16:26] Chandra Masala: But youre making a clear reference to the Hitler of WWII
[16:26] Sheikra Bakhtar: omg
[16:26] Sheikra Bakhtar: HITLER YOUTH
[16:26] Sheikra Bakhtar: HITLER YOUTH


Yeah...so here's the thing. The Hitlerjugend movement was a movement based on an earlier get-back-to-nature youth group. The original group had nothing to do with Hitler or the SS in any way, but it existed when Hitler rose to power. In fact, one of the main operating centers of this national youth group was one of the few places Hitler was allowed to speak publically after his release from prison. Hitler was inspired by this group, and decided to remake it into his unofficial--then later, very official--training camp for new officers.

What the Hitler Youth program was, what it made German children into, can best be described in light of the Soldier film from 1998. Or let's describe it in Adolf Hitler's own words:
"My program for educating youth is hard. Weakness must be hammered away. In my castles of the Teutonic Order a youth will grow up before which the world will tremble. I want a brutal, domineering, fearless, cruel youth. Youth must be all that. It must bear pain. There must be nothing weak and gentle about it. The free, splendid beast of prey must once again flash from its eyes...That is how I will eradicate thousands of years of human domestication...That is how I will create the New Order."
He said that in 1933. He meant every word of it. He raised those boys, separated from everything except each other and their instructors, through a grueling program of physical training, strict strengthening exercises, and constant, never-ending indoctrination that to be strong meant power, and to be weak meant death, and nothing would ever come of being weak but death (and, later on in the program, beatings, attempted murder and rapes as endurance exercises happened in the training facilities).

[16:27] Sheikra Bakhtar: omg you're not understanding
[16:27] Sheikra Bakhtar: this HAIRSTYLE
[16:27] Sheikra Bakhtar: WAS
[16:27] Sheikra Bakhtar: TAKEN
[16:27] Sheikra Bakhtar: FROM THE KIDS
[16:28] Sheikra Bakhtar: IN THE HITLER YOUTH PROGRAM
[16:28] Sheikra Bakhtar: that is why
[16:28] Sheikra Bakhtar: IT IS CALLED THE HITLER YOUTH CUT


I get it, yes, I think we all get what you're trying to say, Miss Bakhtar. What you don't seem to understand is that labeling something as the "Hitler youth cut" just might...just saying maybe, here, might tend towards...causing controversy for people.

Surely you understand that, right?

[16:30] Sheikra Bakhtar: basically it's styles from the past that are coming back
[16:30] Sheikra Bakhtar: it's crictical people like you that get in the way of fashion and just overthink and complain about it
[16:30] Chandra Masala: There arent' "comebacks" if people refuse to follow them though.
[16:31] Sheikra Bakhtar: well to this day....there are many young people who do follow the hairstyle in case you didnt know
[16:31] Chandra Masala: Youcould have called it anything else and it wouldn't offend
[16:31] Sheikra Bakhtar: but there really is no other proper name for that hairstyle
[16:31] Chandra Masala: Im sure you could be original and think one up


Maybe not. Or maybe she did...because apparently, enough people are now complaining to Miss Bakhtar that she has actually renamed the hairstyle Hans. I'd say a jump from "Hitler youth SS" to "Hans" is a statement all on its own, really.

Still, there's no excuse for stupid:

[04:54 PM] Coyote Momiji: It's actually very simple, here, let me explain it to you. The Hitler Youth were the recruiting and indoctrination group for groups like the Schutzstaffel, whose symbol you have also included on your advertisement. They were the most fanatic of Hitler's followers and usually became full-fledged Nazis as soon as they could.
[04:54 PM] Coyote Momiji: Your argument that they weren't Hitler, they were just his "biggest fans", is rank idiocy and apologetics.
[04:55 PM] Sheikra Bakhtar: I know what the Hitler Youth was....I've taken an entire class on WWI and WWII


So...she's doing it intentionally. Way to go, Sheikra.

[05:03 PM] Coyote Momiji: This is pointless, it's like watching a hamster on its wheel.

I'm kind of on board with Coyote, because seriously...I can't believe she's actually defending naming it originally the "Hitler youth cut". At all.

But all was not well in Miss Bakhtar's universe...Maggie Linden came and returned the hair.

[05:03 PM] Sheikra Bakhtar: well I hope your happy...a Linden returned my stuff

I guess that's why it's been renamed "Hans" now. With new box art. That doesn't have the freaking SS symbol on it. Why? Because hate speech is specifically against the Linden ToS. Costumes, sure, they're made, they're bought, they're worn. It sucks, but they're out there. But if they're called "Hitler youth" hair cuts? If they use SS or Nazi symbolism?

Yeah. When they're found, they'll be yanked. Because of the ToS for Linden Labs. Duh.

So, in thinking about the Facebook integration from last post--I've visited these waters before, but I ran down a couple things in the last few minutes.

First, there's a Facebook group on how to delete your Facebook profile. This seems counterintuitive, so instead of tossing up that link, I'm going to toss up the information from that link:
Once again time for some further clarification regarding the deletion process.

Based on many success-stories, I know for a fact that it works. The crucial step is to not use your Facebook account for 14 days after you've requested deletion. Only the slightest interaction with Facebook and the deletion is cancelled!

So, I've updated the information regarding this, which now reads:

Your account will be deactivated for two weeks, and if you DO NOT USE FACEBOOK IN ANY WAY during that period, your account is permanently deleted.

I REPEAT: Your profile isn't deleted right away! You must NOT log in to, or interact in any other way with Facebook for at least two weeks, as it will cancel the deletion request. That includes NOT logging in to Facebook using any client (like the iPhone app or IM:s like Pidgin), NOT clicking embedded Like-buttons on other websites, NOT logging in to other services using Facebook Connect (like Digg) etc etc.

Hey, while your're at it, delete all your browsing/forms history and cookies as well, to minimize the risk of accidentally using your account!

If you want out - stay out, mmmkay? ;)
Now, if this is accurate--and I'm not going to check--this means I don't have a Facebook account anymore. Because this is pretty much what I did--I erased all the information, hit "deactivate" under their options, and then stayed out of Facebook. If this is accurate, then when I hit that two weeks, my account was permanently deleted.

Yay. Yay either way, because I'm not going back on Facebook. (And, since I was only originally on LinkedIn for Octoberville news, I've closed my LinkedIn account as well.)

How'ver, there's also this list from 2010, on ten good reasons why we should delete Facebook accounts. I particularly like points ten, nine, eight, and four.

26 November, 2010

misery loves company, and company loves more

There's a fellow out there playing Minecraft in a really, really harsh way. He dies; he exits to the main menu and deletes that world, to give himself a death penalty. Damn.

People are still having problems with sit targeting and bounding box issues. Worse, the Labs (as usual?) don't seem to care. Vote for it if you want to show support, but I doubt it's going to be fixed any time soon.

I admit, the whole accusations of theft thing between Evie's Closet and Caverna Obscura got me pondering, but it took me a bit to come up with the coin to get involved. Still, it was something I felt I had to do. So up first: Evie's Closet.

Photobucket

This is Discordia, in her Willo-the-Wisp line; I like the others but most of them are very pastel, very pale. This one had a bit of vibrancy behind it, and the texturing was lovely.

Photobucket

The wings are flexi, all the little ragged silk bits are flexi. The textures are satin-smooth, and there's just a hint of cobweb around some of the skirt panels (repeated in all of them, but most obvious in the darker Discordia). Very little has been adjusted; apart from moving down the shoulder piece, this is straight out of the box.

Now, the Tattered Webs Outfit in black (I thought it would contrast better) by Caverna Obscura:

Photobucket

I'm wearing it with the long skirt variant, though it comes with a shorter skirt option.

Photobucket

It doesn't come with wings, so I'm wearing the Splash wings in Ink from Seven's Selections, still my favorite, favorite wing maker on the grid.

I'm trying to be objective about this, because to me, they don't even resemble the same genre of clothes. Evangeline Miles made an outfit, with wings; Elvira Ewing made...lingerie.

Don't get me wrong. I can see this being the perfect outfit for a captured fae in a cage, or tugging resentfully on a chain, in a dark fantasy sim. I can see this--in white, with a good Drow skin--being the lounging attire for a high priestess dripping with gems and contempt. In white, in fact--barring the torn stockings--it could easily be interpreted as wearing the 'divine favor' of Lloth.

And I like the way this one hangs--I like patchwork, I like torn and tatters, and frequently I'm seen in both or either, so I can see this becoming part of my wardrobe on my more risqué days (whereas the Will-o-the-Wisp outfit got shunted directly to the Fae folder for everyday fae wear). I like the way the tattered silk panels seem to hang from the waist on the thinnest of thin strands of spider-silk. I like the suggestion of a spider-silk belly-chain on the top.

So, the actual complaints were that Miles directly stole the design from Ewing, blatantly and boldly. I think that's an accusation made in error, because there's not even a similarity of template here. Do both have right-shoulder silk attachments? Yes. Do both of them have a right-shoulder strap? Yes. But--as Ewing mistakenly noted in Miles' blog--the Tattered Webs outfit also has a left shoulder strap.

Let me bring up one other thing.

Photobucket

This is Adam & Eve's Unseelie Sidhe outfit in black. Why is this relevant to the discussion about potential theft issues?

Photobucket

Because miss sachi Vixen designed this in 2006. So if anyone has a right to bitch about people 'stealing' the right-shoulder inspiration, it's her.

But she's not complaining about it. Why? Because this is not theft. Nor is it copyright infringement. It's not even intellectual property theft! Why? Because people are inspired by the world around them; by thoughts, ideas, fiction, nonfiction, fashion, architecture, poetry, music. Michaelangelo once said, famously, "Where I steal an idea, I leave my knife". Billy Joel once said that every single one of his big hits were plagiarized, in one sense or another, because he listens to a lot of music and that filters down to his work.

We are, all of us, influenced and influencing the world, every world, just by living and breathing within it. In this case, I don't think anyone stole anything from anyone else--they're three separate and discrete outfits that may share a common theme--and that theme is "fae attire", not "right-shoulder constructed demi-tunic".

The controversy is ridiculous. They're not the same outfit, at all.

All shots were taken in Oubliette. The AO is from Creative Insanity. And they were taken under the Windlight setting "FSOriginal".

Now, it's not that I often go political on this blog, but this also deals with emergent technology: upset over the TSA tactics and the full-body scans? Tell them. That site features underwear (upper and lower), as well as socks, in most sizes, printed in metallic ink that will show up on the scan. (I especially like one detail on the brassiere, which has nipple shields.)

Also, keep in mind that you have the right, when traveling, to request to opt out of the full-body scan. This will default you to the rather invasive search, but you do have the legal right to have that conducted in private, and by an operative of the same gender. And you have the legal right to have a traveling companion witness this search, both for moral support and for external verification that things are not getting out of hand.

Be firm; be polite; do not raise your voice; never threaten any TSA official. But insist on your rights, because they are your rights.

And I don't agree with any of her points, but there's an interesting perspective on virtual ownership over on the iliveSL blog.

Damien Fate is selling Loco Pocos. Yes, really.

Lastly, does anyone know if Prokovy Neva actually has a point buried in all the paranoic raving? Is Skills Hak involved in Project Skylight? If so, why? If not, how did this rumor get started?

11 July, 2010

better think twice, your train of thought might be altered

Failbetter Games has finally weighed in on Roger Ebert's several, at this point, comments that video games cannot be art. And while the Failbetter entry makes its points, and beautifully (and, moreover, offers up delectable links to other bloggers who've tackled parts of this issue), something came up that hit me personally:

Let me summarise the argument a moment:
  • Ebert: Games aren't art because I don't really like them.
  • Gamers: Games are art because we really, really like them.
  • Gamers (supplementary argument 1): Also, games are art because, Flower Braid Passage Bioshock the Path.
I had to stop and think for a bit. Can BioShock be art? It's certainly one unique vision, distinct and different from similar games (being the FPS genre in general, not undersea psychotic-doctor alternate-history games in specific). It is solidly designed, and in fact, has a defined ethos of internal, applied design (and I believe that imagined places can have solid design aesthetics; many do, in fact, which end up as celebrated art). After all, where would we be when we see swirling shapes and the movement of celestial bodies, if we did not have Vincent Van Gogh? And in this sense, if art--extraordinarily generally defined--is that which inspires us, pulls creation out of our own souls in response, because simple words become meaningless as a response to it--then how about Silent Hill?

Whether Silent Hill games stand as good or bad games (and many of them were deeply, tragically flawed indeed), Silent Hill itself has become indivisible from Akira Yamaoka, the composer who has contributed full soundtracks, sound effects, or occasional songs and thematic passages to every Silent Hill game that's been put on the market to date. Say what you will about horror games--and even horror--in general: when it is well done, it can reach the level of art. And part of why it does that relies in large part on the music, the orchestral swells, the jittering glissandos when shadows fall, the demonic choirs, the bells slightly out of tune.

Games that tell a story may be key in this debate. While I adore the design sense behind Team Fortress 2, and while there's a wonderful set of videos dedicated to explaining certain characters (my favorites remain the Heavy and the Engineer), I'm not sure they're so much reflective of art as much as they are a reflection of pop culture--and while artists like Roy Lichtenstein, Claes Oldenburg and Jasper Johns reflect that pop art, when it's at home, can be considered art, pop culture should not necessarily be considered so.

Then there's The Path. "Which path will you take," the trailer for the game asks. "The path of needles...or the path of pins?"

And, of all of the games mentioned by adherents of story games, The Path comes closest to feeling like we as players are part of the experience, one with the totality of things. It's called a "slow game", because everything takes place in real time. You walk your chosen girl through a gradually darkening forest, looking for--or trying to avoid--her personal Wolf. It's very close kin to walking through an art installation, rather than playing a game. More than Flower (which is a fractally-generated meditation exercise, over a game), more than Passage (which feels like a retro throwback to what console games used to be, glossed by pattern and nostalgia), and definitely more than Braid (which is for the godmodder who adores art, not the art afficionados themselves), it is a game of dark purpose. There are horrifying scenes in The Path, yes; but it flows like an update of Hans Christian Anderson.

But this made me think, too: maybe we've been wrong, all this time, in our collective conclusions. Maybe we shouldn't be trying to define art, and how--or where--video games and art find cohesion.

Maybe that's the wrong question. Maybe we should be defining what makes a game.

Defining games, as a concept, is even simpler than defining art: because games involve rules (even if those rules change). Games involve strategy, thought and consideration; art, in the main, does not. To play a game, we want to understand the goals, the ways to play. To perceive a piece of art, be it a dance recital, a piano solo, a painting--is to experience, on occasion, images, ideas, and the artist's own emotion set behind the piece.

Games are played. Art simply is.

So let's go back to the The Path and reevaluate: what happens? We pick our girl. The game loads. And then...we walk.

Sometimes we run, sometimes we skip, sometimes we walk; it depends on the girl. But there are no rules, or rather, there is one rule, but even as it's stated, we know we are going to break that one rule; willfully, and with intent from the very beginning to do so: stay on the path.

However, that's honestly where any similarity to the familiar games stop--The Path is not chess; it's not even checkers. We nudge our chosen girl to--or away from--certain areas, but it's out of our control what happens once we reach those areas. Good or bad, we are with her as that particular fate unfolds--as fate will: we cannot stop it, once it starts; we cannot change it, once we're there.

It's not a game, in that sense, unless art itself is a game, unless life is a game. And perhaps they are, but in the grand scheme of things, influence that makes things happen is not a game; it can't be. There is no strategy in The Path, there are no rules--because remember, the one rule stated? We are told to break. There are no goals, even: if we "win", dodging clear of any girl's particular Wolf, then it's a far shorter game, and it ends by telling us we failed.

And if we "lose", by the rules of the game, we win, because the game tells us we have not failed--but our chosen girl is broken, damaged or dead.

So. Art is not always uplifting and joyous. Consider Guernica, or Cindy Sherman's latest run of dismembered doll photography. Or the fervidly organic, yet highly stylized shots of Daikichi Amano or Kaoru Izima. Or the most disturbing part of a Van Sowerwine art installation some years back--Play With Me. (I'm not kidding. That video is deeply unsettling on multiple levels, and I watch horror films almost daily. On occasion, I flash back on an image of something the little-girl doll does in her little box, and I just cringe. Dead serious on the 'disturbing', here, though all of his animation rates on the unnerving scale.)

All of these share traits: the capacity for shock preserved for all time; dark subject matter (unique to each artist); the dichotomy between the onlookers who can look, and the onlookers who shield their eyes. Some of it is horrifying. Some of it is disturbing. Most of them manage to still retain a sense of beauty, that indefinable something that draws the eye even as the figures and images depicted repel those same eyes.

The Path is much the same way. There have been endless debates over what, exactly, the game means--and isn't that something we usually engage in with artistic endeavors, not video games? Not to dismiss the medium as a whole, because there's some tremendously affecting work out there, from Myst to Perfect World to Lineage II; in fact, I'd toss in certain sims in Second Life, and the whole of Blue Mars, if we're just talking pretty landscapes as art.

But part of what makes The Path so powerful is what we bring to it: if we have been touched by darkness, darkness is what we see. If we haven't, then it's like any gallery experience with an artist we don't favor. "Eh," we think to ourselves, "it may be art, but I've seen better."

I think I'd argue that in this light, The Path is, very much so, art. Disturbing art, to be sure, and confrontative, taking our own subconscious feelings towards childhood, developing womanhood, and the danger of people unknown into full account, vividly realized and orchestrally scored.

And I'm thinking in that sense, Roger Ebert might well agree. If he sat down in front of The Path and played through it, even once, he might well conclude that it was an artistic work.

But by the same extension, I think he'd affirm that it is not a game. So the question now becomes not "Can games be art?", but "Can art be a game?"

And that, friends, is a very interesting question indeed.

07 July, 2010

for those you left behind and the ones who've gone before

This is the kind of thing that makes Jarl Otenth Paderborn tear out his hair:
We'd really like to hear from anybody who has had problems with the terrain of their build - shifting without human intervention.
We've had this happen 3 times at our homestead sim; the latest on Monday has effectively trashed the build.

This time we have heard from 2 other people who have had something similar happen to them.
I'd like to know how many more there might be.
Please ping Bavid Dailey if its happened to you ...
While I appreciate their trying to find out this information, there are several problems with this announcement:

1. Miss Lunata Lupino obviously can't read, or she would have registered the notice, sent earlier, that said the Victorian Shopkeepers Association group was for announcements of new products, or announcement of sales of Victorian-themed products, from owned businesses only, and not more than once per fortnight (every two weeks).

2. Mr. Bavid Dailey (I'm assuming it's Mr.; do correct me if I'm in error) isn't even a member of the Victorian Shopkeepers' group, so in effect, Miss Lupino is sending out a notice for the wrong reasons to benefit someone who's not even a member of the group.

Tch. I think we have one new name in the "rule breakers" category. It's so sad, too, because we were down to only one name on that list, Mr. Pierre Ceriano, and since his assignment to that role, he's been remarkably circumspect.

Another new Linden heard from, and thankfully, not a member of the alphabet school of Linden hires: Sea Linden posted on the Linden blog about the myriad problems in Search. Xie pointed out something specifically, how'ver, I thought worth addressing here:
We'll continue to test different and better ways of using picks information, but for now, starting with this upcoming release, picks are no longer included in Search relevancy. They will still be visible in resident profiles in the viewer, but they won't affect Search until we find a better way to use that information and add value to Search. We do appreciate the value of picks, but when we do include them again we want to be sure it adds to the relevancy rather than making it worse.
What does this mean? Well, for those of us who kept picks of businesses--whether due to them offering us gifts, actual Lindens, or shopping incentives, or just because we valued that business and wanted to support them--it means that that pick information will no longer be counted as part of what feeds into the search metrics.

In short, this means:
  • Paying people/offering incentives to people will no longer work to keep X amount of picks in place; as this information isn't recorded, it won't matter past the update whether a given business has one pick shown from a resident, or ten thousand; none of that information will be accessible by internal search engines.
  • Merchants may stop offering pick incentives; while I am far from noble in this regard, all of the businesses I keep around in my picks are there because I support the makers. Had I more picks, I'd toss in FallnAngel Designs, House of Ruin, Show Me on the Doll, Discord Designs, Blue Blood, Draconic Kiss, Schadenfreude, Silent Sparrow, Nomine, Dare Designs, Bare Rose, Curio Obscura, Wunderlich, Kouse's Sanctum, Evie's Closet, Shiny Things, Tacky Star, Graves, the Secret Shelf, Yellow Jester, Reasonable Desires, Home of Sanu, Lassitude & Ennui, the Painted Lilly, Painfully Divine, Paradisis, Wishbox, Distressed Textures, Haunted Saddlemead, Octoberville, Low Prim & Grim, UnZipped, Cave Rua, Tusk, Cherished, Grendel's, Cosy Shire, Magic of Oz, Turnip's Homes & Stuff...and that's just off the top of my head.
In the long term, the end results are far more terrifying:
  • Merchants, without the ability to link search results to picks, will, barring any incentives to keep their customers listing them, have to resort to advertising. This will make advertising clearly a money game, because the blog entry also intimated that they're looking at some way of enforcing keywords, or striking them altogether.
  • Merchants who lack the funds to upgrade their ads may well fold; and, whether they fold or not, this is another inevitable march down the path to banning user-generated content, because while offering incentives and/or actual Linden payments will likely still work in generating picks in profiles, those metrics will be stripped from search popularity, leaving only keywords (likely, soon to be enforced business-appropriate alone) and amount paid for ads.
Businesses are already suffering, have been for over a year now, since the switch to Google-based searching. It sounds like this is taking several more steps towards helping more businesses fail on SL. I guarantee you, we will see some store closures on this one.

Ciaran Laval muses on estate-wide bans of survey bots; whether or not it's true, it is intriguing to contemplate, because Virtual LittleThing is one of a scant handful of really good, well-intentioned, and--might I add--openly admitted--bots on the grid. To have her banned, when all she's doing is tracking grid stability and grid ownership--that seems remarkably like shooting oneself in the foot because one didn't approve of the footwear on the person across the room.

The BBC's now picked up the story of Blizzard's attack on internet security and privacy; what's more, there's a very lovely phrase quoted in that article from one of the site forum's community managers:
"Removing the veil of anonymity typical to online dialogue will contribute to a more positive forum environment, promote constructive conversations, and connect the Blizzard community in ways they haven't been connected before," the post continued.
Just let that sink in for a moment, really understand what xie's trying to say:
  • Anonymity makes people mean.
  • Anonymity means no one backs their words and can make incendiary statements and foster destructive modes of behavior.
  • Anonymity is a barrier to intimacy and social interaction.
  • Anonymity means we can't have nice things.
I want to know who these people are who believe these things, really and truthfully believe these things. Because they're wrong and I want them fired. Seriously--they are dead wrong, and they shouldn't be working in net-based occupations anymore, because obviously, they are impaired in their ability to reason.

Want people to hurt you, really hurt you, get under your skin and work the knife in deep? They have to know you to do that. Unless you're ridiculously oversensitive and the thought of a puppy with a bandaged paw makes you weep openly on the subway, no one completely unknown to you will ever be able to hurt you emotionally--unless you allow them that access in the first place.

For the most part, any troll on the internet is just that--an attention-seeking drama muffin who has too much free time and a staggering lack of social awareness. Where trolls get personal is when they learn who you are and where you live, emotionally; then they can make their jabs and ripostes with a greater sense of accuracy; and sure, pair that with a genuine intent to harm, and I will grant you, that's a bad thing.

But to assume that anyone who wants privacy on the internet is obviously just out to disrupt, deface, irritate and harm? Oh, bite me. That's so far beyond wrong the Hubble telescope couldn't see it with the really good lenses.
"I can't even begin to fathom why you would do this", posted one user, while another wrote that it seems "like someone who likes Facebook came up with it, while being blissfully unaware that an awful lot of people deliberately avoid Facebook".
That user I would agree with. There seems an inordinate amount of desire to be the next Facebook, when what owners of online games and forums should do is consider anything Facebook adopts to be a death knell for their site. Facebook has done the anti-privacy bit--and from the second they announced that change, they started losing those taunted millions of users.

People on the net don't want any random strolling psychotic to have access to their home address, their childrens' names, their place of work, their hobbies--and adopting real names only as a policy? Virtually ensures that there will be bad acts as a direct result of this policy implementation.

With no sense of hyperbole whatsoever, I tell you this: this time next year, there is going to be at least one assault (if not full successful murder); at least one home invasion; and at least one, if not dozens, of rapes--all of which will be tracked down to information discovered from RealID implementation. Watch and see.

I'll leave you with one last snip from the article:
"[...] one Blizzard employee posted his real name on the forums, saying that there was no risk to users, and the experiment went drastically wrong.

"'Within five minutes, users had got hold of his telephone number, home address, photographs of him and a ton of other information,' said Mr Brand.

"The post and topic has since been removed from the Blizzard forum."

It doesn't matter if it has 'since been removed'. What matters is the ease with which the information was discovered--and posted in the first place. All from a real name.

You don't believe me, stroll over to the Encyclopedia Dramatic entry for Prokofy Neva. Like Neva or loathe her, there's no reason anyone deserves to have their RL info linked in a permanent place on the net. (The only codicil I have to that is I'm not absolutely sure it's her real name and home address, but even the threat is a tangible one for me. I've had enough problems with people I know threatening harm to me and mine; let alone folks on the internet with nothing better to do of a day than wreak mischief.) And the entire RealID verification system? Will not help assuage any of these fears.

Let alone the harm it's doing to the transgendered community--there are a great many transfolk who play World of Warcraft. Some of them were not in transition when they started playing, and now are. A friend of mine is in this situation, and is mortified that now his 'real' name--which Blizzard refuses to change to his current, and legally granted name--reflects a female gender, when he--and his now all-male characters--manifestly do not.

Lastly, Interplay is encouraging folks to sign up for the Fallout Online newsletter on their site; this is not so much an invitation to be spammed with developer news, as much as it will be creating a beta list of folks interested in the first look at Fallout Online, aka "Wasteland mutants for EVERYONE!" If you're interested, go sign up; you just might get an invite to the beta.

Next up: the round of purchases made recently for Operation Squeegee. First in line: Obsidian Desires' "Spoolz" set.

[Late insert: I found another World of Warcraft player with insight on the RealID mess. She references the Counterstrike incident (look there for the link) which is pretty much what I think RealID is going to cause, in spades.

[Lest you think But Em, that's just one isolated incident, how about this one on for size? Friend of mine is a WoW addict, and is in a very large guild. She had a fellow meet her on the forums, flatter her eyes, flirt with her long enough to get her to give him her real name and home address. He came out for a visit.

[To become a part of her RL life? Maybe. To see how good she was in bed? Who knows? But the one thing she does know is he slipped a sedative in her drink when she was about to go on a big raid. Sleepy, and feeling ill (she reacts badly to some medications), she told him to go ahead and take her spot, and curled up on the couch behind him...where she subsequently passed out.

[Not much happened from there, though when she discovered the drugging, she got a restraining order. But what if he'd been interested in worse things? And all this happened two years before the RealID system came online.

[How much worse is it going to get from here?]

(Tip o' the nib to Mr. Lalo Telling and Miss Felicia Day, for finding that link.)

17 June, 2010

I mean cold, cold blood, running around inside our veins

[Late insert from the Editrix: one of the quoted participants in the Haven of Rogues/Haven of Mermaids discussion below has asked that her name be removed on the excerpted chat in this post; I have done so in compliance with her request.

[How'ver, I can't remove her name from Alexia Lennie's reply without killing her reply entirely, so at least that much of her identity must remain in this blog. That's not the frustrating bit, though.

[The reason this person asked me to remove her name is because Alexia Lennie was harassing her in SL. This is getting beyond ridiculous.]


===

This just in from Horrid Twine:

To My Lovely Friends, Colleagues, & Fellow Whales!

I have decided to pull entirely out of Second Life and instead move to InWorldz.
Every once in a while I leave and come back.
This time, unless something seriously changes at "The Lab", I will not be back.
Recent events have made me rethink being here.

And I find that InWorldz, though still small, is a medium that I can stand behind and be proud to do so.

So that is where Horribaubles and Pretty Squeezles will now be.

For those of you whom supported Zombiefest and the other assorted charities, I thank you.

In light of this, I am having a "closing" sale.


The closing sale is at her Starlust store--I think she's closed the others. Everything in her shop is L$100 until Saturday, at 8 am (she didn't mention her time zone, so I'd just think Saturday in general).

This leaves me asking a few questions that likely won't be answered:

1. Is Putrid Gloom leaving also? (That one, I think I'm asking Miss Putrid about, because I need to know if Show Me on the Doll is also leaving!)

2. InWorldz, near as I can tell, is using OpenSim architecture. Why go to Second Life Jr. if you're upset with Second Life? Sure, the management might be better, but seriously--the same damned coding issues we hate here? Are likely over there!

>3. What happens to the ZombiePopCarnival after Saturday?

If any of you need to contact me, you can find me @ horridtwine@gmail.com or on http://www.inworldz.com as Horrid Twine.

She will be missed, but if anyone wants to go over to inWorldz to say hi, feel free; she'll appreciate the support. Me, I adore her stuph, I do, but...I just can't register for a company who decided to end their corporate name in "Z". I just can't.

Other news: in the "Weekly Tempest", an in-world magazine for lovers of mer culture and fashion came this little tidbit:

HAVEN OF ROGUES/MERMAIDS RULE UPDATE

Griefers using child avatars have been creating problems for both 'Rouge' sims. These sims are adult, and thus, no child avatars are allowed.


They included a notecard listing--I thought--the exhaustive and heavy-handed covenant Matisse Vendetta developed on his land--which, again, is never mentioned to anyone on arrival, so the casual shopper or interested finned denizen has no clue they expect certain insane behaviors from the moment anyone enters either sim.

This was met with some startlement in the group of us that visited earlier this week:

[17:01] ******* ******: those assholes at haven of rogues
[17:01] Drakon Lameth: ?
[17:01] Jennifer Corbeau: ohhhh nuu
[17:01] ******* ******: have sent out info that we were griefing them
[17:01] Drakon Lameth: o.o
[17:01] ******* ******: to the mermaid weekly magazine


The Weekly Tempest mag, btw? Is not an in-house Haven of Rogues/Haven of Mermaids publications. It goes out to everyone who's bid in with a mermaid sim, or a mer fashion house, furnishings, or undersea plant life. In short, anyone who feels they have a tie to mer life, or wants to read more on it.

[17:01] Drakon Lameth shakes head
[17:01] ******* ******: HAVEN OF ROGUES/MERMAIDS RULE UPDATE

Griefers using child avatars have been creating problems for both 'Rouge' sims. These sims are adult, and thus, no child avatars are allowed.

[17:02] Emilly Orr: 0.0
[17:02] xvxRUBYxvx Praga: *blinks*
[17:02] xvxRUBYxvx Praga: Serenity is NOT a child avi
[17:02] ******* ******: and included a stupid notecard stating the rules
[17:02] Emilly Orr: THE HELL I AM A GRIEFER
[17:02] ******* ******: none of us were kid avies or griefers


Now, as I pointed out, Jakkar Carlos is heavily bish; so he looked young, but not CHILD young. And Saori wore a doll skin over her mer tail, so at best, she looked like a porcelain fantasy doll--again, not a child. I came as a small bunny, yes, but that bunny was short, not a babyfur, and Serenity was--Serenity! How does a six-foot white cat with tiny wings rate as a CHILD?!?

Apparently, on a mermaid sim, showing up in fur automatically labels one underage. The hell, people!

[17:02] Midori Yatsenko: where is this Mermaid Weekly Magazine?
[17:02] xvxRUBYxvx Praga: dear lord
[17:02] ******* ******: it doesnt name us but its talking about us
[17:04] xvxRUBYxvx Praga: if the sim is an adult sim...then they would be age verified to get on it
[17:04] ******* ******: after we were there
[17:04] xvxRUBYxvx Praga: *shakes head*
[17:04] ******* ******: and its not even adult, its just mature, so they are [lying]


So I gritted my teeth and pulled out the notecard they'd sent along. This is it:
NO CHILD AVATARS
Sunday, 13 Jun 2010 23:07:18 GMT
*******************************************
NEITHER OF THE HAVEN OF ROGUES REGIONS (that means
"Haven of Rogues" or "Haven of Mermaids) WILL ALLOW
CHILD AVATARS. None, period. There are bored folks
going around looking to create hate and discontent
by taking "child avatars" into mature and adult sims &
trying to start "crap." So! This fixes that potential for
"crap:" NO CHILD AVATARS. Get it? Got it? Good.
******************************************* M.V.


From Matisse Vendetta
....I am really starting to loathe that man.

1. We weren't bored, we were called there by friends

2. Our friends weren't bored, they were following advertisements that mentioned Lucky Chairs, groups they were in that mentioned changes in chair status, sales notices likely from your sim, Matisse--there could have been any number of legitimate reasons any one of us could have found your goddamned sim on our own! And this is what you tell people. This is what you think of potential customers in your sim, potential renters of your land. That we're griefers.

3. WE DID NOT SPREAD HATE. Honestly, where do you get this nonsense?

4. We did not "start crap". Some of us got there, ported by friends, and were immediately sent to the corner--and by that, I mean LITERALLY, sent to the CORNER COORDINATES of the sim into a SMALL CUBE OF STONE. This is not ejecting. This is not banning. If I were of less even temperment? I could AR your EMs for that!

But you are more than happy to live out the rest of your lives never seeing me again. TRUST me, I'm gone. Not one foot into anything you own; not one DIME spent on anything you've had a hand in making. I am DONE WITH THIS.

And I do believe that goes for Indigo Jashan and Alexia Lennie, as well. If that leaves me porting to mer places and having to check who made things, the full covenant of the land I'm on, who made the wall prims...so be it.

My gods, you're an idiot. Why on earth do you even have a shopping mall, open to the public, if you despise the public, Matisse?

I realize some questions have no answer, and less point, but it just galls me so. While I realize there is prejudice against non-humans (and in this case, non-mers), usually it's not so vibrantly painted, swollen with enraged revulsion, as this. We did nothing but come to investigate, to see if we wanted to come back later and shop.

Well, that answer's there at least--We don't want to. We never will.

16 May, 2010

I've been doing it for years, the goal is moving near

This is another post ranting on SL children. While I by no means think that every SL child is some maniacal, sweaty-toothed pervert with dire intentions towards sexualized ageplay (I really do not believe that, though I still do maintain that Marianne McCann traipsing around Zindra when it first opened damaged the cause of SL children for DECADES), I will say there are just some children on SL who, by their very nature, make me want to strangle them. Or their mothers. Or everyone involved.

I will forbear quoting what came before this point, because really, there's no call for that sort of conversation in main chat, it's as offensive as sex HUDS used in public telehubs. Let me merely state that what started all this was a....how shall I put this...'tummy talker' that located the anatomy in question, in which the virtual child was growing, considerably further south. (A friend of mine, more up-t0-date on current SL fetish shops, suggests that someone might have purchased a male pregnancy device. I'm not a prude, but beyond that my mind does not want to venture. Considering what said 'talker' said in open chat.)

How'ver, one of the "children" (and I use the term loosely) in question did have some comments to follow up:

[2010/05/16 23:38] Emilly Orr: Oh, gad, we had a child here for this language?
[2010/05/16 23:39] Emilly Orr facepalms

[2010/05/16 23:39] udder Philly: uh huh go figures
[2010/05/16 23:39] Shelby Easterling: you was mean to our mommy
[2010/05/16 23:39] Emilly Orr: How'ver, my work here is done. Off to Taborea!
[2010/05/16 23:39] Shelby Easterling: come on sissy
[2010/05/16 23:39] Proty Stenvaag: Moi? I was kind.
[2010/05/16 23:39] udder Philly: dat girls ober dere made fun of our baby sissy (that more girls waiter made fun of our baby sissy)
[2010/05/16 23:39] Shelby Easterling: me cans reads
[2010/05/16 23:39] udder Philly: otays
[2010/05/16 23:39] Shelby Easterling: not nice you wasnt
[2010/05/16 23:40] Proty Stenvaag: Can reads but not can spell
[2010/05/16 23:40] udder Philly: :P
[2010/05/16 23:40] Proty Stenvaag: Have fun 'kids'


No doubt.

I know I harp on this at least twice a year, but really, this kind of nonsense needs to stop.

ONE: If your first name is "udder", you should be henceforth BANNED from playing an SL child. For the love of God, make an alt.

TWO: Children may lisp, and children may mispronounce words, but they will rarely, and I do mean this sincerely, get entire tenses wrong--so while "dat girl over dere" might well be heard, it will never be "dat GIRLS over dere". And what was up with "that more girls waiter"?? What the hell does that even mean?!?

Also, this passage from udder's profile is positively crippling to the senses:

dis ish me and my sissy...she's da bestest sissy anyone could eber habs....

I'm with Proty--LEARN TO SPELL. Also, CHILDREN DO NOT TALK LIKE THIS unless they have severe head colds. Dear gods, where do these people come up with this nonsense??

THREE: And I realize three is an odd point, but I feel I must make it--confusing people on who is who is a good way to get banned, imitation children. To wit: was your mother insulted, or your baby sister? Because you mention both in this snippet of conversation.

And people wonder why I have no children in SL. THIS IS WHY.

Next up: aggressive greeters.

Friend of mine told me there was a female AO at Point's Animations. I came in and immediately there was the drop-down blue menu with several options: receive a landmark, gift, or join Point's group, or I could choose "No Thanks" if I didn't want any information from them. There was also the traditional "Ignore" button beneath all the options.

[17:06] Point's Greeter shouts: MizzMello Soulstar, you chose to ignore this message ~
If you like this place,
add it in your profile picks, please
you could be paid for that!
I wish you a wonderful day!


All of that in green spam, exactly as sent--line by line on my screen. So, fine, that's bad enough, but it really didn't sink in until I'd made my choice:

[17:07] Point's Greeter shouts: Emilly Orr ~ No Thanks ~
~ Thank you ! ~
If you like this place,
add it in your profile picks,
you could be paid for that!
I wish you a wonderful day!


Now I was irked. Every avatar who comes in gets the drop-down screen. Then for every avatar who selects any option, that message is shouted: what they picked, their name, and because it's a shout that means avatars up to 96 meters away hear it.

Never going to Point's Animations again. EVER. That's rude, and a ridiculous way to operate a business.

I'm still not sure how affective playing a virtual reality game is over actual anaesthesia, but I do know that for more than ten years, some dentists in California have been offering headmount systems for their patients over general anaesthesia. And they've said the same thing--pain requires attention. If you're not thinking about it, you're not feeling it.

And lastly, though this sidetracks completely from the realm of the virtual to the realm of the all-too-real...we really won't miss Texas if we just wall it off, right? It can be its own realm of deeply stupid, and the rest of us can actually go off and keep learning and educating ourselves about the reality of the worlds we live in.

I'm feeling magnanimous, I'm perfectly willing to toss in Arizona.

Who's with me?

09 July, 2009

and if these troubles should vanish like rain at midday, well, I've no doubt there'll be more

I ran across mention of Technorati again, and sighed, and thought maybe it had been long enough, I could get something resembling an honest answer out of them.

[Support #26673] Technorati.com: Getting the "This URL has been flagged by our system…" message immediately?

Dear Technorati User,

Thank you for contacting Technorati. We have generated a ticket regarding: "Getting the "This URL has been flagged by our system…" message immediately?", a summary of which appears below. Your request is in the customer service queue and will be reviewed by the appropriate department. While we may not be able to respond personally to each ticket, we are grateful for your submission and are acting on issues which are found by users of Technorati.com.

For additional help resources, please feel welcome to browse and search our Support FAQs located at http://support.technorati.com/

If you've tried to claim your blog and received an error code, please make sure your blog adheres to the Techorati Blog Quality Guidelines http://support.technorati.com/guidelines/. If it does, there is something else causing the claim to fail and we ask for your patience. While we may not be able to respond to every request, we do save every blog claim, so you may find your blog successfully claimed in the coming days or weeks.

There is no need to reply to this message right now. Your ticket has been assigned an ID of [Support #26673].

Best Regards,
Technorati Support
trsupport@technorati.com

Support FAQs http://support.technorati.com/faq/forum/1
Support Forum http://support.technorati.com/

-------------------------------------------------------------------------
URL: http://razorblade-cookies.blogspot.com

Message:
So, I'm hoping by leaving enough time between the first claiming of my blog, and the three months you were moving where you pretty much ignored the claiming process entirely, there will now be the ability to claim my blog.


Let's see if it works. I admit, at this time, I snark first, ask questions later. Much later. BECAUSE IT'S BEEN THREE MONTHS, GUYS, WTF?!?

Also, the hell?? AKA, Google does weird things in Australia.

Now, then. Going back to this list, let's take on The Tenth Stage next.

John von Ahlen and Roberto Massaglia are the founders of The Tenth Stage, and they met in 2005, though they didn't form as a group until 2006. While von Ahlen is still with Australian band Tankt, and Massaglia still owns and operates Subterrane Studio, together they're The Tenth Stage now, dark, moody and evocative.

Ironically, they see themselves as more of a theatre performance troupe, not a band, which has led to a sort of wandering collective of like minds approach--with the best of Australia's crop of darkambient/industrial alternative artists rotating in and out in live performance, and on their records (three on their own, though they appear on at least five others) since their formation.

Photobucket

(Robert Massaglia performing with Angelspit--he's the fellow in the middle on synth. All rights reserved to Angelspit and BruteBrother.)

They don't always dress up for gigs, but usually, if they're not performing with other people, they're in token bowlers and top hats, whiteface and button-down vests, singing to the masses with precision and dark glee.

Francois Martin
I Never Promised You a Rose Garden (live)

Photobucket

(The poster for the release of their latest album, Grand Guignol, in Melbourne.)

They reference past happenings a lot, and by that, I mean, severely past--not just the 1800s, no, they sing about Tyburn hangings, leper colonies, the life and the dark dreams of the early 1600s. This is not your usual goth-synth fare.

Elixir (remixed as an iPod ad)
Ballad of the Decomposing Man (at the Melbourne Fringe Festival in 2008)
St. Giles in the Fields (also at the '08 Fringe Festival)

Photobucket

(John von Ahlen performing at Euchronia, New Years' Eve, I believe 2008. All rights reserved to the Tenth Stage.)

Some of their songs--like "One-Eyed Lisa", linked below--are fairly modern, all in all. But even in the modern beats, one can hear the past, echoing, just out of range...it's in songs like "Requiem for Molly" that that distant past becomes present, rushing in and pushing, pushing to be heard.

One-Eyed Lisa
Requiem for Molly

Photobucket

(The Euchronia poster. And yep, 2008. All rights reserved to the poster creator and The Tenth Stage.)

Overwhelmingly, they sound dark. Goth, darkambi, darkwave, take your pick of term--but when you get beyond that, when you start to pry into the hooks of melody and the orchestral nature of everything else...steampunk? The term does come up. From their lyrics:

noose-branch swings every Monday
from the Tyburn tree
morning bells called for cart rides
and nowhere to flee
wear your best dress and pray
for a mercy pull
as soon enough you'll be dancing
the Tyburn jig


to their sound, heavy on overdub, sure, but also percussion, piano and pianoforte, choral rises, and the small little sounds in the background--clinkings, strikings, harp strings, steam, hissings and slidings....Oh, yes, these are very very technical boys, but they're also very much steampunk.

They have a last.fm page, and you can also find their work on CDBaby. Give them a listen. They're definitely worth your time.

01 July, 2009

heaven help me, I didn't see

Remember This Way to the Egress?

I wrote Vernian Process earlier, begging for more info:

Joooooosh....this is insane-making, they're on your label, even! I need more information on This Way to the Egress! I think I'm going to try to poke Taylor as well, but this is just driving me crazy. I spent six hours on the blog yesterday trying to find out *anything* on the band, and...nothing! There's nearly a *negative web presence* here! Criminal, that is, they NEED more press, or...something! Anything! Help??

And he came back with his version of a great shrug:

Yeah I know. I'm not sure what they are planning as far as press, and web presence. But they have a myspace profile. That's all I've seen too.

So I finally sighed, after more digging, and wrote Taylor Galassi. This was his reply:

Well we've only been together since last october. As of now we are concentrating on recording new songs and booking more shows.

He included a news blurb from somewhere:

You can see Taylor galassi performing alot with yula beeri previously of world inferno. and they will be starting a mini tour in july.

This way to the egress is now booking a tour for nov. They wil be touring with corrina [melanie] ortiz from boston.


(I had to make one correction, it changed the search parameters; everything else is as he wrote it.) Then he continued:

We haven't made any videos yet but they are def in our future.
I hope that helps! Let me know if theres anything else we can help out with!


I guess that's what we've got.

So, what I'd say at this point is, watch their MySpace for news; if you're in the Pennsylvania/Boston area, and can make shows, make them; buy their songs if they enable that option; and if any of you is a record producer/manager/agent in the area, consider emailing them and offering your services?

Of course it's a niche market, I doubt if any purely steam band is going to go huge and book into arenas; but being able to make rent and still tour and record is no slouch, either. And I'd like to see them at least do that!

feel me, touch me, heal me, come take me higher

New legislation in China bans gold farming. What does this actually mean, in terms of gold farmers' presence in MMOs? Likely not a lot. Still, it's at least a formal acknowledgment of the problem.

And Edward found a bizarre little video of someone dancing with a mirror to "Roustabout" by Beats Antique.

Edward also found a permanent (for now) installation in New York called Civilization. Watch that thing at least once, all the way through; see how many movies you can identify.

But going back to Beats Antique, it seems a lot of their music is more tribal, less steam...save, at least according to my definition, that's definitely part of it: the culture that rose addicted to the rest of the world, not home; that went out searching for the exotic, the strange, the different, and ofttimes brought it home in fabric, in style, in furnishings, in perceptions.

Photobucket

(Zoe Jakes and Beats Antique perform at a charity show; photo reserved to Beats Antique and taboomedia.com.)

Beauty Beats (performance video of Beats Antique in San Francisco)
Battle (more a meditation video than anything else, but it does let you listen to the song)

From the description on their main site:
"BEATS ANTIQUE, an oakland based group featuring ZOE JAKES, DAVID SATORI, AND SIDECAR TOMMY, which has stumbled down the rabbit hole and emerged anew on the other side. BEATS ANTIQUE forges a curious alliance between middle eastern traditions and potent west coast circus, underground hip hop, breakbeat brass band, downtempo, glitch and dubstep."
Sounds fascinating. And they really do sound fascinating, at once vintage and modern, tribal and technical, an amazing melange of the ordinary and the universal. "Electro-acoustic", they call themselves. "Belly-dance electronica", they've been called by others.

Properly Chilled has this to say:
All tracks derive from a common musical tree with so many branches that go as far as to touch the scholastic tradition of some jazzy oldies while keeping a curious ear to the North African Gnawa music, a mixture in its own right of afro-Arabic religious rhythms, combining music and acrobatic dancing.

Obvious highlights include the untreated version of "Roustabout", a sickening, demented, and maniacally fun track that has so many Halloween-like features that film director Tim Burton would surely appreciate. But also "Slapdash Era", which starts off with what sounds like a bell and a tick-tack clock, and releases some menacing ambiance midway through the game. The remixed version of "Roustabout" is credited to San Francisco-based Bassnectar, a band who Beats Antique have certainly taken a few production cues [from].

Photobucket

(Different shot, same event, Zoe Jakes and Beats Antique perform at a charity show; photo reserved to Beats Antique and taboomedia.com.)

Caterpillar (slideshow of bellydance images, but you can hear the song)
Zoe Jakes performing in Brooklyn (as the poster says, no idea where or when, but it is intriguing to think of her dance movements as inspiring clockwork sounds)

They have two albums out, Tribal Derivations and Collide.

They also have a last.fm page, a Pandora info page, and a MySpace page. Sidecar Tommy also has a MySpace page, as does David Satori and Zoe Jakes. Boy, are they covered, press-wise. I'm not even covering half the places they show up on the net.

Hear that, Egress?!? PUT SOMETHING OUT! My gods.

All in all, Beats Antique come highly recommended. Their version of tribal fusion goes down very, very well. They have two albums; I'd be shocked stupid if they didn't come out with a third, at least...if not more.

(For anyone who's unaware, a brief definition of terms: downtempo, glitch, and dubstep. You're welcome.)

29 June, 2009

get up and shake the glitter off your clothes now, that's what you get

What...in...the... You know what? No. Just no. Not even bothering to try to figure it out.

Save for this--LOLspeak is more of a language than Simlish! WHAT WERE THEY THINKING?!?

(There's also one for Lily Allen. My heart despairs.)

So yes, I did spend a few hours, going through my photos, and made this--partially, wandering around the last of Relic, how could I not? But also, that Fat Li'l Sofa (in Weimaraner, a color he doesn't even offer anymore) seemed to be ever-present.

Going through the photos was another attack of nostalgia, but I got through it. I realized so many things are gone, though, when I was assembling the montage. Ryce-kitten, for one. Le Jardin, and the Irish Rose piano I had there. Rivula, Lumindor, Svarga--there's a shot of Ryce and I on Relic mushrooms I rezzed out.

Savan, bastard boy, even gets a sidewise mention, because the shot I took for my profile in deep grieving is in there, with the Fall of the Day sofa I bought, back in...2007? I think?

So, yes. Had to do it. I will miss Relic, and the Isle, and the things that came from Relic, Sanctum Sanctorum, In Temptesta Nox, and Serendipity. Can't not.

Which leads us, not in any way concurrently, to This Way to the Egress. And this one's gonna be tough.

They have a MySpace page as mentioned, but...they don't seem to have anything else. There's a mention on Gilded Age Records, the collective begun by Vernian Process, but again...not a lot of info.

So I went name by name.

Taylor Galassi has worked with Argyle Johansen and is listed as playing cello, accordion & glockenspiel. The MySpace page, additionally, lists piano, both acoustic and electric cello, and vocals for Egress.

Sarah Shown, weirdly, didn't turn up as a Google listing even on her own band's page, but she did turn up this link--which is related to the band, somehow, but...no idea how. She's listed as backup vocalist, as well as playing flute, clarinet, violin, and intriguingly, mandola for the band.

Matt Venderosa turned up nada; but then, neither did a search for M@ Venderosa. According to the MySpace site, he plays drums, general percussion, and is also responsible for random screams and facial contortions when playing live. (And one would assume recording, as well, not that people could see the facial contortions.)

So I admit, I wandered their pics on the MySpace, and grabbed two at random (well, two I like, but yeah):

Photobucket

(Taylor Galazzi [and now I'm pretty sure also seen repainting basement/garage for studio work, I think, in that vid] street busking somewhere in Pennsylvania, one assumes.)

And here's Taylor with the whole band:

(from the media album)

NO clue where they are for this, but I'm amused by the mylar curtain behind them.

So...there we have it. I can't find any videos beyond the studio painting; I can't find pictures that aren't on the MySpace page; no one's even covered them. My gods do these people need a press agent.

They do have a last.fm page, that's something. And there is music you can hear in both places.

And that's one thing I do know; they have a very vintage sound. Accordion, vocals that remind me of the Tiger Lillies if their main singer actually didn't sing falsetto that day, and the ratchet-clank of odd percussives in the background. Semi-growled lyrics, enticing, inviting, baffling all at once, and...

...why don't they have even one video out?!?

Anyway. Eloosive Moose, another Pennsylvania band, mentions they planned a tour with them this past Aprille...but whether that happened, or anyone reviewed it, your guess is as good as mine.

You know, this might be the first case of me banging on VP's email account and begging for more information! If he's going to be name-dropping, he needs to give out all the info!

I'll keep you updated.

16 June, 2009

by red hot iron, by passages in books, a balanced hatchet

((A NOTE: While this is not an apology, I will say that this post is only directed at Dale Innis because he got in my way first. It could have been anyone; I'm not, per se, singling him out.

Now then.))


Lemme 'splain this to you people.

I'll go ahead and answer the comments made on last night's rant, but I don't think (with the exception of Sphynx, who just seemed genuinely distracted) any of you understand what we've been handed.

Dale Innis said:

I don't know how much of that conversation you were in on, but everyone was having such a good time just chatting with like-minded pervs [...]

Right. Because sitting in an obviously-designed-by-committee structure "having a good time" was the whole point of the exercise.

I don't know where you were, Dale. Me? I was watching as kids wandered around freely. I was watching adult artists who were heartbroken about what was going on. I was listening to merchants who still haven't been contacted on moving their businesses, and whose greatest fear is that they're going to have to buy land at high rates from land sharks just to continue in business, while meanwhile, their sales are dropping 75%.

I'm sure you and everyone you were with were having a fine time, joking and laughing. The people I was "with"--in the sense of standing next to them, appalled at Linden cupidity--were having a fine time, too. The dancer who'd put on her best slippery oil skin and seemed, for all any of us could figure out, to be doing her best to start an orgy on the spot. The newbies wandering in who couldn't spell, couldn't figure out where 'te sexx' was, and wandered away. The woman who thought the greatest joke in the universe was coming in naked on a horse, didn't seem to understand why few of us found it as side-splitting as she did, and who eventually wandered away.

You also said:

If things work out as I hope and expect, there will be vast amounts of Adult land on the grid, and on most of it there will be nothing sexual or otherwise kid-unfriendly happening like 99% of the time.

Riiiight.

Obviously you've forgotten what all of this was supposed to mean. According to Blondin, Blue and other Lindens who chimed in during the several forum posts on the topic, the adult continent was not designed to be for adult activity period. It wasn't designed to be just a rating, where people would only do "those things" on occasion, out of sight of anyone, and the rest of the time be happy little residents of Stepford--I mean, Zindra.

Do you even remember what the set policies were, Dale? If that even matters at this point, because the entire design of the adult continent convinces me that not only are the Lindens not listening in any way, shape or form, but they don't even properly comprehend the question in the first place. But the adult continent was not designed, so they kept telling us, just for sex. Oh, no. It was for the very worst that the human psyche could dredge up, so that the rest of the grid wouldn't have to be exposed to it.

Beheadings. Amputation. Medical fetishes. Torture porn. A happy new playground for the Dolcett crew. Shootings, stabbings, rape, non-consensual anything (though as I've said before, the concept of "non-consensual" on the grid is moot) concerning sex, bondage or (virtual) death. Apparently, anything that touches on Gor and Gorean is in this classification, too.

Photorealistic depictions of penetrative sex. Depictions, even cartoon ones, that feature any level of blood spray at all. Photographic displays of sex or violence. Photographic displays of corpses or mutilated bodies. Drug use. And I'm not even going in-depth into any of these.

Is there anything--anything at all on that list--that would tell anyone with two braincells to bash together that what they most wanted for their extreme gratification needs would be a goddamn industrial park with radiant teal lights??

And you ended with a comment worthy of Torley at his best:

But the people who were there last night were great!

Well, I'm glad you found the 'great' people. Me, I saw despair and confusion, I saw tragedy and resignation, I saw the quick-dawning realization of how deeply and viciously the Lindens have just slapped every adult in the face by presenting this. I saw people who wanted this to be just another free sex room paired with people who were justifiably cynical and depressed. I saw perfectly designed spots for business campuses, sterile landscaping, just about the single most ridiculous and inanely retro graphics to identify sim border crossings--and, might I add, those border crossings? Always either separated by a lane change, or actually occurring at intersections, so that anyone who actually wants to drive through the new and shiny will be unable to change lanes or actually stop at the (scripted! Why is no one more upset by this? SCRIPTED!!) traffic intersections without losing their car in the first place!

Ah, why am I bothering, you're not listening either.

But I do have to make one more comment, simply because I honestly cannot believe bits of your brain didn't leak out your ears when you typed this, Dale:

On the child AV issue, I will go out on a limb and say that the Lindens' current position on the subject, that child AVs are allowed on Adult land as long as they aren't doing anything kiddiepornish, is the right one.

Obviously, your tongue is firmly in your cheek, right? Because to even hint that you mean this seriously indicates such a staggering loss of comprehension, I'm surprised you can still form words that string together in sentences.

Let me try and explain this, since you seemed to have missed it the first time.

Regardless of anyone's personal reasons for climbing into a child avatar, nearly every single child avatar on the grid then expects to be treated like a child. Oh, maybe not talked down to, maybe not sent off to bed at a set hour, but they want to be treated commensurately with their appearance.

So. Regardless of whether the woman behind the screen is a 47-year-old housewife with five kids of her own in Detroit, she's wandering around as a six-year-old moppet on the grid. Fine. Let's go through this, then:

PG: She's fine. She's six. She has swings, she should have nothing offensive to say or be exposed to, she is a child surrounded by protection. Nifty.

Mature: She's still pretty fine. She's six. She's at a tea party in Caledon, or she's wandering Animania, or she's shopping for child-sized formals at Evie's Closet. The conversation may go over the head of the average, actual six-year-old child, but as she's an adult playing a child, more or less there's understanding and while she may chide people who act "adult" around her, things are still pretty much fine.

Adult: She's six. She's in a sim where--at any time--people could start to talk about sexuality, about violence, about drugs. Regardless of whether or not she's doing anything "kiddiepornish"--and really, you couldn't have come up with a better word than "kiddiepornish"??--the porn could start up at any time. Because that's the rating, Dale. The entire point was to push those who want adult dealings in the world, to not deal with children, moralists, and sneering prudes--wouldn't have to. The whole point was to get people verified, so there wouldn't be a problem with anything that might happen in the adult continent.

So. She's six. She's wandering around the adult continent. By merely being there, she's forcing upon rated adults, in rated adult land, restrictions. By merely being there, she's forcing her rating on the sim. Because gods forbit, anyone do anything rated "adult" in front of a child, regardless of who that child really is on the other side of the glass.

Do you get it yet? Does anyone reading this get it? Or are you just shaking your head because you don't understand what the big deal is?

This is a nightmare. And this is a nightmare that the Lindens are expecting us to swallow, because they're that smarmily superior about the whole thing. Now people will quiet down and behave, they might be thinking.

Sure.

it's just your shadow on the floor

(This section was written on July 11th...) Great. Sat myself down today after oversleeping, and told myself sternly I was not going to log...