Showing posts with label Skyrim. Show all posts
Showing posts with label Skyrim. Show all posts

30 April, 2012

and I dream of the sea, broken machinery

"We have found an unknown branch of the tree of life that lives in this lake. It is unique! So far we know of no other group of organisms that descend from closer to the roots of the tree of life than this species," study researcher Kamran Shalchian-Tabrizi, of the University of Oslo, in Norway, said in a statement.

Really amazing. And if new scientific advances prove out, they'll be able to cultivate already discovered strains of eukaryotes, and see if they fit this new discovery's pattern.

I came across this post yesterday, which is essentially an open letter to Wizards of the Coast, who are the current publishers of Dungeons & Dragons. And it's a really, really good letter--if you're interested in paper gaming, or even gaming as women in general, it's well worth the read.

But it started me thinking about portrayals of women in gaming, in general. For example:

(from the media album)

(You can see the huge version on Diq's wallpaper site, or you can see more examples of game art on Runes' official site.)

Push aside anything you might know about the game. What are you looking at? Gladiator on the left; wizard on the right; some sort of sorceress in the center. So how are they attired? The gladiator has full golden armor--full helm (with what looks like a dyed horsehair-brush crest), detailed cuirass and pauldrons, vambraces, relief-work tassets, cuisses, kneeguards shaped like the heads of lions in full roar, greaves, sabatons, a relief-work groinguard, and a circular wooden shield. Oh, and those silly little silk pieces fluttering from the groinguard.

Likely he also has a full chain hauberk--it's not visible, but we do see chain hose, so it's likely.

He's carrying at least a broadsword, though more likely a longsword--it looks long enough to qualify as a two-handed cavalry weapon, but this is a fantasy realm, so it's likely enchanted to make him capable of swinging it with one hand, on the ground.

On the right, some sort of court wizard. He's holding an orb of fire and a very ornate staff; there's no visible runes on his robes, but let's assume it has all that metalwork because metal's easy to enchant. He doesn't really need armor (and in many games, wearing armor actually drains a wizard's endurance, so it's in their best interest to ditch as much weight as possible), but he's got a hood to protect against inclement weather, a full robe to cover him in all conditions, and sturdy walking boots.

Which brings us to the sorceress. It could be an energy orb she's holding, or a charged ball of water waiting to be thrown at an enemy to distract or destroy. That doesn't so much matter as what else she's wearing--or not, as the case seems to be.

This is essentially a bikini with ornamentation. For some bizarre reason, she has full greaves, detailed in some white metal and brass with wings--or perhaps, that's white leather. Looks more like enameled metal to me, though. Then, above that, she's got purple enameled pauldrons, embroidered gloves, and...um...what else is she wearing? She's got sort of a companion piece to the wizard's belt, so we'll go with the theory that that's a runestone in both, keeping their energy charged and contained. But above that, she's pretty much got a corset comprised of a center piece (possibly to protect against direct chest strikes, but I have doubt) and several metallic strands. You'd think those would start to cut into her torso if she moved at all during combat.

Above that, she has a formed breastplate...if we can even call it that, because it's essentially two cups, out of either enameled metal, or leather with metal chasing, and a collar. No idea why the collar is there. Is she in service to some court? We can't tell from the image.

She also has some pretty nifty stockings, apparently held up by metal wings, and...a very minimal pair of purple leather panties. Joy. And hanging from either the belt or the back of the bikini are four trailing cloth strips. More joy.

She couldn't have been dressed like the druids, for instance? That's a very feminine outfit, and manages to enhance her waist, hips, and cleavage while being fully covered. Why couldn't that have been the symbol for the game?

(from the media album)

This is the Sorceress class from the Pathfinder RPG. (You can see the full-size version here.)

Now, whether or not this depends on any particular racial privilege, most gamers cut tribal cultures a bit more slack in terms of attire. Tribal societies, in our minds, need to move more, be able to run, leap, climb trees, shoot arrows, kill with hunting knives, track down game...whatever it is that that particular society needs, heavy robes and heavier armor generally just gets in the way.

Plus, as previously established, this is a magic-user. A priestess of her people, one might say. This may be her society's version of clerical robes, or what shamans wear in whatever culture this is supposed to represent.

Save for a couple problems. First, she's not wearing anything under that loose robe. It's held to her body by virtue of a fitted, yet extraordinarily stripped-down corset (which, with those sharp edges, looks positively lethal for bending forward, or even sitting down), a thin black leather belt, and a heavy collar comprised of folds of fabric and, mysteriously, armor bits.

Maybe vampires and ghouls are more prevalent in her world than in most fantasy realms. Consider the left side of the wallpaper, after all.

But everything else is bare--tattooed, but bare. And I just don't buy that the tattoos have to be exposed to air and sunlight to work. That's not feasible.

The other immediate problem I have is the leggings. Or rather, the half-leggings. They look like someone made a pair of harem pants, then chopped them in half, and retained only the bottom legs of the pair. In fact, the same thing's going on with her sleeve--both half-sleeves and half-pants are belted to her, as if having bare shoulders and bare knees is more important.

And yet this is from the same game. There's a hint of cleavage, there's a suggestion of shape; there's a visible (and reinforced, and studded, and belted!) corset; there are attractive little details that both hint at gender, and hint at femininity. But she doesn't have to lose ninety-five percent of her attire to do so!

What about World of Warcraft? Not surprisingly, WoW is rife with examples, both in terms of animation as well as actual costume options. But I'm still mostly talking about what they choose to release as the main images of their game:

(from the media album)

(You can see the full wallpaper version here.)

Again, put aside any preconceptions you may have (if you play in WoW, say). Just to hazard a guess, looking at her, I'd assume sorceress, again, save that she has a tri-bladed weapon. Which makes the standard magic-using lack-of-all-weaponry stance confusing, to say the least.

But let's say magicians in this world can use bladed weapons. Nifty (save that she seems to be wearing it as a shield). What else is she using? It seems predominantly quilted armor pieces--shoulders (I don't quite have the gall to name those pauldrons; they're essentially just archaic shoulder-pads with metal bits), greaves (they at least seem decently protective), high quilted boots with kneeguards...and...yeah, that's pretty much it. Everything else is in the wisps-and-nothingness fantasy lingerie camp.

There's a similar wallpaper out there that seems to feature an elf with slightly more clothing...at least, until we break it down. That high-collared coat only features a high collar around the back of the neck, and the coat itself is comprised of brassiere cups and jeweled straps. We have no idea what she's wearing below the waist, but considering the long arrowing-in along the hips, I'd assume not much.

The men of Warcraft get much more in the way of coverings, and I'd even add an additional regarding that particular image--there are at least three women in that picture, or two and a very lithe male; but of those three, the only decent detailing is on the men. The women, all of whom are wearing fully covering robes, or full quilted armor and hauberk, are pretty much slapdash simplicity that I guarantee the player characters are going to want to ditch as soon as possible.

That's the other thing I've learned about fantasy gaming, at least in terms of video games. The higher your character level, if you're playing a female, the less clothes you get. That's pretty much standard across the board, as if your armor class goes up as a woman the less you wear.

Do I even have to mention T.E.R.A. Online? It's become pretty much the laughingstock of fantasy gaming, in terms of how they handle female modes of dress. Watching this video for instance (it's twelve minutes long in total, but trust me, before you're two minutes in you'll see all you need to see) initially displays a male elf character, who's clad in modest, simple robes. Then the gender is changed. While the very next image shown is that of someone wearing a full gown, it's very thin, and cut very close to her figure, showing very deep cleavage. And that's as good as it gets--every outfit on every character class shown after is more revealing, comprised of less material, and involves steadily increasing stripper animations.

In TERA's world, the sorceress wears as little as possible (and rides side-saddle); the berserker wears even less (and prances when she walks); the mystic minces and wears a shift dress; the archer...dear gods, the archer. But the archer isn't the worst of them--the heavy fighter is pretty much a battle poppet. Practically nothing on the fighter is designed to protect or injure save for the pauldrons, and even then, the fighter herself would get more injured by them than any opponent.

(from the media album)

I can't imagine they gained any new female players with this campaign.

Two women shown with traditional fantasy trappings in the background. The one on the left I'd take for a sorceress of some kind, considering the staff. She has horns, she has not-quite-as-huge elven antenna ears, a coat that barely qualifies as "coat", with a strappy set of panties and laced-up, heelless stocking boots underneath. I think we can definitely categorize this under stripper couture.

The second female is even more problematic. She's wearing a catsuit, which my brain refuses to excuse out of some mystic fetish-y fantasy element; it's a catsuit, goddamn it, it doesn't go with the theme in any way. Beyond that, she's pretty much clad just in exotic metal adornments. And while her white lips aren't blowjob-preparation parted, the way she's holding the hilt of the whatever-it-is she's holding (...sword? Your guess is as good as mine), it's definitely suggestive as hell.

But that was just the intro image. What about when TERA formally launched?

(from the media album)

Yeah, that's not better.

(from the media album)

And now we're pretty much talking pedophilia.

Even in Skyrim things get crazy now and again. Note in this video how a character with a high pickpocketing skill can take everything but the underwear from males, but takes absolutely everything from females. Inevitably, this tells the player character one of two things--either women don't wear underwear (thus painting them as sluts or tramps), or women just don't matter enough to leave them with even thin, fragile underwear layers (thus demeaning them as characters worthy in their own right).

Not to leave the guys out entirely, though, I want to bring up Hennet.

(from the media album)

Hennet surfaced in the 3rd edition Dungeons & Dragons books, as pretty much the only male who's presented as pure eye candy. He's wearing straps. A whole lot of straps. There's a sketch of Hennet in the same pose that shows the straps off to better detail. There's a lot of straps--straps along his abdomen, straps along one leg, straps along his ankles, straps along his upper arms. But he's pretty much just wearing pants under that, and they look like harem pants, at that, if tied down (and, on the one side, heavily buckled) ones.

They even take it farther, and feature Hennet being seduced by something awful later on. I don't care who you are, having your nipple licked is pretty much a sexualized image. What is unusual is that it's an image of a male.

What does all this tell us? Nothing we didn't know--namely, that games are still being marketed to straight males, and pretty much the female demographic is still mostly ignored. Which is a shame, because we're becoming a vocal--and significantly financed--contingent.

Want to have more females in your games? The best way to do that is to give us costume options. Because if we're being presented with the choice of playing a game that makes no gender choices (like Farmville, like Bejeweled, like Angry Birds, like TripleTown) and games that do (like TERA)...especially if they're gender choices that we profoundly cannot support...guess where we'll be.

23 February, 2012

more gently than anyone, call out my name

[Broadcast] Applebloom: {Lv24 team LFM} Hiya everypony! Ah don't suppose y'all would mind comin' along with me for a mission or few? Ah don't care how strong you are, 'long as we get to have fun!
[Broadcast] Literal Lass: Every....pony? You are prepared to be shot on sight, right?


No, no, NO--NO Bronys in City of Heroes!

Party at Jensen's! Otherwise known as, what happens if you kill fifty people, and then let ragdoll physics take over? It's almost awe-inspiring, and deeply absurd.

Speaking of deeply absurd, get prepared for the single most awesome Skyrim mod you've ever heard--and trust me, you want to hear this one--Project Pew. Pew pew pew pew. Hee.

"I present to you the most awkward encounter in the history of everything." Likely hyperbole, but funny nonetheless. In every combat game, there has to be a resident Stiv, right? This player is that man.

For more adventures of Not-Stiv, I'd like to finish with his instructive, step by step video for How to Helicopter. There you go--everything you need to know, all in one place, about how to fly badly, crash into things, and terrorize your friends. I'm sure there's at least one person who deeply needs this information.

Unless that person is Stiv. In that case, he likely already does this.

On a slightly more serious note--and pulling on crafting excellence--may I present to you the homemade Tardis phone charger. Yes, thank you, I would like that on my desk. I'll get right on making one.

The most terrifying lamp in all of existence now exists--and if you know anything about Half Life, the game, you'll know exactly why that's so terrifying. (Even if all you know about Half-Life is the Full Life Consequences version, that's still a terrifying lamp.)

Finally, proving that there is, in fact, a Tumblr for everything...let me introduce you to Hugh Murphy, who sketches T-Rex dinosaurs trying to do things with their tiny, tiny arms.

13 January, 2012

if you hide away from me how can our love grow?

There seems no end to startlingly specific Tumblrs in the world, but here's one I thought people would appreciate--a very detailed run-down, prop by prop, of the Moffat-penned Sherlock Holmes series, in a question-and-answer format. The pictures are large, there are tons of links to explore further, and all in all, for fans of the show or Sherlock in general, it's a joy to read through.

For fans of actual history, not literary history, try Archaeologica. It definitely seems to be using a web site template from the 90's, but barring that, it's a wonderful resource for the latest archeological dig site and press news.

Did you know Kindergarten Cop was filmed in Silent Hill? Me neither, but apparently Kotaku thinks they can back it up. That's...eerily creepy, frankly.

And I have no words for why this exists in the world. It hurts my brain.

And speaking of Skyrim, someone put far too much effort into My Little Dragonborn, but look at the detailing. That's seriously impressive.

In the meantime, a friend of mine collated a bit of Caledon chatter, but she didn't send any names alone. Still, I think it's worthwhile sharing.

Profile says: SL is a game but behind every avatar is a real human heart that etc etc.
I say: So is monopoly but I don't feel bad about bankrupting you. Get some perspective.

Profile says: If you can't handle me at my worst you don't deserve me at my best.
I say: Shit, I was just going to say hi. I didn't realize I was supposed to be your damn support network.

Profile says: No drama
I say: Good luck with that. Welcome to life.

Profile says: Never make someone your priority when they only make you an option.
I say: Thanks for the unsolicited relationship advice. Are you speaking from experience or just assuming that everyone else is obsessively clingy?


The replies after that (from Skype):

[3:07:02 AM] Hxxx Rxxxxx: Huh. I guess I need to alter my "Please jebus no drama" line in my profile...
[3:13:37 AM] Axxxxxxxx Rxxxxx: it started with "what are the most annoying things you see in people's profiles" and has been snowballing from there
[3:14:27 AM] Axxxxxxxx Rxxxxx: hee!


And back to ISC chat:

[03:12] Mxxxxxxxx Oxxxxxxxx: I love my neighbors but sometimes I wish I could program my defense drones to hunt their breedables.
[03:13] Axxxxxxx Wxxxxxx muses.......... in France they have horse butchers' shops. Probably wouldn't go down too well in Caledon.


Good points all.

And I'll end with some friendly, motherly advice. For those of you with young teen men...you're, um...welcome?

12 January, 2012

mirror, mirror, won't you kiss my cheek and tell me I'll be okay?

Slowly but surely, we creep towards the future. Here's another sign--a seemingly fully-functional heads-up wearable display. It's not perfect yet--there's a long way to go--but it's a good stride forward.

More future signs--Corning has developed a thinner, stronger, more durable glass they've dubbed Gorilla Glass. It can take over one hundred pounds of pressure weight before fracturing. They're hoping to get it into manufacturing hands later this year.

For lovers of costume, here's the Adjutant from StarCraft II. (Here's a shot seen in the game, so you can see how good this costume came out--and if you're curious, here's a full-length shot from the main convention hall, and a shot under stage lights for more of the effect.)

In the meantime, how to make your own arrow-to-the-knee prosthetic (for hardcore Skyrim fans), a lovely leather TARDIS purse (fan-created, not authorized by the show) on Etsy, hope on the horizon for Silent Hill: Downpour, and a sheep in Minecraft who rezzed in the exactly wrong place.

Finally, toss your two cents into one of the strangest comics mysteries yet--two unnamed, specifically depicted cops seen throughout many childrens' comics. They've been seen in uniform and out, fighting crime, standing in the background, action shots and simply posing--and what makes it even stranger is that it isn't just one company doing this. So why are they there? And why are they always the same?

07 January, 2012

and I don't see you anymore

"A song cannot survive if it is not being played – it is either played or it perishes."
~Martin Caerthy
Ever wanted one of TRON's lightcycles? Now, maybe you can have one.

Sort of.

If you have $50,000 spare in the coinpurse.

In other news:

[20:28] Sxxxxx Sxxxxx: Sending LM for "Dollcoco" - they do rigged mesh *everything* - their approach is since we can't deform the mesh (yet) they're doing a doll body (yes, doll joints too) and doll heads and have mesh clothing rigged for THOSE bodies/heads instead of people trying to make them fit something else
[20:29] Sxxxxx Sxxxxx: there's a free bunny mesh av too, btw. Also, for group, bodies, one set of ears and a joker dress are free, and there's free demos of the heads.
Sxxxxx Sxxxxx has offered you '*DOLLCOCO*_COCO DESIGNS, COCO DESIGNS (156, 114, 4013)' in Second Life. Log in to accept or decline the offer.


Thus armed, and being of somewhat manic despairing heart, I sallied forth to investigate Dollcoco.

(from the dolly album)

So, the store is in a clean, white space, minimal but attractive decorations. Reminds me a lot of Lico Lico, actually, just smaller. And everything's neatly set out--instructions, heads, bodies, outfits.

(from the dolly album)

Most of the outfits run from from L$250 to L$750, depending on amount of detail work, I'd assume. If you turn around, from facing the sign, you'll find an add-on of elf ears for the doll heads, and a card-suit 'dress', both for free if you join the Dollcoco update group. There's also some less "doll"-centric outfits along the same wall, some neo-Grecian numbers, some evening slip dresses. These selections seem to be towards the lower end of the price line.

(from the dolly album)

These are hardly all of the doll heads available--and though most are made to match the "snow" tone doll body, there is also a variant called "cocoa" which is dark and lovely. Unfortunately there's only one head to match that particular body--so far. Here's to hoping there will be more.

(from the dolly album)

These are the two doll bodies, containing three different torso variants (anatomical, "smooth", and wearing boy-shorts and bras, respectively), comprising nine mesh pieces (and also complete with fully ball-jointed limbs, wrists, and feet), miraculously both available for free (again, if you're a member of the update group). I'm astounded at that.

(from the dolly album)

She also has fish skirts.

Don't ask.

So, why aren't you seeing me modeling any of these? I will admit, I did throw caution to the wind and, since I'd given back Salix Alba in Winterfell, spent L$750 on the all-black EGL frock, L$450 on the "Emilly" head, and will likely try to talk friends tomorrow into tossing me L$250 for a pair of the mesh boots. Then I went home and tried everything on...and nearly pounded my head against the monitor screen, so great was my frustration.

See, the latest build of Henri Beauchamp's Cool-VL mesh viewer does not work. Flat out. Among the many, many bugs it manifests:
  • crashing on teleport
  • crashing on login
  • crashing on sim-crossing
  • constant (like, every five minutes constant) messages that the viewer is going to crash due to lack of sufficient memory (even if the viewer cache is cleared every time the message appears and the user relogs)
  • the viewer constantly auto-scaling back draw distance to 64
  • the viewer constantly relocating local lights to sun and moon only under graphics, even if changed
  • the inability to spin the camera around an avatar without the avatar also spinning around to face where the camera's pointing
  • refusal to load textures in sims
  • refusal to load vendors in sims
  • refusal to load anything in sims
  • occasional inability to load EYES (Goddamn it, Henri, EYES! WHAT THE HELL?!?)
I'd point you towards the forums for this, for any tips and tricks, but Henri has inexplicably morphed from a helpful, caring programmer I trust into complete stunted snippy jerklife, and, until he improves, I switched to Singularity. It's noooot just the drivers, Henri, look into it.

How'ver, the problem with doing this? (Other than the waste of time spent completely uninstalling Cool-VL and Second Life v2 and then running a clean install of Singularity?)

I did not realize Singularity did not have mesh support yet.

Damn it.

So I'll get back to you on that.

In the meantime, an explanation for why there are so many bugs in Skyrim. Also, based (partially) on that, I think more games should have nanobears.

Herds and herds of nanobears.

Forever.

That is all.

30 November, 2011

out of the wreckage that I do

We start with this:
Sxxxx Hxxxxx: I got tossed out running from rolling restarts and came back wearing an egg and standing in a flower planter
And this:
Axxxx Zxxxxxxxxx: Yep, they broke the code today and are rolling back on it. Apparently they found an issue that can cause sims to crash. Not sure why that's such an issue now when it wasn't 6 weeks ago....
No clue. But this is from the status update:
[POSTED] Rolling Restarts BlueSteel, LeTigre, and Magnum RC servers

Posted by Status Desk on November 29th, 2011 at 04:35 pm PST
[Posted 4:30PM PST, 29 November 2011]
Rolling restarts on the BlueSteel, LeTigre, and Magnum RC server channels will be starting at approximately 5:00AM Wednesday morning. Please refrain from rezzing no copy objects, making inworld L$ transactions and please save all builds. We will also be introducing a new channel named Second Life RC KT which is a temporary channel that will be used to test an upgrade expected to roll out to all of our servers over the next 30 days. This will not impact region functionality
and later:
[POSTED] Rolling Restarts Main Server

Posted by Status Desk on November 29th, 2011 at 04:52 pm PST
[POSTED 4:15PM PST, 29 November 2011]
Rolling restarts for regions on the main Second Life Server channel will commence shortly. Please save all builds and refrain from making purchases during this time.
Now, I won't lie, for the past week I've been severely disenchanted with SL. I think I've been in exactly twice since Thanksgiving, flat out. I'm not employed on the grid anymore, I'm not particularly loyal to anyone, I'm not dating, and we don't currently have excess funds to spend on Lindens so I can't shop. Until another project hits me, that I actually want to build, or a hunt comes along that I want to participate in, I think I'm feeling some understandable disconnection from things.

But this still bothers me. What did they break today, that required such an extreme rollback of the entire grid, that was different from the sims crashing randomly last week? What was so vital that it required kicking more people off the grid, that they didn't manage to fix during the last mass rollback and restart?

Finally, a way to get darker colors in the oversaturated, vibrant landscape of Diablo 3. It's about damned time. But the truly sad thing, for me, in watching that video? Is that Blizzard could have done that themselves, at any time. Come on, people. Is it really that hard to listen to the people who will buy the game and maybe not paint everything vibrant teal and gold?

Moving on. You've seen the horses. You've seen the sidekicks. You may have seen the auto-deathing, or the strangely animated cart. You might also know that hopping can save warriors from giant attacks.

But did you realize bears cannot attack you when you're spinning through the neck of your horse? (It's a unique riding position, I believe only found in certain sections of Skyrim.)

In other bear news, freezing bears in Skyrim is still a really bad idea.

Finally, you will notice a pop-up that's activating (should be only once per unique viewer, tell me if that glitches) with a little widget to help American citizens call their Senators to stop the passage of PIPA through the Senate. If you're not American, it's not for you; just close it, and it shouldn't pop up again.

If you are American, however, please consider filling out the form. The site does not share your personal info, and tells you up-front what will happen--a staffer will take your information, call you to discuss talking points, then transfer you to your local Senator. It's about as painless a process as it gets, and believe me, this is really important. Please help if you can.

23 November, 2011

I scrape my knees, I scrape my hands until they bleed

You may notice a small censorship logo to the left of this entry. I've read enough on SOPA to be really, really terrified at the implications. Just concerning this blog alone, there would be major changes. To wit:
  • If ANYONE entered a complaint, I could not criticize the Lindens, or Second Life, or use Second Life as a phrase without official permission (plus, face felony jail time);
  • If ANYONE entered a complaint, I could not link back to content anywhere else that I did not originate (plus, face felony jail time);
  • If ANYONE entered a complaint, I could not use graphics containing content that I did not originate, but instead, only manipulated (in artistic or photorealistic ways) (plus, face felony jail time);
  • If ANYONE entered a complaint, I could not mention musical bands, artists, songs, lyrics (including the blog titles) or descriptions that could be matched to existing bands, artists, songs, or lyrics (plus, face felony jail time);
  • If ANYONE entered a complaint, I could not quote literary sources, literary quotes, or writers in small ways or large (plus, face felony jail time);
  • If ANYONE entered a complaint, I could not display ads, or pictures from Amazon, or graphics linked to other blogs, or text links to YouTube (plus, face felony jail time);
  • And all of this could be completely pointless anyway, because if ANYONE complained about copyright violation to my website provider, for ANY reason, this blog could disappear entirely (And I might still be sent to jail with felony charges).
It's a very, VERY badly written law. If you're reading this, and live in the States, please consider joining the fight in any way you can.

In the meantime, while we live in fairly uncensored (ish) lands, have part one, part two and part three of MightyGodKing's Literal Titles series. Some of them are really, really accurate; some of them are really, really funny as well.

While I have ethical issues with the parenting evidenced in this Skyrim video, I will also say that if both parents are gamers, that it's going to be part of her environment growing up anyway, and her father, at least, seems determined to integrate that--and her choices as a budding gamer--into parenting education. So it's not all bad. Still, I agree with many respondents after the article--"People don't want to be sword" is really good advice any way you take it.

New World Notes mentions the departure of Kim Salzer, former VP of Marketing, from Linden Lab. Based on information read there, and information I've tracked down from other sources, I'm thinking she's responsible for three things I really, really loathed hearing about in connection with the Lab:
1. She tried to co-brand virtual animals (especially Ozimal bunnies) with Linden Lab, which was both a slashing mark of nepotistic favoritism, AND encouraging the wrong thing for customer retention;
2. She regimented communication between departments, so whereas before, anyone could talk to anyone, now the people behind Concierge support can't get answers on anything without three emails and a priority-courier envelope sent across the hall;
3. She was responsible (though perhaps not solely) for the proliferation of "Be a sparkly vampire just like those characters you've read about!" campaigns that are now seen EVERYWHERE (and hey, she might have ALSO been responsible for the insanity of the "Be a Na'vi in Second Life!" ads).
Based on the above, I'm thinking I'm happy she's gone, but on the other hand, I'm a cynic and mistrustful, so there you go.

To bring up another reference for "Navi", have Meekakitty's take on Link's little fluttery helper from Zelda: Link to the Past. It's a plaintive, sweet, and oddly sincere tribute to what's essentially the most annoying thing in the game.

Did I mention the new Saint's Row Zombie option? I'm not entirely sure what it means by doing the sounds yourself, but maybe that's exactly what it says--you get an option for "Zombie" to record you grunting, moaning and asking for braiiiins...

In the meantime, back to Skyrim, there's now a downloadable mod to remove all spiders from the game. I haven't played Skyrim, I don't know how annoying the spiders are; what I do know is that both Miss Kamenev and my WoW-playing friend are utterly, utterly scared of things with eight legs, so for them? This mod makes Skyrim playable!

Well. As playable as self-impaling followers, floating wagons and circus performers in armor can be.

The Key of Awesome returns with some questions on the missing plot points in Dark Knight, which...yeah, I'm kind of behind. Unlike some of my friends, I liked the film, but there are some glaring plot holes that refuse comprehension.

For those of you who play Minecraft, there's now a sound mod, along with an assortment of sound packs people have created. If you're like a lot of us, and really, really hate the new sounds, this is an option to deal with that...that doesn't feature waiting for Notch to fix things, if he ever will.

And just in time for the holiday season, you can get Vat19's 26-pound gummi Party Bear! It's not a prop, it's fully edible, but it doesn't go cheap. Still, it pretty much is a party sensation, guaranteed.

Finally, to wrap this up, have a taste of the Extra Credits team taking on Deus Ex: Human Revolution as an exercise in transhumanism and wealth disparity. Those are pretty hefty weights to hang on a video game, but watch the video and you'll see why the game not only shoulders them bravely, but does it in style. Enjoy!

15 November, 2011

up and down my spine go shock waves now, tumbling heels over head

Monday, November 14, 2011

While most of the issues contained in our Known Issues list (http://boards.cityofheroes.com/showthread.php?t=271603) are scheduled to be fixed with the build going live on Tuesday, November 15, we wanted to make you aware of one that may be affecting you if you have a supergroup or villaingroup base.

Please note that base defense items will be attacking you whether you have a supergroup or a villaingroup base equipped with any defense item. The issue affecting their behavior has not yet been resolved and now affects either type of base. As a temporary work-around, you can remove defense items until this issue has been addressed.

We appreciate your patience in this matter and thank you for your continued support!

The City of Heroes Freedom team

Gah! Are they kidding?!?

So, basically, since I'm IN two supergroups, but don't actually own either one, I can't disable any base defenses. So I just have to not go to my own bases. Argh.

Samsung recently acquired a new technology, and they're going to be putting out flexible computer devices in a very short time. (There's an actual prototype picture attached to that separate article, since the first article's photo is broken.)

Pondering things to eat in Skyrim? Gus Mastrapa's done the dirty work for you. Apparently, the answer is everything.

More Skyrim news: in addition to people wearing baskets, gyroscopically frozen polar bears, and dragon-riding horses, there are now detective chickens.

And that's leaving out all mention of the horses that defy all known laws of physics and the many amusing ways to die.

(For anyone who's interested, the How to Die in Skyrim series is likely going to be a long one, so in addition to part two, above, there's also part one, three, four, five and six.)

In other news, who remembers ATLUS' giant crane game, back when they had their own sim? Now there's a way to duplicate that...sort of. Gizmodo's set up their own giant crane game, in their gallery, but there's a catch--people near it can't play it, just people online.

If you choose to play, and you actually win a prize, it will be dropped down the chute of the physical game, and whomever's closest gets to grab it. If you win a specially-marked ball, the prize will both be dropped down the chute, and sent to your home. Try it if you want, but remember, there are long wait lines, so be as patient as you can.)

And if you're one of the Minecraft players reading along, you will understand the pain of this player. (Of course, me, I'm wondering why she was wandering around with all those diamonds in the first place...but I'm known to build chests on the fly and drop things in them walking through forests.)

More randomly, some owls like to be petted. Who knew?

And Blizzard reports that their flagship MMO, World of Warcraft, has lost 800,000 subscribers, and they're blaming that loss on the players. Yeah, great way to win people back, Blizzard. Are you sure you didn't hire any former Lindens to write that press release?

And I'll end this with an elegantly hostile teapot. That definitely would add an intriguing tension to the question, "More tea?"

it's just your shadow on the floor

(This section was written on July 11th...) Great. Sat myself down today after oversleeping, and told myself sternly I was not going to log...