[23:51] Emilly Shatner-Orr (emilly.orr): OMG
[23:51] Emilly Shatner-Orr (emilly.orr): THERE'S MORE
(Why does this keep happening??)
[23:52] Justine (justinejohndory.amethyst): there ARE????
[23:52] Justine (justinejohndory.amethyst): but ... how?
[23:52] Justine (justinejohndory.amethyst): they aren't square!
[23:52] Justine (justinejohndory.amethyst): they're different.
(Another angle on the first pit.)
[23:53] Emilly Shatner-Orr (emilly.orr): The one I'm in front of is--the one nearby, it's not, so....*maybe* could be terraforming somewhere else? We'll have to ask Hiro
[23:53] Justine (justinejohndory.amethyst): the sides aren't vertical.
[23:53] Justine (justinejohndory.amethyst): this looks more like erratic terraforming than our pits on gh.
[23:54] Emilly Shatner-Orr (emilly.orr): And I can't see any others, but the one near the temple...
[23:54] Justine (justinejohndory.amethyst): or .... the dark holes left by dark ones rising.
[23:54] Emilly Shatner-Orr (emilly.orr): That one IS square.....
[23:54] Emilly Shatner-Orr (emilly.orr): 0.0
[23:54] Justine (justinejohndory.amethyst): the empty holes left by dark ones rising, that is.
(This is the one next to the remains of the undersea temple, more rectangular than square.)
[23:55] Justine (justinejohndory.amethyst): i mean ... if, let's say, cthulhu awoke and took to the skies to wreak his dread wroth upon an unsuspecting humanity ... the hole he would leave would look ....I have a set bedtime. She worries when I get close to it. But I had had a hellish day before the undersea adventures, and had asked for time to decompress.
[23:55] Emilly Shatner-Orr (emilly.orr): Wow. That's not down to bedrock, but....s'pretty deep.
[23:55] Justine (justinejohndory.amethyst) shouts up, "a lot like this!
[23:55] Justine (justinejohndory.amethyst): it's nearly, i'm at 1m.
[23:56] Justine (justinejohndory.amethyst): that's what i was checking. to see if they go right down.
[23:56] Justine (justinejohndory.amethyst): sides are nearly vertical, but still walkable.
[23:56] Emilly Shatner-Orr (emilly.orr): Okay, so--it's not like the others. It just looks like the others?
[23:57] Justine (justinejohndory.amethyst): superficially. but still not square.
[23:57] Justine (justinejohndory.amethyst): close though.
[23:57] Justine (justinejohndory.amethyst): really ... damn ... close.
(Some of the skeletal fish that swim through the Dark Sea.)[23:57] Emilly Shatner-Orr (emilly.orr): And see, I want to feel a little better about that, but....we do have that dimensional traveler in the dining room....
[23:57] Justine (justinejohndory.amethyst): yes.
[23:57] Justine (justinejohndory.amethyst): yes we do.
[23:57] Emilly Shatner-Orr (emilly.orr): THIS SIM IS WEIRD
[23:57] Emilly Shatner-Orr (emilly.orr): Wait
[23:57] Justine (justinejohndory.amethyst): little bit too much of a coincidence.
[23:58] Emilly Shatner-Orr (emilly.orr): We're not even in Gearhaven! This is a different sim!
[23:58] Justine (justinejohndory.amethyst): emilly, watch the time.
[23:58] Justine (justinejohndory.amethyst): YES
[23:58] Emilly Shatner-Orr (emilly.orr): Actually, I am.
[23:58] Justine (justinejohndory.amethyst): penny drop. we are not on gearhaven.
[23:58] Emilly Shatner-Orr (emilly.orr): I have permission.
[23:58] Justine (justinejohndory.amethyst): oh! ok!
[00:02] Emilly Shatner-Orr (emilly.orr): Weird, though. I would have had no idea if I hadn't decided to putter about with dead fish emitters.
[00:06] Justine (justinejohndory.amethyst): dead ... fish ?
[00:07] Justine (justinejohndory.amethyst): dead fish emitters?
[00:07] Emilly Shatner-Orr (emilly.orr): Well, skeletal fish?
[00:07] Emilly Shatner-Orr (emilly.orr): Over here
(More of the skeletal fish.)
[00:07] Justine (justinejohndory.amethyst): you know, those edges do look straight and square...(Continued in part XC.)
[00:07] Emilly Shatner-Orr (emilly.orr): They do
[00:08] Justine (justinejohndory.amethyst) mutters, "old ones. rising."
[00:08] Emilly Shatner-Orr (emilly.orr): Mmhmm
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