13 October, 2026

Harvest Hollow, part two

So here's part two of Harvest Hollow. (Part one being yesterday.)

Another cannibal kitchen.

I get it. Kitchen's where you carve and cook the bodies. But it's...gods, it's overdone. The cauldron under the toxic water spout's neat, though.

Blogger changed their content policy recently, and there is a passage on violence and gore, but I'm erring on the side of Second Life being just digital violence? I may be wrong, but I'm holding to that.

A curious corpse.

But I'm also confused--the corpse has been wrapped, but the feet are exposed? The feet are exposed, but the head (now detached) was wrapped? Or was the head exposed, too? Then why not remove the hands, if head removal was to prevent dental records being used to identify Mm. Nameless Wrapped-in-Plastic?

Am I overthinking this again?

Bumper pumpkins.

The rest of the haunt had nothing new, we've all seen it a dozen times by now. But outside, there was a bumper pumpkin ride. That seemed neat.

Salmiakki bats!

Another Madpea contribution--and you can't see it here, but the selection in the upper right, A1? Salmiakki bats! Even virtual salmiakki is marvelous. Bat-shaped salted licorice? Even better!

New purple ghost plush!

And I won a new ghost plush from the haunted crane game.

All in all, am I unhappy I went? No, not really. Did it spark joy? No, not really. Apart from great landscaping, there's very little we haven't seen before, and most of the more "fun" things are in the "CARN-EVIL" section. Still, there is fun to be had--there's an easy maze, tons of picture opportunities (if you don't mind advertising for the estate), and it's not the worst hunt I've been to. (That distinction still belongs to the Clockwork Curse.)

I'd say...go if you want? Or don't, I'm not your mom.

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Harvest Hollow, part two

So here's part two of Harvest Hollow. ( Part one being yesterday.) I get it. Kitchen's where you carve and cook the bodies. But...