18 December, 2009

they hear the phantom drummers and the nonexistent pipes

I've been suffering a lot of oddity with Emerald of late.

Second Life,oddity,graphics

Usually it's much less visually stunning. Though this is rather impressive. More, it's been a steady stream of log in/crash/log in/nothing loads/quit/log in again. Over. And over. And over.

I'd accuse Emerald of having another bad patch, but...the same thing happens with Snowglobe. I think we've hit another bad-grid moment.

Blue Mars announces city price packages, according to Massively. They're competitive with Second Life in terms of cost; but they completely overpower SL for the amount of concurrent avatars allowed per region. SL not only won't match those figures, they technologically can't.

The down side of Blue Mars is still the technology of the end user required to get in. So that's still a drawback for most.

Concurrently, there's an entry on Dusan Writer's blog that decodes the Blue Mars terms of service. It all seems to boil down to no avatar "Bill of Rights", but the ability to identify who's made DMCA claims against you, if you get on that approved list of content creators in the game. Seems like two steps forward, one step back, so there's some gain at least.

MMORPG has released their holiday gift-giving guide for gamers (say that three times fast). It's a bit late for some celebrations, sort-of on time for others, but it'll all work out.

Tipped by Mr. Allen, who adores all things Disney, these images of an abandoned attraction. I don't know why these photographs haunt me so...maybe it's because Disney still retains that patch of land, but hasn't bothered to do anything with it, instead choosing to deliberately let it fall into ruin and disrepair.

The Artofblog fellow has challenged everyone to use his tips and take their blogs from zero to profitable in one week. And I considered it, I did, for three and a half seconds. And then I thought...no.

If anything's going to make me money via blogging, it's going to be taking the tips and tricks I've learned on writing to deadline, and writing constantly, and apply them back to fiction writing. Which I've been not doing since the move, and which I really should get back to, as in rightdamnnow.

After Yule, I'm going back to writing for at least one hour a day. Mandatory.

(We'll see how long that lasts.)

The Pixels and Policy blog covered several reasons behind business and Second Life just not quite meshing as a functional unit. One of the examples they used was IBM; they even have a picture, whose caption reads IBM's ambitious island: Now a ghost town.

Apparently they ignored the IBM-only landscape on the grid: the places where virtual meetings are held, the sandboxen where IBM employees try out virtual versions of their products, the companies that deal exclusively with high-level IBM corporate officers to design avatars for virtual boardrooms. They completely ignored the co-developed venture between IBM and Second Life that allows employees of IBM to train for RL jobs in SL.

Yeah. Some ghost town. What a tragic tale of failure...save for it's not. IBM still owns several sims, is involved deeply with the Lindens to ensure they understand what everything means, and encourages their employees to use the IBM-only SL spaces to converse, ask questions, meet, form focus groups, answer R&D difficulties, and stay in touch. How is this a failure? More to the point, if several islands--and it is several islands--are still held, bought and paid for, by IBM--where's the 'ghost town' aspect?

I guess you never see how active IBM is...unless you work for IBM. So much for researching their stories.

16 December, 2009

pirouette down palsied paths with pennies for the vendor

Internet archeologists discover amazing social network site, previously thought lost to the sands of time.

Encouraging words from the Linden side of things, according to Ciaran Laval. Here's hoping Babbage is speaking truth: it would be a very good thing if it works out the way this entry seems to imply.

Also relating to Babbage Linden, Mo Hax reveals two new scripting functions that should make a lot of people--especially prim hair makers--very happy.

Finally, Dusan Writer brings us some solid information on the new "Home" experience from LL, including the styles of "homes" available (plus pictures of three of the four styles), the fact (revealed in comments) that this is not a 'perk' available to premium account holders who already own land, but would charge additional fees to them for participation, and--my favorite--lacking any reference to the fact that new "Home" owners can't terraform their parcel, or change out for a new style of house later.

Still think it's more a dog and pony show than anything--with very, very small dogs indeed.

Somewhat pursuant to that, I'm not the only pessimist on the block:

"I have waited for this day, and now that this day has come, my eyes view only destruction."

For the record, for anyone official who might be listening? I'm hoping we're wrong. It's very bleak where we are, right now. It's charmless and disheartening and depressing as hell. Do something right in the new year, Lindens--improve your world before it becomes just another has-been.

Back on copyright issues for a bit--I came across this highly shrill blog entry, featuring the fight against Blac Quartz. Now, I realize, copyright infringement is a huge issue right now; I'm finding more and more stores with the despotic Step Up! grin as I travel around, I've helped texture makers track down the folks infringing their work, and it's easy to let our emotions hold sway.

After all, I got fired over it, in a sense. (And defending a friend. I guess it all boils down to having personal integrity, in the end. I have it; so I'm an outcast.)

But this is where my rational side steps in and shakes her head. Is it the responsibility of a landowner to kick infringing renters out? It's the responsibility of the Labs, very true. And the sim owners in question retain the right to end any renter's lease time, according to provisions laid out in their individual covenants. Is it our responsibility, when we find infringing content, to contact the owner of the sim, though?

I don't think it is. I think it's absolutely right--and necessary--to take down notes, pictures if you can, UUIDs if you get the chance, and send all of that to the copyright holders. I think urging them to contact the Labs and file a cease-and-desist order is essential. But contacting the sim owner?

No. It's not their job. Just as the Lindens aren't 100% aware of every single action undertaken by a resident on the grid, sim owners can't be held accountable for whatever their renters choose to do. If it is within the covenant, that's where the sim owner's responsibility ends.

As I said, once infringement is discovered, can the sim owner choose not to renew a lease? Absolutely. Can a sim owner choose to validate claims against a tenant for future reference? Sure. Can they contact the original content owners and relay to them the types of infringing content involved? Of course.

But expecting each and every sim owner to get outraged and boot people out right and left--just one someone's unvalidated accusation--that's ludicrous. That's mental.

I know, people get emotional about this. There's a lot of anger, a lot of hurt, a lot of fear. I get that, believe me. But expecting sim owners to act as some sort of overriding moral compass for the grid? No. That's unwarranted. She's wrong for asking.

15 December, 2009

forgotten freedom burns

This is mostly going to be a clip entry, because there have been so many blog posts this week that made good points.

The slow demise of SL in Australia? I hope not, but things are looking grim.

Facebook now suggests people lie if they want to protect their privacy. The hell, Facebook?

The FTC suggests the biggest online threats to children are...other children. And there's really no way developed that's going to stop that...

Caledon establishes a new Crown Colony--on Blue Mars. And speaking of space travel, NASA is developing its own space MMO. Neat.

Botgirl tackles copybot issues, copyright infringement and inventory control--and gets it all wrong.

And the single scariest piece of legislation ever proposed, the Anti-Counterfeiting Trade Agreement, or ACTA, is being fought in pitched battle in New Zealand. Here's hoping NZed wins.

Miss Dio refers to on of my entries in her latest on the topic of copyright infringement--and she also says something very thought-provoking: "One thing we do know for sure about the grid is that it is a festival of unintended consequences." Now there's a statement.

"But this time, they are actually trying to do something.

"Yeah, it may blow up in the their faces, it may do bizarre things we’ll all regret. But it’s something. It suggests to us that, hey, maybe there is someone on the other side of the equation that actually cares enough to try."

Here's to that. As much as I bash the Lindens and Linden corporatethought on this blog, I'm all for them trying to understand who we are and what we do. Maybe it will help, in the long run. I'm pessimistic, but then, that's just me.

Dusan Writer also takes on music in SL a bit--some of the drawbacks, some of the advantages, and I agree with the points made--and the comments following, while most of them I don't agree with, are at least intelligent, articulate and thought-provoking.

And I'll hold with what I say there--if the end goal of any performance is to get more listeners to hear what you do--on the off chance that some of those people will enjoy it enough to help finance your endeavor--then more ears is always better, and SL just can't provide those ears consistently. Micropayments through tips can help, yes, pay rent, advertise, all of that--but by and large, for merchants and musicians, it just won't pay the rent.

Speaking of music, Vimeo is currently being sued for copyright infringement. Why? Because a bunch of their employees created a fun video using Harvey Danger's Flagpole Sitta.

That link, by the way, is from Jonathan Coulton and Heather Gold. Why? Because, due to a copyright claim by Warner Music Group, I can't find the video of Harvey Danger singing it anywhere. They've even removed the song from his own music page on Last.fm!

This is actually one case where Warner Music Group is doing damage to their artist in pursuit of their cut of the profits; to wit, Harvey Danger himself, whose music is now nearly impossible to find. Just on a personal note, I myself, know fifteen people who have heard "Flagpole Sitta", fell in love with it, and bought albums. Bought, not lifted. Bought, not borrowed. Because they wanted to hear more of Harvey.

Now it's going to be impossible for people to do that. Why? It's not Danger getting in the way. It's Warner, throwing their weight around. It's Warner costing Harvey Danger new fans.

In this light, it's Warner responsible for "theft of content", in a sense, because they are forcing online sites to remove recorded--and in at least one case, fully authorized--content while the dispute rages on. Way to go.

Tying things up. I'll toss one more mention towards the Amazon bar to your left--mainly because I crawled through the warehouses and dragged in to the slideshow every single Munchkin game and expansion I could find, plus more books, some other card games, and candy for the hell of it--because Amazon has informed me that, until December 17th (US time), shipping is free (at least, domestically; I don't know on international shipping rates) over a certain figure--I think it's $25--and, on top of that, if you order by December 17th, you're insured delivery by the holidays.

Neat.

I'll also add that at Kouse's Sanctum, all the Advent gowns and gems are still available. You can stop in anytime and pick up what you haven't gotten to date. Prices range from L$30 at the most, to L$1 at the least, and all of it's lovely. Red, green, white and gold--lovely, lovely shaded fabrics, some outfits complete with shoes! What more can you ask for?

And that's all for now; off to ponder argyle dresses.

12 December, 2009

drop his name, push it in and twist the knife again

Alvi Halderman mentions that there's been a truly scary crash in XStreetSL products available through the website. And remember, this is before the new policies enter into effect.

From MediaShift, more on the whole "post a comment, lose your job" controversy:

The Post-Dispatch's terms of service state that the website "encourage[s] a free and open exchange of ideas in a climate of mutual respect." However, Greenbaum's actions could chill that climate of open exchange and mutual respect.

While I agree tracking the man's place of employment down and telling them goes a bit above and beyond, how is posting vulgarity, over and over, "chilling" open exchange and mutual respect? It's it just behaving like a brat in a forum? Doesn't mutual respect imply, if not outright state, that the free and open exchange of ideas is reasonable, not abusive?

More than that, though, for years now there have been ways to ensure complete anonymity by protecting our IPs, and ways to do this while commenting in blogs and on websites. The individual in question didn't do this, he just didn't sign in. Nearly everyone who collects IP addresses for future use says so; while it's not automatic (as cases like this show), anyone who really desired anonymity would be protected and anonymous.

This idiot wasn't. So, while Greenbaum's actions were tacky, yes...they weren't criminal, and I don't believe they violated (at least the net version of) free speech. Remember, free speech is not just a right, it's a responsibility.

In other news, talk of script limitations is cropping up again on the grid. It started in one of my groups with a casual mention...

[0:30] Colette Charleville: (I was just reading about the issue that LL [will] restrict the script memories with the next viewer update)

And it went from there:

[0:34] Jahzera Bulloch: woots Lindens.. about time!!!!!!!!
[0:35] Wyvern Dryke: well the script issue concerns me a great deal actually... I don't think it will be a good thing
[0:35] Jahzera Bulloch: I'm all for responsible building
[0:35] Wyvern Dryke: Mmm, yes, but where do they draw the line?
[0:36] Jahzera Bulloch: Irresponsible building has been a glut on the grid for ages .. this is awesome news
[0:36] Jahzera Bulloch: they'll be generous enough.. but set a reasonable limit.. their not looking to drain their pockets either
[0:36] Colette Charleville: yes, me too, but don't you like some menus that come with furniture, like multipose or texchange?
[0:37] Wyvern Dryke: I'm sorry but I respectfully disagree. On the one paw, it will help with people who insist on wearing tons of HUDS... but on the other paw, it will negate and make useless a LOT of current objects.
[0:37] Colette Charleville: or a rezbox for a house?
[0:37] Jahzera Bulloch: those will still be able to be used.. the difference is builders will have to use the new versions rather than continuing on with the old because its to much work
[0:37] Jahzera Bulloch: rezboxes are temp script drain
[0:37] Jahzera Bulloch: no reason to think LL's will get stupid with this and slice their own throats

And, me being me? I'm not sure of that. They have shot themselves in the foot with XStreet: more people than ever before cut their losses before the new charges were ever implemented. They're now selling only in world, or on Apez and in world, or on another service. They don't want to be bothered with the concept of subsidizing via hiked rates.

Note, these are generally not free accounts who are skating back to spending blithely in game. Most of them are people in my position--people who contribute to the game either with premium accounts, or, if still on basic/free accounts, contributing by means of texture uploads and photographs taken. For us, this is an additional fee on top of what we already pay, and it feels more than a bit unfair.

[0:39] Roxy Couturier: yeah... LL knows whats best for us.. they are -right- on top of the pulse of SL
[0:39] Wyvern Dryke: oh definitely *shares Roxy's sarcasm*
[0:40] Jahzera Bulloch shrugs .. with all the support i'm sure their job is made quite easy
[0:40] Leona Upshaw: don't drink the Kool Aid

The reference isn't lost on me, though I don't precisely think that's what's going on. I really, truly, think the longer this goes on, the longer it's going to become clear: Grow up or get out. Become a business client or move on. Create things that have branded equity, or stop creating.

"User content"? Only if it's authorized, it seems--and it pays the bills, moreover.

[0:48] Anelise Demonge: do we really need everything we have/wear to 'do' 200 different things? I'm not sure I don't agree with a new level of responsibility. Its just sad that linden's had to take this approach to effect it.
[0:48] Ester Merlin: this [will] muck up the fight huds for sure
[0:48] Ester Merlin: like dcs and such
[0:48] Kathleen Blachere: oh man .....some products will become useless
[0:49] Anelise Demonge: Has linden's announced the limit somewhere that I haven't seen?
[0:49] Kathleen Blachere: thank goodness I dont make stuff with a lot of scripts
[0:49] Colette Charleville: yes, but I think the taste about what is useless or not, is so different
[0:49] Wyvern Dryke: there is no specified limit
[0:49] Wyvern Dryke: yet

It's that "yet", I believe, that's worrying all of us. We first started hearing these rumors last year, and there have been small occasional mentions off and on since then. Rumors of script limitations per avatar, per parcel, per sim; rumors of attachment point limitations (many hearing these lament the coming end of jewelry as we know it...and potentially furs). Confirmations? Defined dates of application? Those, we don't seem to be hearing about as often.

[0:50] Shila Szondi: sorry I just got on..can I have the blog please
[0:50] Colette Charleville: https://blogs.secondlife.com/thread/5939
[0:50] Shila Szondi: thanks

And, near as I can figure, all of this whipping the grid into a frenzy--again--is one man's opinion. That blog entry is not Linden-official. Unless there's something I missed--which is possible--this is just discussion on the forums.

[0:53] Ester Merlin: I have seen what happened with the 'adult' stuff and sl street..and am totally of the opinion that if we don't tell the lindens we don't like their idea on something..we will have it crammed down our throats and told we 'asked for it'
[0:54] Kathleen Blachere: yup
[0:54] Anelise Demonge: errmm.. the end result of doing exactly that is why we have all these new niceties
[0:54] Ester Merlin: member..we asked for the lindens to take the freebies off sl street
[0:54] Wyvern Dryke: I don't remember asking for that...
[0:55] Kathleen Blachere: yeah but I dont remember seeing anyone suggest a monthly charge for regular items
[0:55] Anelise Demonge: we asked the lindens to make it smoother to navigate.. we asked for a lot and they listened and took action.. some will love it.. some will hate it.. those that hate it will be the most vocal.. as always

Personally, I think it was such a limited sample of merchants--and grid residents--as to render both Pink Linden's little survey, and the sampling of voices at the brown bag meetings, useless entirely.

[0:55] Ester Merlin: well if you read their blog..the merchants and the customers both asked for the freebies to be gone, and for there to be an increase on the fees

And I had to weigh in after that comment; I'd done my best to just read along and not get involved up to this point.

[0:56] Emilly Orr: Not everyone. Selected merchants only were invited to give feedback on their survey. Selected merchants only were invited to meet with them to give their input.
[0:56] Emilly Orr: NOT everyone.
[0:57] Anelise Demonge: " to give feedback on their survey" .. the survey was a [public] one we each had the option of participating in at log in.. that was like 4 months ago
[0:57] Wyvern Dryke doesn't remember the survey
[0:58] Anelise Demonge: I do.. I took it
[0:58] Wyvern Dryke only knows he has stopped using Slex and won't go back.

Neither will I, unless there's no other way I can get something (Miss Ghanie Lane's frequent sculpt sales come to mind). But more importantly, the survey was not a public one. It was only sent out to specific accounts; it was not the survey on freebies given at log-in, four months ago or at any other time. This was specifically sent out with a website link to, one can only assume, hand-selected merchants selling via XStreet.

Not everyone.

Not even one-third of everyone.

[1:00] Marie Resch: the problem is that new folks are trying to break into the market so their stuff wouldn't necessarily be big movers, they need time to make a name for themselves
[1:00] Anelise Demonge: That was never the intent of the exchange though
[1:00] Colette Charleville: remember the great work of Arcadia Asylum

Well, of course, but that's not necessarily the point, is it? Because the presumption seems to be that new accounts have no money, no resources, no understanding of the world...and that's not necessarily the case.

[1:12] Anelise Demonge: what'll happen is the grid will slowly be cleaned of poor scripts and unnecessary heavy scripting
[1:12] Anelise Demonge: this is a step up.. not a step down
[1:12] Wyvern Dryke: like I said at the start of this discussion, it all depends on where they draw the line.
[1:13] Colette Charleville: yes

I wish I had her faith, I truly do. Maybe it's that I appreciate that creativity is unfailingly paired with free and unrestricted expression. Are there bad things with that? Yes, absolutely. But the more restrictions we place on ourselves, the less control we have; the control is always, always given to the hands of others, if that's what the end goal is. Virtual world or not.

[A little after I put this out, the Massively blog released this post to the wilds, which covers this very issue far more comprehensively. 2010 is not that far away now, all things considered...let's hope the 'good' and the 'very good' win out over the 'not so good'.]

11 December, 2009

strange is your language and I have no decoder

[13:41] Csteph Submariner: Hi Emilly, just thought I'd let you know that I have /finally/ managed to get moddable non-scripted items for the soldier an nurses uniforms from my supplier! [it] was a bit like pulling teeth,but got there eventually!
[13:43] Csteph Submariner: BTW, there will be a cease-fire at the sim over the holidays and until the new year. High command of course are denying such a thing could happen, but it is rumoured that the guns will fall silent from next tuesday...


This is in reference to the War Poets exhibition, by the way--I had made a comment on the blog about the prevalence of resizing scripts in all the giveaway outfits, and Csteph Submariner moved heaven and earth to change that. It should be much easier to move, which means scripted events will go more smoothly, and--if you haven't gone to see it--it really is worth your time to go.

Now, then, in other news, there seems to be some small amount of in-world panic about the new edict from the Lindens. I thought I'd step aside from the planned second Lolita entry, to concentrate a bit on this.

The new plan won't work.

...oh, you want more than that? Okay. Please, allow me to translate from Lindenspeak for you:

1. Starting today, a small group of Resident content creators may use a new online form to request that Linden Lab remove content they believe infringes their copyrighted materials.

"You'll start to see odd things in a couple weeks. This is normal and expected. Don't worry."

2. The Residents may request that Linden Lab remove the content from a single location only, or also from mutiple inworld locations where Linden Lab is able to find additional copies of the item claimed to infringe.

"Don't worry when more odd things pop up. Things are fine."

3. Content that's removed as a result of the IP complaint will be replaced with generic placeholder items as follows:

"The placeholder items are, though generic, suitable for everyday use, wear, and common avatar interaction. There is no danger."

3.1. Textures, bodyparts, and clothing will be replaced with monochrome items that are the average color of the items they replace.

"You see? They'll be the same color. Hardly anyone will notice."

3.2. Animations will be replaced with a special rotating animation by Blue Linden.

"This is simple, functional, and low-lag. You'll barely notice it."

3.3. Sounds will be replaced with a new sound recording from Torley Linden.

"It'll be like a sitcom! That wacky sitcom with the zany characters who always have funny things go wrong! In a month, you'll laugh every time you hear it."

3.4. Objects will be replaced with a plywood ball that displays an IP notice when you click on it.

"Please don't confuse these with regular plywood balls you may already have in your inventory. If you rez out your plywood balls, and you click them, and you don't get the IP notice when you click on it, it's not one we've replaced. No need to panic."

3.5. More information on, and examples of, these replacements are provided in the FAQ's located here.

"Just click the link and you'll get much more understandable information in the form of pictures. We know you like those. Also, we misused an apostrophe, but we figure you don't read this anyway, and won't notice."

Let me make this really simple for everyone. This is what is going to happen:

Jane Azalee buys a dress--let's call it Midnight Sequin. The dress was made with infringing content. The original texture maker files against the dress retailer. Linden Labs steps in and replaces the infringing texture with...let's say a solid blue.

Now Jane is standing in her skybox, having changed into the dress, and--before it rezzes in--she ports to her favorite club. She rezzes in, the club rezzes in, and she realizes she's wearing an all-blue dress, not the Midnight Sequin dress she bought.

Now, obviously, this is far more public than what will likely happen, but everyone in the club will likely be thinking one of two things:

1. She couldn't have bought a better dress?
2. I heard about that, she stole something!

In the first case, well, it's understandable--people are judgmental, think and say mean things, this happens, it's human nature. Life goes on.

But in the second...see, that's the can of worms that the Labs are deliberately inflicting on the world.

First, Jane is not the thief. Unless she made the dress--which in this example, she didn't--she didn't take anything. Second, it's possible that the dressmaker wasn't even the thief--she or he could have found a pack of textures she liked, and never realized they were lifted.

The real thief? Is off somewhere converting Lindens to dollars. Possibly even gone entirely.

And let me say this again, because I'm using their vernacular--there's no theft here. People need to understand that, and they don't, or they outright refuse to understand that. The first is just ignorance, that can be worked around; the second is willful stupidity, and that's pretty much there for life.

Let me make this simple again.

Person A puts up an original painting on the web. Person B looks at this scan of an original painting. Person B then copies that painting to their computer.

This happens every day. Every single one of us has done this. If you are reading this, you have done this, no matter WHO YOU ARE.

It doesn't matter how much you swear you've never lifted any image; if you've seen it on your computer, to see that image your computer has downloaded it, and stored it in a temporary file. Every single image you see on the net has been downloaded and stored this way. (This is also why it's a good idea to dump your temporary files now and again.)

But let's say Person B is a bad person, or maybe, just doesn't understand copyright law. Person B downloads the image to their computer deliberately. Then that person uploads it to Second Life.

Person C is a friend of Person A. They email them saying, hey, this avatar is selling your stuph! So Person C logs in to SL (let's say, for convenience, Person C already has an account. Go them) and visits Person B's shop. Person C then reports Person B for copyright infringement.

And thus the image is protected, right? DMCA was filed, the image was taken down, in the parlance of the Lindens now, "replaced with a plywood ball"--it's gone.

Save for anyone who bought it, rezzed it out, and, for whatever reason, cammed in and photographed the picture, to download off-world.

Save for anyone who saw the original picture, and downloaded it to their computers.

Save for anyone--to take this to full ludicrous extreme--who saw it in the original gallery, say, in RL, and copied it to a sketchbook, to paint out later.

Copyright infringement happens. The only way to stop copyright infringement from happening, to protect implicitly your art and ideas, is to never show them to anyone else.

So never paint.

Never photograph.

Never design.

Never write.

Never pen music.

Never sing.

Never play an instrument.

Never dance.

Never sculpt.

Never cast.

Never invent.

What a boring, senseless, tedious world that would be, virtual or not.

So what's the alternative?

Education. And part of that educational effort is, has to be, centered on the fact that "theft" will happen, will never stop, will never slow down, will never cease entirely. Part of that educational effort has to be the injunction to keep creating regardless; to never stop creating. Never give up. Never surrender.

(To use a catchphrase from a media production I do not own rights to. For example.)

"Where I steal an idea, I leave my knife." Michaelangelo said that, about sculpting. Everyone is influenced by everyone else. We are in a fluid system, we inspire each other, we dream, we invent, we share, we come up with new ideas. This is what's supposed to happen.

And yes, some people don't get it. Some people see "sharing" and hear "free". Some people hear "sample" and think "fine to resell". These people are not the majority, and they never will be.

The majority of people want to share, want to dream, want to invent along with you. The majority of people want to support art and artists, whatever realm they're in. The majority of people are not, to be blunt, dicks about the creative process.

But no one stands alone. There is no idea so shatteringly unique, that arose completely on its own, never shared, never influenced, by anyone else on the planet. If we know a language, we have shared with others. If we see anything, we have shared with others. If we hear anything, we have shared with others. If we touch anything, we have shared with others. If we taste anything, we have shared with others. If we smell anything, we have shared with others. It really is that simple.

What the Lindens propose? Will make instant community scapegoats of anyone who owns an animation, a gesture, an item of attire, a skin, a tattoo that uses textures, sounds, or animations that infringed on someone's copyright. Because people won't see Jane Azalee on the dance floor in her solid blue frock and think, "Damn, she got cheated."

They'll see her and think "Thief." They'll see her and think "Bad person." They'll see her and they'll withdraw.

Social pressure, man. It's instantaneous and frightening. And it won't be applied to the original infringer of copyright. It will be applied to Jane.

And all the other Janes out there. And that's why the new plan won't work.

10 December, 2009

this brave new world gone bad again

The Lindens are at it again. This one disturbs me greatly, precisely because of the four points they felt they had to share:

3. Content that's removed as a result of the IP complaint will be replaced with generic placeholder items as follows:
  1. Textures, bodyparts, and clothing will be replaced with monochrome items that are the average color of the items they replace.
  2. Animations will be replaced with a special rotating animation by Blue Linden
  3. Sounds will be replaced with a new sound recording from Torley Linden
  4. Objects will be replaced with a plywood ball that displays an IP notice when you click on it.
  5. More information on, and examples of, these replacements are provided in the FAQs located here.
I'm somewhat amused by the "rotating animation" concept, but what really scares me is the "new sound recording from Torley Linden". So, every time someone lifts a sound that infringes copyright, once it's found it's going to say "Friendly Greetings!", or something similar, in that maniacal chirpy voice?

Right, I'm never listening to sounds again if that's true.

Spent some time at The Black Canary shop in Necrosis Noctis, Mr. Denimore's EGL shrine on the grid. He has a very limited line for dashing men and enthralling women who are drawn to monochromatic laces and bows. He also has a three-gingerbread-man hunt for the season, containing two outfits, and a pair of peppermint-stripe eyes. Lovely, and well worth your time (and the L$30 it will cost, total, for two seasonal outfits and the eyes. Unbelievable deal).

Conversing with him on new movements in the EGL world put me in mind of the 'what is Lolita' entry from 2008. I thought it might be a good idea to update that now with an overview of the current basics. Believe me, there are endless variations at this point on Lolita fashions and fads; and even more sub-genres arising nigh daily as the original fashion spreads to the West.

But this is going to be just the basics...with a quirky few up-and-coming variants.

It's taken many of us in the West far too long to figure this out, but "Elegant Gothic Lolita" has very little to do with "gothic"; what the Japanese mean when they say "gothic" is "historical".

And it's a very specific history, neo-Victorian, neo-Edwardian in general application, but with touches of dark fantasy here and there, echoes of high French court dress, and all of it updated to modern times. Even the word "Lolita" they picked not because of Nabokav's vision, but because of the understanding that it referenced youth.

Oh, for a really good Japanese/English translator and a time machine...it might not have become Lolita fashion at all.

On the other hand, this is Japan--it might very well have, because in terms of marketing, sometimes what a word sounds like is more important than what it actually means.

Gothic Lolita (Gosurori)

media,fashion,Lolita,gothic

Gothic Lolita, or Gosurori fashion, depends on a monochromatic color palette. In the East this means black or charcoal grey, with touches of white; in the West and on the grid, this has been expanded to all white with touches of black or grey, or simply all white. What makes an all-white Gothic Loli outfit different than a sweet Loli outfit? The sweet Loli outfit won't have the skulls, or bat-winged black hearts, or shadowed crosses imprinted on the skirt.

If there is color in Gothic Lolita outfits, it generally will be one color, on the monochrome base, be it black or white. More than one, and the stark statement of elegance, refined nobility, and delicacy will not be retained.

When we understand that Gothic Lolita styles revolve around an appreciation for more refined times, while at the same time preserving the joy of 'dressing up' in fancy outfits, we understand Gothic Lolita better.

fashion,gothic,Lolita

Notable mainstays of gothic Lolita fashion:

* Headgear. This could include headbands to keep long, straight hair back; head bows that tie to the side of the head for side curls to fall; ribbons and lace strips to tie into hair; in the West, fascinators; or small 'child-size' hats, beribboned and bowed.

* Crisp ironed blouse of white or black, pintucked, ruffled or yoked, with cap or puff sleeves, and perhaps a neck bow;

* Monochromatic full skirt, either mid-thigh length (in the West) or mid-calf length;

* Petticoat or crinoline that will fill out the skirt to the proper bell shape;

* Bloomers, preferably with lace trim, in black or white;

* Knee-high socks in black, white, or subdued patterns of white on black/black on white. Over-the-knee socks are better, or solid, non-sheer tights (try to avoid thigh-high stockings for pure Lolita styles);

* Classic Mary Jane shoes in black patent, black velvet, or matte white leather.

Remember, the look is not sexual in the least; think of dressing up antique dolls: the perfect pearl-buttoned shoes, the perfect bell skirts, the perfect look: from bonnet to lace gloves, bell skirt to Mary Janes, parasol and matching handbag if you're feeling the need for a change of costume, a refresh on your makeup, additional accessories...the look is not precisely child, but not adult either; it really is vintage doll.

A few years back, it was quite popular to add the "Alice in Wonderland" style white apron atop Lolita attire; this has since fallen out of fashion in Japan, and while the entire Alice in Wonderland style holds strong here, it seems to be fading as far as Western pure Loli followers go.

True adherents to the style will move in specified ways, as well--small, precise hand motions, demure head nods, small steps--these adherents are also sometimes called "lifestyle Lolitas".

I hear there are tea parties.

Candy Fruit used to offer more Lolita outfits; now they offer more maid outfits, which is technically costume work (though most of them can be worn by Lolita fanciers). Millefleurs still offers gothic Lolita outfits, as does Nocturnal Nostalgia (with an occasional PVC twist). Milk Pearl mixes gothic with sweet, to occasionally jarring effect. Moi-même-Moitié is still a gothic Lolita house.

Batty Chan's article on adapting Gothic Lolita patterns is good to peruse; it also includes bloomer patterns from an 1814 sourcebook.

Black Lolita (Kurorori)

fashion,gothic,Lolita

Kurorori is just that--unrelieved black Lolita fashion. Generally it's reflective of a specific thing, there aren't that many variants in it. To wit:

* Unrelieved black outfit
* Black lace pettiskirt
* Black socks or tights
* Black shoes

If there are any additional patterns involved, they will nearly always be grey, silver, or brown, and range from clocks to architectural details, drawn either in simple, stark lines, or ornate rococo swirls. While there is crossover between kurorori and gosurori, they are distinct and different styles.

White Lolita (Shirorori)

fashion,gothic,Lolita

Shirorori, on the other hand, is the complete photo-negative of Kurorori--to wit:

* Unrelieved white outfit
* White lace petticoat
* White socks or tights
* White shoes

And that's the basic separations in the main category: gothic Lolita as a base term refers to monochromatic color expression, nearly always. From there, things can--and do!--branch out wildly, but you can't go wrong in a black-and-white variant, most of the time.

Most pure style adherents will also accompany their looks with a matching handbag, a parasol, and elaborate headgear or bonnets. Makeup will be simple, if it is seen at all, and go towards that look of the perfectly preserved doll: slight pinking of the cheek, matte or gloss lips, simple eye work.

The White Peacock offers gothic Lolita styles, as well as shirorori and kurorori styles. Miho Matsuda offers nearly exclusively kurorori fashions.

Classic Lolita (curashikku roriita)

Classic Lolita is a so-called "mature" Lolita style; in that it is worn by more reserved adherents, not that it's never seen on the young and fashionable. It resists obvious classification primarily because of how it's structured: without the elaborate bows and laces of gothic Lolita, but dealing in darker color tones than sweet Lolita.

It's also harder to peg for most people, because this:

fashion,gothic,classic,Lolita

is classic Lolita, but then so is this:

fashion,gothic,classic,Lolita

and this:

fashion,gothic,classic,Lolita

See what I mean?

In general, the breakdown is this way: it's still gothic Lolita, but it's a little more reserved, more "grown up"--think adult vintage dolls (in the sense of not-children, not pornographic): deeper colors (or color at all), small repeating patterns (usually florals or muted plaids), much less lace, frills and ribbon, and sometimes, more of an A-line skirt effect, over the gothic Lolita's traditional bell.

Innocent World is a classic Lolita house, as is Mary Magdalene, Stocking Shock and Victorian Maiden. Fan plus Friend has branched out into Pirate Lolita and some gothic styles, but is mostly a classic Lolita house. Metamorphose temps de filles mixes classic and sweet Lolita fashions; In the Starlight mixes gothic with classic Lolita, as does Halo Noir.

Sweet Lolita (Amarori)

fashion,sweet,Lolita,amarori

If gothic Lolita is an over-the-top reinterpretation of childrens' vintage fashion, then amarori is over-the-top for that. You've never seen so much lace and whimsical detail as when you're looking at a sweet Loli frock.

fashion,sweet,Lolita,amarori

Amarori depends on "cute" to work; not only that, but it depends on lots of froth: from the nearly horizontally-fluffed petticoats on occasion, to the elaborate headgear, the festooning of ribbons and lace and buttons and pins on everything, and all of it cloyingly, saccharine sweet. Tones are generally pastel: with white, pink and blue seen most often, though any color will work if it's mixed with enough white to powder out.

fashion,sweet,Lolita,amarori

Stuffed animals? Check. Plush cupcakes worn as hats? Check. Patterns using fruit (generally strawberries, cherries or apples)? Check.

Angelic Pretty is a sweet Lolita house in Japan; so is Baby, the Stars Shine Bright and Candy Violet. Sweet Rococo, based out of Los Angeles, is a mixed sweet/classic Lolita house.

Elegant Gothic Aristocrat

fashion,gothic,Lolita

Elegant Gothic Aristocrat used to be the term used to describe the male version of Lolita; while it's still used in that sense, it's been expanded in recent years to cover the most formal, the most precise, of the gothic Lolita movement. Here you find skirts to the floor, suits, elegant vintage details drawn from rococo, Edwardian, and Victorian inspiration sources.

Moi-même-Moitié pioneered the style, and it still remains the chief elegant gothic aristocrat/elegant gothic Lolita house.

Pirate Lolita

pirate,Lolita,fashion

Pirate Loli, since last year, has gained in popularity immensely. Oddly, there still aren't a lot of stores carrying it, so it remains more a make-it-yourself fashion. Still, the frock coats, swag chains of pearls, brocades and silks, are quite popular, and show up now and again in fashion.

Fan plus Friend remains a good resource for pirate Lolita, as well as Milky Ange (who also carries classic and shirorori styles).

Punk Lolita (Pankurori)

punk,Lolita,fashion

Pankurori is generally the trickiest of all forms of Lolita to capture, because it operates by more specific rules. It's not easy; you can't shred your fishnets and wear it with a bell skirt and schoolgirl blouse and be punk. Which is hard to understand, because "punk" in the West doesn't generally conform to known rules.

The traditional Lolita bell skirt may be a bit shorter for pankurori devotees, but it's still not a miniskirt. Fishnets and mesh tights are appropriate, as are chains, studs, and metallic details. Layering is also big in this style, with skirts worn over skirts under belts over fishnets under knee socks.

punk,Lolita,fashion

There's some crossover between pankurori and pirate Lolita, in terms of pattern--lots of chains, pearls, and plaid are seen on both, but one side swashbuckles with grace, and the other favors really, really big stompy boots and black platform Mary Janes. Think...punk in the 1980s, in England, then toss in frilly party dresses and lace. That's pankurori.

Putomayo is the only store that springs to mind offering pure punk Lolita styles. Gloomth offers a little bit of everything, from punk to sweet.

Are we done? Hells, no. There's himerori (princess fashion), sailor Lolita (sailor blouses, nautical stripes), country Lolita (same as sweet, near as I can tell, save for an emphasis on gingham and straw baskets/straw hats), wan-Loli (or wa-loli, for Japanese-influenced Lolita: think kimonos and petticoats), qi-Loli (same as wan-, only with Chinese styles), and gurorori (injured Lolitas--think broken dolls, bleeding dolls, and yes, it's its own subculture)...and endless variations underneath. But these are the main and major styles.

There's a really great article on Lolita fashions in general, written a year ago; it covers a lot of the basics, and some of the subgenres, and encapsulates perfectly what gothic Lolita, as a style, actually is. And if you're ever in Japan, this article shows you where to shop. And the La Carmina blog covers a wide variation of Lolita fashion, Japanese style, food, furniture and trends. Finally, this is a massive list of practically every shop carrying anything to do with Lolita fashion.

Next up: who in world does these fashions for purchase.

09 December, 2009

and I know I'm just here to amuse you

A correspondent--female, even, apparently--at the WorldNetDaily site freaks out at the amount of "dirty gay sex" in Dragon Age; the problem is, the site is basing their condemnation on YouTube videos of the in-game sex, not the game itself.* As MMORPG points out, "Dragon Age also features digital prostitutes, lesbians, rather clean three way sex, inter-species erotica, war, decapitation, thinly veiled social commentary, alcohol, drug addiction, slavery, racism, sexism, sexual harassment, genocide, the death of children, demons, and more blood than a vampire drinking game." Hee!

[*Note: Upon reviewing, I made this first paragraph more direct, but I should also say, while the article is still basing their review of the game based on posted videos, they do include references to other reprehensible things that can go on in the game.]

The folks behind the Looking for Group comic--you'll note, of everything that rotates around in the sidebar, they've nearly always been featured on this blog, and that's just out of love for the comic--have been booted from DragonCon in Atlanta. Now, for those who don't know, DragonCon is one of the largest sf/fantasy conventions anywhere. It very nearly rivals ComicCon in San Diego for sheer tonnage of people on the ground; and it does attract fans, costumers, gaming company reps, live RPG people, movie reps, music reps, pirates, vampires, SCA folk, RenFaire folk, performers who have any connection to fantasy, sf, horror, or filk...in short, it's huge, everyone who can goes--including lots of web comic artists (most notably, Jennie Breeden of Devil's Panties fame).

Now, I've never gone to any big convention, I will admit; my purview has been the small and local, across several states, now. But I have friends who have gone to both. And they've always told me--ComicCon is big and brash and mobile, some great steaming engine just churning out seminars and screenings, an extended weekend where one is always on the go.

Conversely, they say, DragonCon is more relaxed. There seems to be more of a concept of taking one's time, of going to everything, but pausing for tea and conversation. Of getting to know people, at least briefly. ComicCon, I'm told, is all about the networking; DragonCon is all about the connections. It may seem similar on the surface, but they really are worlds apart.

And all was well at DragonCon until last year for the LFG folks. DragonCon just had an off year, maybe? They recently changed hands, and the hands they changed to were owned by grasping, venal idiots? They figure it's easier to blame comic artists, because really, who'll listen to them?

Personally, I don't know. But I do know of the many things I have on the "Things to Do Before I Die" list--which includes visiting Carhenge, going to Scotland, and seeing Massachusetts--DragonCon is now off the list. Because there is never an excuse to be rude to a vendor. You never know when that vendor will buy a bigger booth; or pimp your convention before their fans; or be working on a theatre feature for their comic...honestly, it was just stupidity on the part of DragonCon's staff, all the way 'round. And they're blaming LFG for their problem.

I have so been here in terms of gaming; this is based on the artist getting back into EverQuest, but really, it applies. I've had more success in Runes moving from an ornate, green and gold coat to a gardening jacket...because the battered brown gardening jacket has better stats! And any time my character trades from a gleaming blade longer than I am, to a small rusty dagger--that's even called a Rusty Dagger--and I fight better with it? Something's off in the game...or my armor and weaponry really is that tragic.

And I'm still working on revising the Lolita article. Damn it.

and it's up and away in the morning

Neko in SL? Be neko in RL!

And like the concept of building your own steampunk goggles, but don't have the tools to machine lenses out? Neverwas can help with that.

Secret number eight amuses me greatly. I didn't write it; it just tickles me.

Neil Gaiman completed his several-city book tour for The Graveyard Book; you can order copies and listen to the entire book read by Neil himself.

And MMORPG brings us five MMOs that do it differently--and Second Life is on the list.

New World Notes advocates SL mass adoption--I'm not sure, but I think that's part of what the Lindens are trying to do, with (so far) disastrous results.

Now, this is going to be a short mini-entry, just to tell folks I'm still here, because I've been working the last three days on an actual researched article. The horror. Hopefully that'll go out a day or two from now and I can get back to more inconsequencia and temper tantrums.

In the meantime, meet the Poxy Boggards. They advertise themselves as "the drinking group with a singing problem". Mostly heard around various Renaissance Faires, they have a...unique take on folk singing.

folk music,folk music

An all-male folk group formed in 1994 from various touring comedy acts, game developers, and geeks (one of their members was the CEO behind Hellgate: London, and their music has been heard in at least one of the World of Warcraft expansion sets), they are rowdy and most usually found at the Southern California Renaissance Pleasure Faire, and they are based in Pasadena. There's fourteen members now, though sometimes more on albums--where the extras are credited as "Proxy Boggards". Hee.

The Drink 'Til I Die video reminds me of so many SCA/pagan parties I've been to. Plus--an amusing conceit--the women in the video get more attractive the longer the song--and the drinking--go on.

(And oh yes, the refrain is not safe for work--or sensitive ears.)

Hey Nonny Nonny is another example of their boisterous, irrepressible style--a loving (?) tribute to the prowess of ugly girls in bed. (I'm not kidding, listen to the lyrics!) And they imitate a fair madrigal style on I Wear No Pants--in other languages, even!

They seem to split their time between humor and serious folk singing--and what's more, they're good at both. They currently have six albums to their credit, in addition to touring between various California theatres and the Great Southern Faire.

Bawdy Parts was their first album; Barley Legal their next; Lager than Life started people actually recognizing their name what didn't attend Faire. Liver Let Die was a ten-year retrospective, followed by Whiskey Business, Anchor Management (mostly songs of the sea), and Bitter and Stout. All are available at CDBaby.

If you like lyrics about drinking, sex, girls, intoxication, and decidedly lowbrow comedy; and if you love traditional and improvised folk music played on folk instruments--these are your men. Give them a listen.

04 December, 2009

lighting strikes inside my chest, keeps me up at night

Linden Labs starts a new land incentive program...by lottery...with land that can't be terraformed, joined, paired, or apparently sold. Gosh, how keen. And it comes with a tract home that apparently lacks all charm and grace and style.

Linden Labs know us, they really, really know us. *coughs as the sarcasm meter overloads and dies*

yahoo,google,weirdness,media
How very odd. I kept getting this error (clicking on the pic above will bring you to more information), and the upshot seems to be too many Blogger users are trying to make new posts. I'm used to seeing this on Twitter, I'm not used to seeing it on Blogger.

Meet Miss Brigid Ashwood. She melds the world of the fae with the world of the improbably mechanical, and she does it all with style and grace. Steampunk faeries...sort of has a ring to it, dunnit?

Can't afford to buy her art and support the artist? Keep her name in mind by downloading a wallpaper or so. From mechanized hearts to Victorian scrapbooks, she's got several options.

Via Miss Terry Lightfoot, high-tech that still looks low-tech, and manages to be useful at the same time! I do agree with her, it could pass for the Sonic Screwdriver--but I'm more thinking it could replace half of our wrench set!

And from MMORPG, an article on dating in MMOs that is still relevant when applied to SL.

Updates are here on the Advent Calendar list; I'd also add a huge thank you to all of the Lucky Kitties who worked on this, and our Fearless Leader, Serenity Semple.

I'd also add that Kouse's Sanctum is keeping their Advent gifts active; so if you miss a day (or more than a day) you can go there and buy what you missed. Very keen.

And that's about it, it's a slow news day.

(Except for this, which hit a few hours later--aDIVA is now off the Advent Calendar list. Why? They got upset and took their Advent calendar down. Why? Too many people were coming to her store. That's the first merchant I've heard ever complain about traffic. Of course, it could be that she doesn't want more than her group members to see her gifts, because she might have copybotted more content, like she did before. An ethically blurry situation at best.)

02 December, 2009

if I ever get my break, for God's sake, I'm gonna make my break clean

Still no nibbles on the parcel for sale in Penzance; I reduced the price (Des may say it's a recovering land economy but even he admits Caledon is far from full, and we still have a lousy RL economy), but it's looking somewhat grim.

In the meantime I am pledged to pick up a new parcel, which I can't easily afford, but hey, it spurs incentive to get hired someplace not decrepit or sleazy beyond all reason. Because I admit this now, I have been wallowing, and detaching again, and pulling away from people, and...gods, I never realized losing a goddamned job would be the equivalent of a breakup.

So, time and more than time to get out there and get things moving. Which includes financial things!

Ill Clan put together a new machinima to pimp SL; it's notable for what it doesn't feature, more than what it does.

"Millions of real people have joined," it begins, but I'm left thinking we still haven't broken eighty thousand in world at one time; we haven't even approached seventy-five thousand without crippling lag, service loss, and sims crashing left and right.

One of the reasons mentioned behind so many people joining SL? "To connect," they say. How very Facebook. And so far, I haven't seen one one fur, one Tiny, or anything non-human. (For the record, I won't, either.)

Another reason given? "To talk," yet I know many, many communities who don't even have voice enabled on their land; it's still this huge divide for many people. Not to mention it's still easier for many people to "speak" in text, rather than "speak" in voice. While I have a blind friend who's still very happy voice was developed, there are many folks who play characters who don't approve. I know deaf people who are acutely resentful; one of those actually lists that on the front page of his profile--if people speak in voice, he won't hear them. He keeps voice turned off.

"There are real events to attend," they go on, and I'll agree there, but they mention musical events only. They gloss over theatre--the Second Shakespeare Company, I think it is, and their production of The Tempest, more than a year ago--but they don't mention art, activism, town meetings, ice skating, education (both college-level and in-world instruction)...maybe I'm expecting too much, but it just seems curiously limited. For a world where Linden Labs trumpets at every opportunity how unlimited Second Life is...to put out something this restricted jars.

"Thousands of groups to join," it continues, and there's the first--and only--non-human seen, save it's very clearly a robot suit that contains a human inside. And "thousands" of groups to join? Sure, but you have to pick twenty-five at a time. You can't have more. The Labs won't allow it.

And what does the video end with? Five young urban professionals in business wear and holding briefcases, standing on the SL logo.

What a young office-worker might take away from this might be the impression they want to give, yes--a place for stressed people to relax, play, hear live music and dance. Which is fine, a lot of that goes on in SL.

But by ignoring the rest of it, they're effectively saying to me, and to many others: We don't want you here, unless you're human. We don't want you here unless you use voice. We don't want you here unless you look and act like everyone else.

In short, what I really take from that machinima? We don't want you here.

Runes of Magic is having another holiday contest. This one seems a little more involved, in a way. Go to sections of their site, and...well...that's where it gets odd. You can look at screenshots, concept art, and wallpaper, but you can't seemingly download any of it, so it's confusing just what we're supposed to do.

The end goal: redecorate your Twitter homepage to reflect a holiday Runes of Magic theme. I looked about their screenshots, and their wallpaper, and liked rather a lot of it...but as I couldn't download it, I decided to go into the game and take my own shots.

Runes of Magic,winter,holiday,Taborea,virtual worlds

I started off in the Ystra Highlands, of course--home of snow crabs, winter spiders, floating fae ferrets, and snow bears. Dodging them wasn't easy, and yes, at least once, I clicked the wrong thing and ended up drowning in winter spiders, literally--four of them killed me.

I wasn't too thrilled about that.

Runes of Magic,winter,holiday,Taborea,virtual worlds

So, the next shot I took at the resurrection point. It still wasn't right, though. It lacked...majesty. It used a trope that only the people in the game would get, and to be fair, barring Scrooge, death and the holidays are uneasy partners at best.

Runes of Magic,winter,holiday,Taborea,virtual worlds

I walked to the skeleton of one of the great dragons--throughout Ystra, Harf, and the Dwarven Stronghold, ancient dragon bones litter the landscape like ruins--watching with a wary eye the blackmane foxes yipping and snarling just a stone's throw away.

Runes of Magic,winter,holiday,Taborea,virtual worlds

I found the shattered remnants of a glowing yew tree, and thought that might be a good image. And while I adore the image, it didn't speak holidays to me as well; and really, as the land darkened to night, it didn't speak 'winter' to me as easily.

holiday,winter,Taborea,Runes of Magic,virtual worlds

Finally, I went to the grand gates of the Khalara Watchtower, frozen and serene. I wanted to include them, but the look as I stood with my back to them was...pretty, and sweeping, and understandable in terms of a holiday shot. So that's my current Twitter background for the contest.

I think it didn't come out too badly.

01 December, 2009

I notice that my opponent is always on the go, won't go slow, so's not to focus, and I notice

Presenting the Turctopus! Everybody gets a drumstick.

And your level of toxic cute for the day. Don't overdose, now.

This has to be the stupidest idea Harlequin's ever had. And boy, are they hearing about it in spades--so far, three separate organizations of professional, published writers have declared sanctions against Harlequin.

Good.

Ever thought of playing an elf that's a little bit farther away than the rest of the pointy-eared better-than-human types in various MMOs? Convince your favorite MMO to take one of these suggestions.

I particularly like the concept of vegetable elves. That's just funny.

Runes of Magic is doing an Advent calendar; each day they'll make one more door clickable until the 24th, giving viewers the chance to see--and download--specialty backgrounds and concept art. Neat.

On the grid, there's a ton of advent calendars starting, too. Here's the Big Long List of Everything that Lists Currently, courtesy of Serenity Semple and the hardworking members of the Lucky Kitties group.

A.L.B. Dreams Fashion
Ali & Ali Designs
Adrasta Tattoos (every day the item changes; and it's now hidden around the mall)
Animate This
Baby Monkey Shoes
Beverly's Jewelry
A Christmas Carol in Terra Solaris
Damiani Fashions (group only; group is currently set at L$300 to join)
Donnerwetter X-Factory on the Island of Shyna
EMO-tions
Extravagant Plants
Fairy Unique Designs (must be in group and have title active to participate)
Flowers at Life of Dreams
G&N Quality Designs
Heavenly Treasures
Ivalde (must be in group)
Joanne Capra's in DeCuir Creations
=kAsHaN= Design
KOSH and Concrete Flowers (will alternate each day between KOSH and Concrete Flowers)
Kouse's Sanctum in Avilion Vale (between L$1 and L$50 each day, wavers between gorgeous velvet gowns and jewelry)
LaRosa Fashions
Lilypads in Newport Keys
Locke Couture
Lois Designs at Splendour Lyonesse
Mondira & Viviane Fashions
Moon Dance Designs Jewelry
NADAS Fashion
Nanashi & Yesss at Nordic Woods
Never Ever & Robbish
.::NOSOTR@S::. Designs
Paw2Paw Nekoshop (go in the front door, then turn to the right into the side room)
Prime Furniture (each day, one item in their store will be marked down to free status; you have to hunt it out)
Rare Bliss
Santa's Secrets
Home of Sanu (tricky this year; you have to join the subscribe-o group or the in-world group OR the Flickr group, and check the notices; you'll get hints each day on how to find the gift)
Selina's Design
Sille Design
SLC Fashion
SoLo Creations
Stitch by Stitch
Sway's Creations (it's a hunt, and complicated, involving tracking down candy canes and giving trains keywords you've received, but...it's on the list)
SY Designs
Tasha Designs
TempT
Urbanity
WhoNose in Starlust (sometimes a freebie, sometimes a cheapie, depends on the day)
Winter Spirit
XTreme Desires

There are likely more, and you're welcome to send me info either on this entry, or as a notecard in world, so I can update this list, and I'll be following the Kitties' progress through the month. The only one I've been to, so far, is Kouse's Sanctum, whose gift for today was a lovely snow-white minidress, with poinsetta ribbon details. It's charming.

And I'd trust anything Sanura Sakai puts out, just 'cos she's Sanu. Goes without saying, practically, save I said it.

Wau. More recursive than usual.

Finally, you may have noticed a new addition to the sidebar. Yes, it's from Amazon; yes, ordering things from there will give me some small store credits that will add up, at some point, to an Amazon gift card, in which case I can likely go in and find cool stuph and get it sent to my house.

Yep, that's it, that's the sales pitch. I'll try to keep new items rotating in and out; if you see something you want, consider ordering through the link, rather than Amazon direct; but it all goes to Amazon, eventually.

About once a month, I figure I'll mention it; likely even less pressure than this one, which was very nearly comatose with the lack of selling frenzy.

You're welcome. :)

heart full of blues, space and time

While I decide if it's too late to back-date posts that contain the last of the Hair Fair pics, I got hit with this when I was listening...