Showing posts with label steampunk music. Show all posts
Showing posts with label steampunk music. Show all posts

09 April, 2020

you've got so many dreams that you don't know where to put 'em, so you'd better turn a few of 'em loose

Another translation effort. This one was out of the blue.
[13:25] exxxxxx Rxxxxxxx: ömür için ediyorum zaten
That's Turkish, approximately "I am for life").
[13:25] exxxxxx Rxxxxxxx: squinting-face-grin-emojo
[13:25] exxxxxx Rxxxxxxx: dağılsın
Which means "break up").
[13:25] exxxxxx Rxxxxxxx: dikkatin
Which means "the attention">. Just to explain a bit--this is normally a group that deals with mesh body and head support. While there's some casual chatter, it usually relates to shopping events, head settings in general, that kind of thing.
[13:25] exxxxxx Rxxxxxxx: slight-smile-emoji
[13:25] hxxxxxxxxxxxxxxxxx Rxxxxxxx: working on it now sarcastic-winky-face
Ms. H's response was to what happened (in English) directly before Ms. E began speaking.
[13:25] mxxxxxxxxx Rxxxxxxx: :) oh ok thanks!
Which was Mm. M's response to Ms. H.
[13:26] exxxxxx Rxxxxxxx: [cx] hanginiz oynuyor?
WHich means "[cx] which of you are playing".
[13:26] exxxxxx Rxxxxxxx: slight-smile-emoji
[13:26] Oxxxx Sxxxxxxx: you ok [Exxxx]?
[13:27] exxxxxx Rxxxxxxx: yes ıam okey
[13:28] Oxxxx Sxxxxxxx: good slight-smile-emoji
As I said, wasn't a huge aberration, just an oddity.

On Tor Book's site, of all things, I found "The Glass Magician Playlist". It seems largely a mix of dieselpunk and electroswing pieces, but I still think there might be a few things of interest to the steampunk set.

Also:
[11:04] Mxxxxxxx Wxxxxxxxxx: "Lol we’re a bunch of paycheck to paycheck employees living in apartments owned by paycheck to paycheck landlords and working for paycheck to paycheck corporations. Lmao whole economy full of broke bitches. Whose idea was this?!?"
[11:04] Mxxxxxxx Wxxxxxxxxx: what an on point statement
[11:04] Emilly Orr: Sadly true. Relevant and accurate.
Have I linked this yet? Because those are some amazing baked goods.

And finally, something about mesh I never realized: it's height-dependent. Now, the real weirdness is, I never had a problem wearing various layers with the old build of Maitreya, but with the new one? I get texture flicker constantly.

But, on the other side of that, after reading this I realized I spend a large amount of time in various skyboxes. Work, home, half the stores I consistently shop at--they're all skybound. So maybe she has a point.

It doesn't make me any more favorable to BOM as a concept, but at least there may be options.

And the last thing for this entry: I've reformatted the charity sidebar to take into account COVID-19 relief efforts. So now, everything listed there, whether it's related to the virus or not, either had high marks on Charity Navigator or are organizations I've vetted or worked with in the past. (This is not meaning to say that I'm an authority on anything, by all means investigate them yourselves; I'm just pointing out that none of these seem to be obvious scams.)

06 December, 2013

and the circuitry between you and me, it starts with the Mecto Amore

More Advents found!

LK & Beach Street have put together a selection of stuffies, household decor, and accessories, free to all. Also free: all the previous gifts.

One returning from last year is VampRealm, which is a little tricky to click, but all the previous gifts are also still available. Yay.


There's also the Weinachtsmarkt, or the "Mrs. Santa Christmas Market"--this is an odd one, but kind of fun. Basically, it's a cart market, full of vendors with holiday items on special, and most of the stalls also have an Advent gift. Find the gift for that day, click, and it's yours. (No previous gifts available, but if you're lucky, you might run into Santa on the sim!)

Mieville also has a holiday market going, and at the end of it they have an Advent calendar, but the hazard is not the calendar itself, it's the scarily repetitive loops of holiday songs. Flee the holiday songs! Or at least turn your volume down before going in.

Needful Pixels has an Advent calendar that needs a lot of time to rez in. It's also set to GMT, so if you're in the US, both this one and Mieville's (also set to change on GM time, not SL time) will hit you as being on one day ahead of what they're "supposed" to be.

Beyond the Mists in Artanis is having an "Advent hunt"; basically, wander the snowy area until you find the present with the date. WARNING: Artanis is an ADULT SIM. So if you're not age-verified, you won't make it in for this one.

By Jove may be the rara avis on the list; won't know 'til I unpack, but as they seem to specialize in menswear, they might be offering menswear under the tree! Check them out if you're interested.

Timeless Textures has an Advent this year; if you like their textures (and I do), go check it out.

And Fairy Unique Designs has opened up their former group-only Advent to be a come-one-come all affair, which personally, I think is a grand thing. So go click them, too!

More when I track them down.

(Oh, and the title of this post comes from Steam Powered Giraffe's latest single from their new album, MK III: "Mecto Amore":



(So...yeah. Enjoy that. Tasty stuph.)

13 April, 2013

we talk about love, we talk about dishwater tablets and we dream about heaven

[19:34] Jxxxxxx Gxxxxx: feijoa, cherimoya, pomellos, are you all living in the rainforrest?
[19:34] Sxxxxxxxx Gxxxx: no
[19:34] Jxxxxxx Gxxxxx: we dont get that there fruit here in Maine
[19:34] Jxxxxxx Gxxxxx: we have apples, oranges and lobster
[19:35] Emilly Orr: ...lobster is a fruit?
[19:35] Emilly Orr: Since when?
[19:35] Dxxxxxxxxxxx Rxxxxxxx: I want a lobster tree
[19:35] Jxxxxxx Gxxxxx: yes, it is the national fruit of Maine! :-p
[19:35] Pxxxxxxxx Rxxxxxxx: its a thing
[19:35] Pxxxxxxxx Rxxxxxxx: lobsterfruit
[19:35] Dxxxxxxxxxxx Rxxxxxxx: but things go better with coke


Let's just say Caledon chat was strange today, and leave it at that.

So, I had some other things planned, but kept finding myself dragging my feet over getting the entries finished and posted. I'm not uninterested in the topics, I will at some point finish those entries, I'm just still dealing with the last vestiges of prior heartbreak.

It takes me a long time to recover from things. You'd think a year-plus would be enough time, but...yeah. No. Not so much.

Plus, my mind is now trying to chew over effective ways to present the upcoming Aether Salon to which I was invited. clear back in....gad. February?? And while I'm still trying to figure out what I want to SAY, and if there's anything about steampunk music I want to update for this blog, I haven't mentioned it because it seemed....well. Impossibly distant.

This is why stress is a bad thing.

Anyway, my presentation will be in the Babbage Palisades district of New Babbage, the Sunday after next, 21 Aprille, at the nearly-ungodly early hour of two in the afternoon, SLT. (Hey. Professional night owl, and that's the law--go to bed during single digits; get up during single digits; and we nicely avoid most instances of the Nasty Bright Thing.) All I know right now is I will be there; I will likely likely be extraordinarily caffeinated; and I'll do my best to keep tangents to a dull roar.

In the meantime, welcome to our next edition of Shopping Naked: Why Is This a Thing?

(from the shopping album; censored because her 'dress' is pretty damned much openwork netting.)

This is a serious question on my part. All the various and myriad stores, maturity ratings, roleplay styles, fetish styles, looks, avatars, and structures on the grid: but unless you're a professional nudist, why would you--why would anyone--decide to shop naked? I don't get the urge, plain and simple.

(from the shopping album; censored because her 'dress' is pretty damned much openwork netting.)

And no, I don't know what was wrong with her hair. And believe me, she didn't port in and port out, so she didn't have time to rez. I watched her for a good ten minutes, trying to figure out whether she was wearing some mesh object that just hadn't rezzed in (she hadn't; besides, the Lola's Tango implants she's wearing are mesh), or if her hair was also mesh, and had just gone buggy around the edges.

But nope. Neither of those things were true. Maybe she just really doesn't understand how hair works on the grid. It's obvious enough she doesn't know how to stand...

Sadly, that may answer the first question, as well: she'd spent all of thirty-eight days on the grid.

[19:36] Mxxxxxx Rxxxxxxx: ok, this isn't a snipe hunt type of deal is it? The only lobster I'm aware of is the kind that is served on a plate with butter with a side of steak
[19:36] Sxxxxxxxx Gxxxx: its the fruit of the local land or sea in this case
[19:36] Pxxxxxxxx Rxxxxxxx: crunchy
[19:36] Jxxxxxx Gxxxxx: oh a surf and turf....
[19:36] Dxxxxxxxxxxx Rxxxxxxx: It is ISC After Dark [Mxxx]....
[19:36] Axxxxxx Gxxxxxx prefers it in tacos
[19:36] Axxxxxx Gxxxxxx: lobster, that is
[19:36] Pxxxxxx Rxxxxxxx: fruits du mer

Yeah, still strange.

Apparently in the next coming update to Minecraft (currently in beta-like, "snapshot" form, there will be...leashes on chickens? But why? That's what I don't understand. Why do we need leashes on chickens?

23 September, 2012

I can't do well when I think you're gonna leave, but I know I try

[Zone #1] Nevalith@reaperxi: *brofists his homie*..WOOOOO
[Zone #1] Glaive@MrHurin: Ey,bro! Whatcha doin',bro? How are ya,bro? Okay,bro! Bye,bro!
[Zone #1] Nevalith@reaperxi: BTdub
[Zone #1] Glaive@MrHurin: a conversation of modern people.
[Zone #1] Glaive@MrHurin: a.k.a idiots.


To be fair...

[Zone #1] Nevalith@reaperxi: In my my culture they replace bro with the N word..
[Zone #1] Nevalith@reaperxi: *sigh*
[Zone #5] Knightly Grave@Grave-Family: Noob? D=
[Zone #1] Glaive@MrHurin: Not not nothing?
[Zone #2] Skyfire@JonSills: Neville? Neighbor? Nitwit?


But the idiot factor dropped for this part, so okay, people are not completely without redeeming merit.

I'm not in the best space right now, I'll openly admit. I'll take my points of humor where I find them.

The giant hand avatar from 2010 is up again on Marketplace. If you want it, get it now, because it vanishes when October ends.

Here's a list of catgirls in various media from a wide variety of nations. You're welcome?

Fans of Dr. Steel have been dealing with a strange, sidewise loss--I was never a fan, but a friend passed this on to me, which sounds strangely conspiratorial and bizarre. If anyone knows more, leave a comment in, well, the comments, and I'll update. I'll also do my best to run down what actually happened in the meantime.

Here's Sheldon the Tiny Dinosaur in Minecraft, some hysterical Wor'ds Best Father pictures, the 'Ecce Homo' restorer now wants royalties (the hell??), and for anyone interested in quilting, this is the best tutorial I've found so far on the new "quilt as you go" method.

And I found this completely randomly--it's a stupidly charming paean to the joys of the Nether in Minecraft. Well worth the watching.

Also, if you have recently experienced anything with the new "BUG" reporting system (over the actual JIRA system)--good or bad--consider going here and telling the Lindens why.

08 June, 2012

jazz on a summer's day

It is possible to drown in nostalgia. Though the thing is, that's still happening. Nearly all of the hunt pics I've been posted? Feature one of the Relic pieces in the background. (I flipped it out into the work studio so all I have to do is cam up and sit, and I'm in there. I *could* set up a teleporter, but for now it's functional, and I'm fine with that.)

Guess who I heard from!
I am in the band This Way to the Egress,.... you wrote about us in your blog a few years back...
That's from Sarah Shown, and yes, the band is still active! Granted, the last time I wrote about them was in 2009, but they're still playing.
Yes, Taylor is still fronting the band however him and I have long since been partners, we do all of the decision making together. I do believe we are still posted under gilded age, however we arent currently very proactive with them, we are in a search for a manager and label before we release our next album early spring of 2013.
Not that this blog's big on the industry end of things, but if you are looking for a dark cabaret band, do contact them, it could be fun.

I was sent a "new" promo video--I say "new" in quotes because it's from their last album, showing a ton of their live shows:



And I found this one on my own, which is worth a perusal:



That's from a live performance at the Steampunk World's Fair in New Jersey, 2010.

I'll work on getting more info, but in the meantime, yay for band survival! As much as I love tracking down new musicians, it's always an ache when they disband. This Way to the Egress is very much alive and kicking.

They now have their own website, in addition to their Facebook page, a ReverbNation listing, and a Twitter feed. Reach out and make contact. They're more than willing to play.

13 May, 2012

all of his questions, such a mournful sound

Quick little entry before I get back to the longer runs, because I just heard about this:
Please join us today in the Designing Worlds Studio in Garden of Dreams at 12 noon, Sunday 13th May, for an exclusive viewing of Metaverse Arts' latest episode on Treet TV.

MVA Host, Gwen Carillon, interviews the renowned steampunk musicians of Steam Powered Giraffe and talented steampunk artist Destany Laval of UnZipped.

The world of Second Life welcomes Real Life Steampunk! You don't want to miss this one!

Or – if you can’t attend in person – tune in at 2pm SLT on Monday for the live show on Treet TV live – where you can now chat with other audience members and even some of the participants during the show – or catch it later in the week on our shows page on the Treet.tv web site at http://treet.tv/shows/metaverse-arts – our very own version of the iPlayer!

Special thanks to Aisling Sinclair, for her contributions to this show!
Now, why am I mentioning this if it's already past? Because of the Treet TV thing. I missed the noon show today, true, but I have that opportunity Monday at two pm, or later in the week once it's not live, to catch the show.

(from the media album; the members of Steam Powered Giraffe)

And that is far from a bad thing.

21 April, 2012

just when I start awakening, I find that something's intoxicating me

Damn, I can't go to Steam Powered Giraffe interview in Second Life--I'm booked out and very much off the grid--but that doesn't mean you can't! There apparently are just a handful of tickets left--get one! It's set for Thursday, Aprille 26th, from eleven to two pm.

If you've forgotten why you want to do this, let me toss you a refresher course:
 

A live performance of "Honeybee" from 2011--there's an official version that's top-notch (and linked on this blog previously), but this one lets you see the bots in full performance mode.
 

Also from 2011, from the same session as Brass Goggles, and a rare chance to see The Jon sing lead.
 

And one more from the same session in 2011, this time focusing on the Spine. I wonder if the Champagne Room is still around? Think they could be talked into swinging by for a short concert at some point?

07 April, 2012

automatonic electronic harmonic

Before I get to the Minecraft entry (it's there! I promise! It's coming!), I wanted to announce a new steampunk music find.

Why yes! I still search out steampunk music! I just haven't done it in a while because...I got massively distracted with everything else.

Anyway, today's find: Steam Powered Giraffe.

(from the media album; the four members [in 2009] of Steam Powered Giraffe:
Jonathan Sprague, David Bennett, Christopher Bennett, and
Erin Burke. Photograph taken by Frances Delgado, All Rights Reserved, Copyright 2009.)

Yes. I'm serious: that's their name.
(from the media album)

And that's them. Steam Powered Giraffe consists (currently) of The Spine (pictured on the left), Rabbit (center) and The Jon (right). They have a great backstory which also explains (a little) where their fourth member, Upgrade, went.

Of course, the first song I heard from them was a cover of Rick Astley...



But it was enough to charm me entire. Then I heard one of their later works, "Honeybee":



Two years later, they'd lost Upgrade, but had considerably tightened as a trio. Yet the same things that made me like them in the 2010 performance vid made me like them here, too.

So who are these guys? Jonathan Sprague grew up in a family of artists and performers (their chosen artistry: unicycling) in California, and when he reached the mostly proper age, he went off to El Cajon's Grossmont College, where he met Christopher Bennett and Erin Burke in Jerry Hagar's mime class (he's on the right in that video). From there, the sparks that brought them together forged Steam Powered Giraffe, and several years of mime performance codified their abilities as strong performers.

(from the media album. Jonathan Sprague, "The Jon", of Steam Powered Giraffe.
Photograph taken by Josh Freeman, All Rights Reserved. Copyright 2009.)

Jon's robot, "The Jon", is mostly Art Deco in styling, with a gold face. "The Jon" is powered by Crystal Pepsi (a sadly failed marketing campaign he's now stuck with), which is wrapped around an unstable space-time rift (that must get uncomfortable).

David Bennett is the elder of the twin pair that forms the rest of the group; and, were it not for a seemingly savage divorce of his parents during his high school years, he might have gone on to become an accomplished IT technician and computer savant. Instead, the divorce forced him to concentrate on what was really important, and as a result, he dove out of computers and into performance.

(from the media album; David Bennett, "The Spine", of Steam Powered Giraffe.
Photograph taken by Frances Delgado, All Rights Reserved, Copyright 2009.

David's robot, "The Spine", is a retro-futuristic construction with silver skin and a titanium alloy spine propping him up (though he is known to activate an internal switch and go human for a while). He also uses a Tesla-designed high-voltage discharger to ensure smooth performance.

Finally, Christopher "Bunny" Bennett (where did "Bunny" come from as a nickname, I wonder?), the younger of the twins, is an accredited mime, actor, graphic designer, and illustrator. He drew constantly as a child, and his main dream was to become an artist. After seeing his brother in a play in high school, though, his interests changed to theatre artistry. Still, he pursued art through the Art Institute of California, majoring in game art and design, but as the first year wore on, he realized it wasn't going to take him where he wanted to go. He dropped out, joined Grossmont College, found the mime class, and the rest is history.

(from the media album; Rabbit as captured by jlares on deviantArt. All Rights Reserved, Copyright 2010-2012.)

His robot is "Rabbit", the copper-faced steampunk member of the troupe, and his construction comprises Victorian gear-driven motors, kinetic projectile chambers, red silk gloves, and an antique particle accelerator "lens device" (worn on his hat).

The last one I'm going to share (though there's a ton on their official YouTube channel) is "Brass Goggles", from just last month:



Now, there are two things I think are quite wonderful about SPG, apart from the costumes, their vocal stylings, their songs, and their history. The first is that these are classically trained mimes. They met in college, and studied mimes and clowns, theatre, costume, visual design, and music, and formed up as an actual group in 2008. They perform mainly in and around San Diego, California--in fact, they have a steady seasonal gig at the San Diego Zoo--but in 2011, they started to tour in the off-season, and they're still continuing that today.

But the even cooler thing about them is that they've teamed up with Patronism as a means to gain additional support. So what's so cool about Patronism? This is what's so cool about Patronism: it's a pay-as-you-like service that directly connects fans (and sponsors) of music to musicians (and, if it gets big enough, possibly other performers). It takes us directly back to the concept of patronage, but widens it out so that everyone can feel like they're participating. It's like an ongoing Kickstarter for independent bands and musicians, so they can keep doing what they love, without compromising their values.

There's a lot of great close-up shots of all four members of the trio (including Upgrade, played by Erin Burke), if you just want to know more about the costume/makeup angle. (There's another great entry here from 2009; where I found the great pic of "The Spine".) The rest, of course, is in the music. And such lovely music it is.

05 November, 2011

I know I can't take one more step towards you, 'cos all that's waiting is regret

Welcome to the Steam Emporium (and a tip of the hat to Miss Terry Lightfoot for finding it). Among my favorites: their strange and wonderful bookends collection, and their steam walking sticks collection. Most of these items are for sale, but keep in mind that they are one-of-a-kind collectibles of their type, so prices are high.

Towards more American-centric creations, Dippin' Dots has filed for bankruptcy. Obscurely, they also assert that they will remain in business. I guess futuristic ice cream isn't as profitable as they thought it would be, all those years ago.

More news from the world beyond the screen--today is Bank Transfer Day. To that end, here's a list of seven banks that are actually amazing at customer service and fairly high-yield checking and savings accounts.

In other news, I'm introducing Surviving the World on the sidebar. Dante Shepherd is a research scientist working out of Maryland in a fairly prestigious thinktank, and this is what he does in his spare time. Lucky us, because he's funny, smart, and well worth reading. I've been following him for a while and I've finally decided he needs to be a daily read.

And for some unknown reason, the FBI is suspicious of Second Life. Yeah, I have no clue why either.

And finally, over on Laughing Squid, there's mention of the new Kina Grannis video: using 288,000 jelly beans--provided by Jelly Belly, of course--and taking over two years to complete, start to finish. Even better? It's not a bad little song. Kudos to her, and kudos to Jelly Belly for donating the beans.

The best part? Joining her mailing list gets you a free download of the acoustic version of the song. A great stop-motion vid and a free song just for getting news about the artist? I'm there.

Back to the last names JIRA, last seen here:
Strange that just a seemingly minor change like this could cause Second Life to lose so much of it's charm. Regardless of intentions, it's a comlpete mess as it is and really ought to be fixed.
Spelling not corrected, and partially, that's because it did make Second Life different from other MMOs, and even other social networks (because let's be fair, SL is both, and neither).
On Blue Mars the log in is unknown to the public and the display name is all that is shown. It was great (sarcasm) to have someone take my name, throw numbers and ascii into it and walk off laughing. Last names mean individuality, an individuality which was taken away. Resident was not the way to go.
Again the charge (and the not at all inaccurate charge) of impersonation of existing names and avatars, which is a real problem. (And yet another problem that the Lindens seem to care nothing about.)
I believe removing this option only makes it easier for people to make alts that grief. I'm not saying that people with the last name resident are griefers/smappers/bots etc, but it certainly looks like it immediately.
The "Resident" surname, or even worse, now, the lack of any surname at all (which is seen now and again in the comments in that very JIRA), makes this sort of knee-jerk rushing to judgement not only easier, but encouraged. It's a very bad trend that the Lindens should step in and stop.
SL without proper last names, be then LL provided or not, makes it feel like IMVU.
Speaking of which, IMVU has for many months now, deliberately been treading on the toes of Second Life. To wit:
(from the miscellaneous album)

This has been running for at least six months. Another variant that often pops up is a referral site they've set up called "2ndlife.com", for Google searchers who can't spell, one would imagine. I'm also curious how many people sign up for IMVU thinking it's Second Life from these paid ads.

So making Second Life appear more like IMVU? Not in anyone's best interest unless the Lindens are actually angling to sell the property to IMVU.
I wholeheartedly agree. SL names are a part of the culture of SL. SL is not Facebook. SL is not Google+. They are them and we are us.
But it is interesting that both Facebook and Google+ seem so insistent on real names, to the point that the Lindens briefly flirted with the concept of real names only...with "display names" being the solution to the "problem".

Yeah. Like that ever would have gone over. That lead balloon never left the ground for one single second, nor should it have.
Last names actually contributed to the creativity of residents. The first thing you got to do in SL was to choose a last name, and then, with that as a parameter, create a first name. The last name encouraged people to take care with their first name, think about it, because they were creating a NAME, an identity, not just an account label. Now residents are just creating an account label.
This is an excellent point, too. I'm thinking of other games I've played, like Runes of Magic--I chose one account-level name, with every character created tied to that account name, but not dependent on it. City of Heroes does it slightly differently--you have one global name (which is known if you friend anyone or they friend you), and then all your heroes and villians (or Praetorians), that are sub-categories off that global name.

In City of Heroes, at least, you can change your global name...once. (After that it's kind of a pain and involves paying the company for a formal name transfer token.) But before you change it, your name is your first character.

Of course, this wouldn't work in Second Life, because so many people want their alts to remain alts, with zero connection to their main accounts--and believe me, I understand why. And trust me on this, it's not always for prurient kinky sex options--for instance, say you're a major estate owner (waves at Des). You have alts and, though most of them are known, not all of them are. And sometimes, you might want to just get out and wander the grid, without having to worry about anyone contacting you for support, sim help, estate issues, rent questions...whatever.

I'd imagine the same thing would go for major store owners, but even getting away from rental issues or store support, there are valid reasons why people would want that sense of separation.

Instead, what we have now is a group of people who use main accounts and alts, who use titlers for specific roleplay or store-group identification, who have last names...and another group of people who may be intelligent, charming, witty, wonderful people, who are nigh instantly dismissed for being Not of the Tribe, stupid, unintelligent, children. Yeah. That worked, Lindens, what's your next plan? Set your server room on fire?

03 October, 2011

the simple way you smile, girl, tells me all I need to know

So, a long long long time ago (and I do mean that, seriously long ago), I got a comment from a former member of This Way to the Egress. At the time, I remember thinking, oh, that's wonderful, I'll just ask her...and then life happened, as it does, the love life likely exploded again, there were bits and pieces of dramadramadrama, most likely (I mean, I don't remember anything specific, but this is me we're talking about)...and that small comment from Jami Jasmine got lost in the shuffle.

For over three years.

So, okay, I'm a flake, that's nothing new; but in the meantime, what's been happening with the band?

(from the media album; image is Copyright and All Rights Reserved to M.J. McCauley [http://mjmccauley.com/].)

Well, for one thing, they've released an EP and an album, near as I can figure, and they're going to be going on a tour with Voltaire, which sounds ideal for them, frankly.

And the Egress' Sarah also has a blog now. Go Sarah!

So for those who don't remember, who are these people, anyway? Well, the leader of the band describes them thusly:
This Way to the Egress...gypsy-gadabouts, pilgrims of the roads paved by song, traveling far and wide. There would not be an opportunity missed by these Katz of curiosities. Cut from dust and ruin, rises the shell of exuberant human tendencies. Shaking off last night's show, stitching together the holes in the knees of their pants, they got up to do it over again, for the thrill of the crowd, and to see their eyes widening with awe and disgust, before leaving the townies behind.
They set off on their journey that included vagrant freak-shows, carnival clusters, and cabaret concoctions of the seediest kind. A raunchy yet curiously wholesome feeling fills the air when this bunch comes marching down your streets...and you'll know to follow them...in any direction they may lead...Just following the arrows...that claim...This Way To The Egress...
All of which sounds terribly artistic, but doesn't really describe their sound, does it?

Well, there's a musical embed on their main site, which gives you several songs to listen to and try to figure it out. YouTube initially wasn't as much help, but I still found a few here and there to weed through.



Unfortunately, they're mostly not labeled as to which song is playing! At least this one was labeled as being from a live show in Wilkes Barre, Pennsylvania, in March of 2010. Even so, the actual song would be helpful...

This much I am sure about: Taylor Galassi started this thing, and he does most of the vocals, along with playing accordian (if not other instruments). Sarah I know plays accordion and violin (again, if not others), and Matt the drummer, who may just play drums, but I wouldn't put it past him to be as multi-talented as Taylor and Sarah.

Oh, and on occasion they do fabulous things with other bands. Witness their performance with Emperor Norton's Stationary Marching Band of the Harry Belafonte classic, "Jump in the Line":



Damn, yes. (And just because it amuses me, in the sidebar this came up. Hee!)

And--again, All Rights Reserved to M.J. McCauley for filming the video--here's "Flirtin' With Death" from one of their later shows:



This was filmed at their CD release party at the Asbury Lanes in Asbury Park, New Jersey. It was June 24, 2011, so their sound hasn't changed so much as evolved, while still keeping true to their vagabond street-performer/wanderer roots.

They also pull off some of the most intriguing collaborations--here's "Saint" performed live with Mr. Joe Black:



And that was recorded on the tiny stage of the Slipper Room in New York.

(Just while we're here, finding fun linkages between fringe performers, let me give you a little reference for what Joe Black does when he's on his own:



(Because, well, that deserved to be seen by a wider audience.)

My favorite line in that last one? "I'm going to send you into therapy."

Again while we're on strange linkages, here's Birdeatsbaby, recent finds and favorites, performing "Missed Me" by the Dresden dolls with Mr. Joe Black:



Which, weirdly, ties back into This Way to the Egress, because they've performed with Jason Webley in the past, who's half of Evelyn Evelyn and who still works a great deal with Amanda Palmer.

I swear, sometimes it's like playing Six Degrees of Amanda Palmer, you know? Name a cabaret noir/streetpunk/dark carnival/American roots band and figure out how soon you can link them back to Amanda Palmer or the Dresden Dolls. Extra points if you can fit Neil Gaiman in there somewhere...

But let's get back to This Way to the Egress--you can catch them on tour near the end of September on both coasts, so keep your eyes open; and if you want their full albums, just click here and you can buy either one directly from the band. If you have any liking for fantastic, frenetic street performance, gypsy cabaret, or just like the roots movement of music currently, I think you'll be pleased to give 'em a listen.

28 September, 2011

I just feel this sense of mission

Alice Cooper's released a new album! Just in time for the coming Hallows season, the long-awaited sequel to "Welcome To My Nightmare" hits stores now. (And the first single? I'll Bite Your Face Off. Hee!)

In more local news...



Burn2 opens to the press (this year, that includes me) tomorrow! I'll do my best to snap a ton of pictures and post them; it opens to the public October 1st.

Last year's Bad Sex Award was handed to Rowan Somerville for writing what may be the worst sex scene in a decade of the Literary Review giving out the award. If your stomach's strong enough, you can read an excerpt of why he won.

We're still waiting for the 2011 winner, but don't get your hopes up--it will likely be easier to read than Mr. Somerville's contribution. Nocturnal sniffing nipples, indeed.

The Real Tuesday Weld has some new songs and remixes they're offering to the public. Or, you could skip directly to the chase and buy an album.

Why not to put socks on cats. (Seriously--that feline is now PLOTTING YOUR DOOM.)

Rather than continue the JLU analysis (though I'm sure she'll get back to it when more solid information surfaces), Axi Kurmin is now taking on mesh and the tyranny of size. Why "tyranny"? Well, it's a good word, insofar as the mesh clothing item in question won't fit, if your shape doesn't match the designer's. If the Lindens ever wanted a cookie-cutter world, they're going to get it with mesh, if with no other advancement on the grid.

But there's worse in store--I highly recommend reading the article, but I want to pull out this quote in particular:
"But since the userbase is strongly divided on who can see them at all, some sim owners are choosing to ban mesh from their sims, rather than run the risk of people seeing things improperly. In some cases this is not really so far fetched, as with mesh clothing, a deformed mesh can lead to an avatar looking as though they are wearing no clothes at all, risking sanctions depending on the rating of the region."
Remember that huge fight that raged on blogs, on forums, on the grid, and with the Lindens during office hours when Ursula was proposed, right up through the renaming to Zindra, and the popping of the new, all-Adult continent? Part of that was the Lindens "firming up" their language on what constituted ratings, as far as SL goes. The breakdown of that...well, it's still pretty broken, but here's the short version.
  • General (formerly PG): No sexually explicit content. No violent content. No nudity of any kind (including skin and shape shops). No sexually-oriented equipment, poseballs, animations or gestures are allowed to be rezzed out anywhere, at any elevation (aka, even at 3000 meters you're not safe on your sex bed if a Linden wanders by), or sold in any shop (again, no matter whether that shop is on ground level, or 2000 meters up). No cursing. No Adult/sexually-oriented/threatening/abusive gestures. No Adult group tags, either. [Note: where PG previously was interpreted as the movie rating, that is, some Adult concepts are allowed, the General rating restrains that concept level to none.]
  • Moderate (formerly Mature): Dance clubs are allowed, as well as dancers (burlesque with non-revealing lingerie on, not full stripping), though "theme nights" cannot include nudity or Adult-designated concepts. Stores, malls, galleries (without nudity), music venues, beaches, amusement parks, essentially nearly everything in SL is allowed under Moderate, with a few codicils: no Adult search tags must be used in advertisements for the businesses, no publically promoted Adult activities can be hosted, no Adult group tags can be seen. No escorting. [When Mature was the rating, the general understanding of the native population was that that included everything that PG didn't. This is not the case.]
  • Adult (no former designation as it didn't exist in the former ratings structure): I'll lift from the Maturity Ratings page for this one: "The Adult designation applies to Second Life regions that host, conduct, or display content that is sexually explicit, intensely violent, or depicts illicit drug use." So places like Hard Alley, the Crack Den, or the Horror Rape Asylum? All Adult. (And yes, all real places.) Essentially, if there's anything on the sim (and note, Adult is the only designation that requires the sim-wide rating) that hosts, promotes, or uses search terms for the sim or business that depicts "death, torture, dismemberment or other severe bodily harm, whether or not photo-realistic", or "sexually themed content, spaces or activities, whether or not photo-realistic" (oh, and the on-the-ground definition of what does and does not qualify, while generally clear, can change depending on the Linden viewing said content), or photorealistic nudity (and yes, this does mean skin and shape shops are, by default, Adult by this designation, even though so many skin shops complained that the Lindens relented on that for some regions). In addition,
    "Groups, event listings and classified ads that reference these themes or content must also be designated Adult. Linden Lab will enforce these rules but cannot monitor all ephemeral content and conduct within Second Life. Therefore:
    Regions, groups, and event or classified ad listings that employ search tags plainly suggestive of adult behavior or content require the Adult designation, and will [be] viewable only by Residents who have verified that they are at least 18 years old."
    Oh, and any sim designated Adult must be either on Zindra, or on a private estate that is rated Adult by the sim owner. This means what you think it does, no mainland spaces are allowed to be Adult-rated.
The point of quoting all this is simple. Where mesh is concerned, if you can't see it, it's not like a sculpt that just doesn't rez in and remains some grey covering shape. Since mesh has so many different ways to make it, and save it, some will show up as splinters, some will show up as translucent triangles or prisms, some will show up as knifelike darts in the air--but for all of it, if the sim owner can't guarantee that people will be walking into their sim fully clothed, they're opting not to take the risk.

Why? Because anyone can AR someone for being nude in a General sim. Anyone. For any reason, which includes, now, "not being on a mesh viewer so not seeing what mesh-enabled viewers can see". For them, they could be walking in on someone actually naked. And yeah, some people flip out that easily.

Then the Lindens get involved. And if there's too many ARs for one business/sim, the Lindens generally choose to kill first, ask questions later. Poof, there goes the sim. Poof, there goes the account. And fighting to get the sim, or the access, back is a lot harder than it looks, and believe me, it's never looked easy.

So some sim owners are choosing not to take the risk. This further hampers mesh adoption by the rest of the grid.

Another quote I want to pull out for specific comment:
"The thing about mesh when it comes to things you wear, or things you attach to your avatar, is that it is not like a traditional attachment. You cannot alter its position. You cannot resize it. You cannot recolor it. You cannot do anything at all with it other than wear it. In SL, where anyone can take on any shape or size they wish (often changing it at a whim) this lack of flexibility is problematic."
"Problematic" is a word for it, yeah. I've actually demonstrated this personally, after hearing about this on multiple blogs (most notably Dame Ordinal's commentary on the topic). Essentially, what it comes down to is rigging--the act, in making the mesh file, of specifically mapping it to defined skeletal points, so that a set of pants will move with the waist, hips, knees and ankles, and a top will move with the shoulders, elbows, wrists, and torso.

Now, on the plus side, this creates items that move with the avatar, instead of clipping through arms and legs like flexi prims or sculpts can do. And that's a good thing, that's a very good thing--there's a steadily growing business in slinky mesh gowns, and the beauty of mesh is, with even a halfway decent texturing job, the items look nearly effortlessly good.

If you have the right body type. And if you can see mesh at all.

Admittedly, people are just taking their first baby steps with mesh constructions, and as time goes on, it will get more popular (that happens with everything, generally). The big problem goes back to the viewer issue for me (though for Miss Kurmin, I think she's right on target with the creeping tide of "sizism" that mesh also represents). If your viewer does not see sculpts, you're out of luck, and that used to be where it stopped.

But now, if your viewer cannot see mesh, you cannot see mesh clothes properly, which is an AR waiting to happen if you're highly excitable. And if you wear mesh clothing, or a mesh avatar, and someone else cannot see you--well, you're now an AR waiting to happen. As sim owners are discovering, who needs the hassle? And right now, with as many different viewers as are in use, many of them not mesh-enabled, this is a very big problem indeed.

25 October, 2010

collecting pieces of my family in an old pillow case

The last class has been announced for Diablo III: the Demon Hunter. Unfort, there's good and bad in this.

First is, dual crossbows. That looks hot. That also looks fun, though reloading is obviously going to be problematic, unless she's very agile with her toes or her tongue.

The down side of this? The glowing eyes. Don't get me wrong, I like the glowing eyes, but they should have left her as a demon who 'went good' and started killing the demons infesting the world and trying to drag it down. Unfort, that concept seems to have been left on the design table; she's now just a human...with glowing eyes for no reason.

Trust Blizzard to take something really simple--we fight bad things, we don't always win, but we try hard--and turn it into 'yeah, but it looks cool, screw the mythology'. Phhhht.

(And speaking of Blizzard--and for anyone who's not weary to their very souls on copyright and trademark issues--they're doing it again, and this time they're squaring off with Valve over a trademarked term Valve already trademarked several months back. So the whole situation is just...odd.)

And Champions Online is going free to play at the turn of the year, but what's really telling about that article is not the announcement itself, short as it is (and warning you now, the grammar errors will make your head spin); it's in the comments. Never have I heard such loathing for a game. (Well, that's not World of Warcraft, and to be fair, WoW has seventy adherents to every three detractors, so that works out swimmingly for them.)

Let's be honest, here--City of Heroes/City of Villains is the (rather openly, at this point) winner in the superhero game world; even DC Online likely won't take much of that away, pretty as it is. The best that people seem to be stating is that it (like All Points Bulletin before it) has an insanely detailed customization system that fans were suitably wowed by.

(Having seen the level of customization available in City of Heroes, that's rather astounding, right there--because one can literally lose several hours picking out the "look" of a hero, villain or support character in CoH, before one ever enters the game!)

The only problem--though it is significant--with Champions turning free-to-play is that brief mention of "full game content" being unlocked only to subscribers, or people who pay for that option through the cash shop. This worries me. It's not so much gaming on training wheels, as it is potentially playing a different game from everyone who pays in. How will that work in terms of cohesive game world unity?

(Also, I adore the phrase "mouth-breathing gamer dudebros" from the above link. Gad, that's such a perfect capsule description of so very many gamers, it made me giggle.)

Peruse twenty excellent examples of steampunk art and irony. Most are original, but the concept of Chewbacca in sausage curls makes my brain giggle.

And peruse Robert Heinlein's five rules of writing...and why rule #3 messes up so many neophytes.

Over on Tor Books, there's a really detailed steampunk music timeline. I am very impressed by this, and, while I found Abney Park first (in terms of what tipped me towards steampunk music adoration), they (and correctly, I think) name Vernian Process as the first steampunk musician. (Also, perusing that timeline sinks in the realization that, while 'steampunk' as a concept has longevity, steampunk music is very, very young indeed.)

Want to know exactly where, universally speaking, your favorite sf works take place? Planet Rho is here to help.

Again from Tor, five steampunk vehicles you wish you could take for a spin. My mind is saying that a rocket pack isn't a vehicle, it's a wearable...but it does efficiently relocate you, so...what's the definition of a vehicle, then?

Over on the Mad Hatter blog is a lovely article on exactly what steampunk is...according to everyone surveyed. Fun answers.

And finally, the thing that got me wandering through the Tor blog, a pairing between Tor and Black Phoenix Alchemy Lab that can win several lucky winners steampunk scents from their new Phoenix Steampunk line.

I entered. If you like BPAL, you likely should, too. Just reply to that entry, reply on Facebook (if you are on the loathed thing), and also, reply to Tordotcom on Twitter, and you're in for a shot at some savagely memorable scents.

(By the way, just a small procedural note for anyone interested in the mechanics of blogging...everything above this line used to be above the third part of the Unknown Hunt pictures. But I hit Tor, and dragged away so many links, it's now its own entry.)

15 August, 2010

Thor! Hlödyn's son! Protector of mankind!

(I admit, I'm breaking with certain established traditions by capitalizing an entry here, but c'mon, it was almost all first names!)

Must tip the hat to Dr. Mason; he introduced me to Slaughter of the Bluegrass. Imagine: the icy depths, the frozen Northlands, home of black metal, death metal...save for this small patch of Sweden, where death metal's proud chromed screams are turned into fiddle notes and hammered dulcimer beats.

Sounds odd? Sure. But it works.

Slaughter of the Bluegrass,bluegrass,metal covers,music,Sweden

Actually, I shouldn't say they use hammered dulcimers--they don't. But they do play mandolin, banjo, violin, guitar, upright base, and drums and coconut halves for percussion. (I don't know if they're kidding about the coconut halves. After all, they're playing bluegrass music in Sweden--Sweden is not known for its sweeping embrace of the bluegrass music.)

(Listen to Blinded by Fear by Slaughter of the Bluegrass.)

But the rest of the world does seem to be embracing them, and in their defense, they are ardent metal fans--and it shows. They have excellent taste in deciding who to cover. There's even a poll on their website with songs they're considering covering; anyone who visits can vote on what they want to hear next.

Slaughter of the Bluegrass,bluegrass,metal covers,music,Sweden

They've been compared to the Gourds and Hayseed Dixie, and while those are both groups skewing the "traditional" bluegrass sound, both of those bands still keep one foot firmly in bluegrass tempo and discipline. (They've also been compared to Hurtigruten, which is just downright odd, because as far as I know, Hurtigruten remains the only Norwegian surf-music band in existence.)

(Listen to Punish My Heaven, by Slaughter of the Bluegrass.)

Slaughter of the Bluegrass do not; in fact, they were nearly all heavy metal musicians before deciding to take this odd and quirky path. And who knows what will move them two years from now? They're not bending the world towards what they do; they've bent what they do towards what they hear. It's unique, at the least.

Here's to them recording more, and challenging themselves often.

Check them out at their site; there's some treats to download and far too few interviews with the band to feast upon.

Are they steampunk? Beats the hell out of me. But could they be included in a steampunk compilation without lifting an eyebrow? Yeah, probably. And as far as my work establishing folk music/music of industry as being a valid secondary feed into steampunk music at large...yeah, I think Slaughter of the Bluegrass fits that classification, at least tentatively.

I'm fascinated to hear what they'll do next.

27 July, 2010

I linger in the doorway of alarm-clock screaming monsters calling my name

Okay, this one? There's just no other word for it beyond "bizarre".

This comment from Anonymous (and I'm getting very nearly tempted to ban Anonymous accounts past this point, save some friends of mine do post with Anonymous accounts, as it happens) I thought was actually well-written...save for the links:
Rihanna established her dance-pop credentials in summer 2005 with her debut smash hit, "Pon de Replay," and continued to demonstrate such hit potential in subsequent years (e.g., "S.O.S." in 2006; "Umbrella" in 2007; "Disturbia" in 2008). However, it was the singer's third album, Good Girl Gone Bad, that made her a full-fledged international pop star with a regular presence atop the charts. Born Robyn Rihanna Fenty on February 20, 1988, in Saint Michael, Barbados, she exhibited a certain star quality as a young child, often winning beauty and talent contests.
{link to a website purporting to show Rihanna naked redacted}

Robyn Rihanna Fenty was born in the parish of Saint Michael, Barbados, on February 20, 1988. Growing up, Rihanna led a relatively simple, average life on her island home. She attended Combermere, a kind of technical high school, and, despite having a natural singing talent, she didn't give much thought to performing -- aside from singing with her friends for fun.
{link to that same website purporting to show Rihanna naked redacted}
Well, now. This is actually...literate. What's the world coming to?

Even better? It was originally sent to an entry from 2008 on steam rap, which featured nary a mention of Rihanna. Not one. At all.

(Though it did and does mention Tea Sea Records, and Tom Caruana, aka Elemental, who's been foundational in establishing Brighton rap as a geographical music style. Go figure.)

There's a Hellboy hoodie. There's also a Tron hoodie that glows in the dark, and a Green Lantern hoodie, and Aquaman and Flash versions. No, I have no idea why, either. I've never really "gotten" the whole hoodie thing. To me it's a sweatshirt with a zipper, big deal. I want a hood, I get out my cloak.

In related news, someone named KittyZilla has designed Watchmen felt badges and iPhone cases. I admit, the concept of low tech surrounding high tech always intrigues me. (Hells, my nifty state-of-the-art-at-the-time player? Is hanging from a hand-quilted, hand-embroidered pouch around my neck bedecked with buttons, beads, ribbon, and a cloth strap that buttons shut over the top.)

This is currently making the rounds, and as off-the-cuff as it is, it's not hard to see why. It's a little snip of Comic-Con that demonstrates several things effectively, all at the same time:

* Kids are cute;
* Geek kids are cuter;
* Ryan Reynolds knows the Green Lantern oath;
* but doesn't just know it, reads it with very little prompting involved;
* but doesn't just do that, since it's perfectly understandable he'd have to have it down for his character of Hal Jordan, but instead, reads it as if he, himself is a comic book geek;
* and happens to be a comic book geek on top of everything else.

Plus?

Ryan Reynolds,Blade: Trinity,vampires,action,movies

Abs. My gods, those abs.

*coughs* We'll move on.

Moments of pure beauty and pure joy and pure pain. Back in March of this year, Tale of Tales Studios put out an insanely complete postmortem of their latest title, The Path. It's an excellent, unabashedly honest, point-by-point cut-down of exactly what worked, along with what didn't, in developing, programming, and marketing the game.
"To some extent, those critics were right. The Path only wears imaginary clothing. You have to be willing to put yourself in the game, to let it touch you in places where you might not want to be touched. The Path is about you, your life, your memories, your stories. There’s an inherent risk in such a design that some people will not be able to enjoy it because they either have no life experiences that correlate with anything in the game or they are unable or unwilling to open up to the experience. Which is entirely understandable. And perfectly fine. And it doesn’t mean that The Path is beyond criticism. But if you’re going to judge the flavor of a dish, you need to chew and swallow. Even if it makes you sick."
They're not wrong. Moreover, reading through it--it's a long piece, to be sure, but if you have the time, even if you haven't played the game, I highly recommend reading through it--one gets the idea that The Path is akin to a smooth, polished rock chipped from a killing stone, tossed into a beautiful woodland lake where that one girl drowned when she slipped and fell from a high branch that summer day, and the ripples are still moving outward.

Farther, and farther still.
The Path was not an easy project to make. It delves deeply into our psyches and touches on some very sensitive bare nerves. Things that we have trouble talking about. We used the creation of The Path as a roundabout way to explore these things. And roundabout is probably the only way we can talk about them. Because they are complex and are accompanied by contradictory feelings. It’s probably good that language does not allow us to approach this. Language expresses these kinds of ambiguous feelings with difficulty. The Path is about fear and doubt. And about embracing both. It’s about control. And losing control. About a secret desire to submit, to let go, to fall, but proudly. A morbid fascination with helplessness. The fragility that becomes us because it makes us human. We are all like those girls, lost in a colorless forest. In search of our wolf. And in that split second, as his claws rip open our tender skin, like lightning in the dead of night, we are.

We know the intensity of these emotions. We know how disruptive they can be. That next to them, nothing seems real. And this frightens us. Because we cannot live like that. The intensity is unbearable. The truth of pain slits the night of life with blinding light. We seek shelter in the lie, in the mask, in the story, and in the game.
We are not ashamed.
It is the only path through the forest.
Let’s go.
How powerful a statement is that? It reminds me of another quote from Kenneth Patchen I first heard long ago:
come now, my child
if we were planning to harm you
do you think we'd be lurking here beside the path
in the very darkest part of the forest?
The expected answer to that is always "Well, of course not" because of the phrasing, but then, there's the words between the polite request and the end. They do get in the way from time to time...

And, beyond anything else, this essay does one thing with great, and perhaps deliberate, intent: reinforce beyond a shadow of a doubt my conclusion that The Path is not a game, according to Roger Ebert's rules. But it is a phenomenon. A year from now, I think people may well still be discussing what everything means, with no greater surety of their conclusions then, as now.
"We don’t know what everything in The Path means either. It doesn’t matter. Not anymore. Creating The Path was as much an intuitive experience as playing it can be."
Art, not game. Art as much as any live installation in a gallery. But art you can walk through, interact with, touch, appreciate, even if at times it does get under your skin and tug uncomfortably, perhaps even painfully, along the muscle fibers.

This? Is no more than it should be, and much more than I think anyone expected. And none of it would have been possible had the designers not strayed from their own set path, faced their own Wolves--and, by and large, conquered them.

I'll be very interested to see what Tale of Tales puts out next.

21 May, 2010

tell me, Mrs. Lincoln, did you enjoy the play?

So--after being forced to admit they've been gathering sensitive data on people who use their search engine--Google's making an offer to encrypt searches for interested clients. We don't know at this point if that will be the start of another witch-hunt against those who want privacy on the net--but it's at least moving in a reasonable direction for privacy mavens.

Meanwhile--while I laud anyone who pushes that hard to get prizes from Runes of Magic--I think there's something hinky about the Grand Prize winner for the Race to 58 on RoM's Facebook page. Why? Because they announced the contest at five pm on Friday, May 21st...and as I write this, on Friday, May 21st, at 6:13 pm PST...there's already a winner.

This? Is not possible. Flat out, one cannot level from start to 58 in one hour, thirteen minutes. This cannot be done. The fighting of monsters alone would take more time.

In other baffling news today, tech giant IBM went to the largest Australian tech convention, AusCERT, partially to demonstrate how foolproof their new security measures were...and distributed virus-laden giveaway USB drives to people who dropped by the booth.

Gee, thanks.

It's all the stranger because something nearly exactly like that happened to Telstra two years back...also at the AusCERT convention.

The incomparable artist and designer of the Windrow-Ravenswood card deck (Winneganfake on Twitter) is having a spot of trouble. Unexpected back injury has meant he's had to drain his resources reserved--prior to the injury--to afford the cost of pain medication and hospital fees.

I understand this--we've had those debates on food versus pain meds for the girl. (Just for the curious? Pain meds win. We can invent food, somehow, or beg from friends and family--but she goes off pain meds, and she seriously starts to think life might not be worth it anymore. There's no future in that kind of thinking.)

He's sent out a statement saying he is markedly improved--which is a good thing--but he can't ship out the thirty orders he has sitting on his desk without selling (he figures) four or five more decks.

If you don't already have this deck, and you have a fascination for vintage ephemera, cogs, cephalopods, and bones, you need this deck anyway. Help the man out and go order a deck if you have twenty US (or, if international, the equivalent of twenty US plus six dollars US in shipping) if you haven't. I can guarantee you won't be disappointed, because they are truly beyond gorgeous, durable, come in their own patterned box...what more can you ask for?

Join the trend--delete your Facebook page. (I especially like the term "Zuckerpunched" in that article.)

If you insist on keeping your Facebook page, even after all the screaming and pitchfork-waving, then, for the love of all gods, go here and read through that, because you will want to know. It explains in depth where each and every Facebook privacy setting is, how to get to them, how to set them correctly, which will save you years of stress down the road, trust me.

And Fleshmap has a fascinating outlook on arousal in all stages--and with thousands of comparisons at this point, is painting some pretty accurate pictures of what and where people like to be touched, just for starters. Well worth exploring. And surprising in a couple of places.

All right, planting a tree, then off the net for a bit. Ta.

19 February, 2010

remember me, I used to live for music

How serious is this? Though I will say that this sounds like a global version of the Australian plan. Is this rumor or potentiality?

There's a new Dr. Who trailer up, and okay, I am getting more willing to try out Doctor Who 90210. Because Matt Smith looks much less twelve when he's actually speaking and moving around.

"When the people that control the laws of physics and the land supply and so on also get to choose the aesthetic theme of various areas, that seems to me to unfairly advantage those Residents with similar tastes, at the expense of everyone else. Is Second Life really 'Your World, Your Imagination'? Or is it 'Our World, Our Imagination, You['re] Allowed To Participate If You Follow The Theme'?"

Good points all that Dale makes; but more than that, it goes back to my main point--I'm all for resident creativity, and I think Second Life functions best when the Lindens interfere least; but it is their world, not ours. At the end of the day all the accusations of creepy paternalism and interference rest at the Labs; because it isn't "Our World, Our Imagination".

And it hasn't been for a very long time.

And John Carter McKnight contemplates gender in Gor, and social science on SL. I'd tag on one additional comment to this, other than saying it is an interesting question, always--how much of what we choose to reflect to the world is hardwired to our personality, and how much is reflective of gender choice in virtual worlds? But what I want to pair with this is Forceme Silverspar's experience switching gender. I think it's relevant regardless of who's switching to what--though I'll agree more with Forceme that men becoming women is inherently easier, and on a certain level, more "accepted", than women becoming men. I've only personally known one female who chose to rp as a male, instead of the other way 'round; and he was ruthless, abusive, and aggressive beyond all reason. His portrayal of a male in SL would have been offensive even if the typist had matched the avatar's gender; somehow (at least to me) it was worse, knowing this was a female who should have known better.

I have been thinking about this since I read McKnight's blog entry. Apparently I have been operating under slightly less accurate information than I knew. Prior to those words, I thought I was in the 'new crowd' of SL users; those who joined during 2006, in the last big wave of new residents. As he puts it, I'm actually lumped in with "everyone before 2007"; 2007 being the start of the big, foundation-shaking changes. Or to use his terms, the switch of SL culture from "frontier" (you are who you say you are; you are what your actions make you, honorable or not honorable) to "metropolis" (you have to back up who you say you are, and you will be harshly judged if you fail; you are what your credentials say you are, and you will be mocked if your credentials don't match your words).

Personally, at least regarding gender in SL, I'm definitely more comfortable assuming the gender in front of me is the gender I'm addressing; I don't tend to engage much in "she is SO a guy behind the screen" thinking: unless it's obviously someone fetished to the max with triple-J prim breasts, perky little kitten emotes, and a name that mentions either anatomy or level of sexiness.

I could be wrong in this; I freely admit that. And that is a judgmental line to hold; but I never claimed to be fair and unbiased. And I still think anyone changing gender to deal with SL residents needs to strongly consider either an alt, that is the gender portrayed and very little else, or make no mention of gender in the profile.

But I'm not a social researcher, so.

(Also, if you want to read the first bit of McKnight's series--"The Closing of the Alt Frontier", well, there it is, you can now.)

In music...meet Nervous Doll Dancing.

Francesca Mountfort,Nervous Doll Dancing,cello,steampunk music

According to a history page found elsewhere, Nervous Doll Dancing, otherwise known as Francesca Mountfort, is a cellist born in New Zealand who graduated from the Victoria University of Wellington in 2002, studied under two symphonies local to Wellington, before deciding to relocate to Melbourne, Australia. She has a wide and eclectic diversity of music she's interested in, and she's played everything from solo-music background gigs for poetry readings to full-on punk cabaret.

Did the avant-garde wave of cellists just become co-opted into the steampunk music movement at large? Because I'm beginning to think that if a band has a cellist, and they have an interest in dark carnivals, retro-punk rhythms, and scattered Victoriana, they're in.

Nervous Doll Dancing might be in. I haven't really listened to enough yet. I found some of her work with Carousel on YouTube (she's the one with the cello on the right, natch). I also found a cover of Cohen's "Dance Me to the End of Love", by Noemi Liba, where the cello work is provided by Francesca Mountfort. But she's tipping me towards thinking overall, yes, she's steampunk--in tone and composition, if not in specific intent.

And briefly, finally, I want to touch on Evelyn Evelyn. My original intent--and what I've been waiting with breathless anticipation for--was to carry on the fiction of the twins in art and performance.

dark carnival,Amanda Palmer,AFP,Dresden Dolls,Evelyn Evelyn,music,steampunk music,conjoined twins

Even now, I feel that the pairing of Jason Webley and Amanda Palmer having to practice walking, playing instruments, and singing in concert--and having done this together, whenever they can find the time, for the past three years--was mind-blowing as a side project. They've even gotten Cynthia von Buhler on board, who will be penning-and-inking the graphic novel forthcoming from hometown favorites, Dark Horse Comics (and yay for them, they ROCK, and they always have).

And it's not as if there haven't been performing real conjoined twins in the past to the present day. The most famous case, I think, is the Hilton Sisters, Daisy and Violet, who were performers throughout much of their lives, in good fortune and bad.

sideshow,carnival,freaks,Hilton,conjoined twins
(Daisy and Violet Hilton, in addition to singing, starred in two films: Tod Browning's Freaks, shown above, and Chained for Life.)

(There are also notable additional cases, like Millie and Christine McCoy, Ronnie and Donnie Galyon, now retired, and Lori and George Schappell, where George has a singing career, and her twin does not.)

But on the heels of all the enthusiasm--and still a day or two before the official record release notification--came this: Evelyn Evelyn: Ableism Ableism?

The hell. Now, Amanda in turn responded with not one but two blog entries on the topic, but in essence, what it boils down to is this:

* Artists decide they want to collaborate in a very new way;
* Word leaks out;
* Oversensitive people get oversensitive.

I mean, seriously, that's it--and as Amanda points out, she is very glad her fans are literate and thoughtful, but at the end of the day, it's all bitching about exploitation, which isn't the case, and blogging about how insensitive it is to create a back story for the two girls that features circus oppression and a lack of socialization (and frankly, I'm still trying to figure out why people are so incensed about the child porn angle, which I can't find a direct reference of from either Webley or Palmer).

So, fine. I'm no one as far as the big blogging world goes, but damn it, I can't sit back and say nothing about this, for two very good reasons:

1. (Which I think is most important) I think the music they're doing, the dancehall-oddity performance of it, and the clever witty lyrics of the songs I've heard fits very well into what I'm developing as recognizable steampunk music.

2. How. Is this. Hurting. ANY OF YOU?!?

I'm dead serious. Anyone who's offended, who isn't:

* a conjoined twin who's feeling personally attacked;
* a disabled woman who's experienced sexual abuse and/or emotional abuse at the hands of parental figures who put you on display;
* someone who's been personally turned down for employment for more than a year because of how they look;

SHUT. THE HELL. UP.

What is wrong with you people? It's art. It's MUSIC. Debate the issues it raises, fine. Debate the ethical angle, sure. Debate what circuses and sideshows were like, whatever. Debate the writing and the back story itself, you have that right.

Just as I have the right to say you don't have a dog in this fight if you don't fit one of the categories--or all of the categories--above.

Amanda Palmer has gotten a lot of heat for this one line sent out on Twitter:

setting aside 846 emails and removing the disabled feminists from her mental periphery, @amandapalmer sat down to plan her next record.

In case any of the gerbils in the audience missed the meaning behind that? She sent out another tweet clearing it up:

for those who didn't understand that one: i will re-translate: "time to make art. not time to argue points with people."

She was NEVER SAYING she hated feminists; she was NEVER SAYING she hated the disabled; she never said at all that she was mocking anyone. CHILL THE HELL OUT, PEOPLE.

I have to register support for the project; not because I'm resigned to people doing stupid things to wake up callous minds, but precisely because I think the time for slamming Evelyn Evelyn was three frigging years ago. More than that, they have both worked hard on this, and it's innovative, damn it. As well as being an homage to conjoined performers in the past.

America, far more than the rest of the world, is a country where we work to erase our past as we embrace it. We are a culture where "old" is "anything made before 1977". Moreover, we are a culture where children are routinely modified to pass parental, and doctoral approval.

When was the last time you saw anyone with a cleft palate? Or three eyes? Some of the war wounds that people returned home from in World War I were nothing short of horrific; to the point of masks being created to cover the most obvious, socially jarring disfigurements.

Remember, that's clear back in 1920; but now? Cosmetic surgery is routine. Extra fingers? We'll trim that one off. Not enough fingers? We'll replace one with a toe. Child not the right gender? No problem, we'll just nip that off, invert that other thing, and your child is perfect.

We are not perfect. We are a country and a planet that has genetic flaws. We cannot hide this fact in make-believe and cosmetic surgery. And the incredible arrogance in it is galling, and worse, more appalling than the actual conditions in the first place.

The real tragedy in all this controversy? Is that people are arguing the wrong damned points. You all should be up in arms and screaming about how often the choice is made to save one conjoined twin by letting the other die--where is the concept of 'sanctity of life' there? Oh, but a shared, paired life of everyday inconveniences, why, that's far worse than picking which twin lives, you're so right.

You can hear snips of the first, Webley-produced effort here, tossed up on the web, I surmise, because it was such a limited edition vinyl press. You can also see an animated video Alex de Campi made in support of Have You Seen My Sister Evelyn? Which manages to be both completely charming and scathingly adult at the same time; I'm amused. And you can see the very beginnings of the project here, where Amanda and Jason are seen playing an accordion together, standing on stage.

Support it or not, it's your choice. They'll sell records or they won't, with or without the controversy. Just stop screaming at the woman, it's undignified. And beneath all of you.

it's just your shadow on the floor

(This section was written on July 11th...) Great. Sat myself down today after oversleeping, and told myself sternly I was not going to log...