Saturday, August 18, 2007

how long can you be agile, dancing between the altar and the mercy seat?

In the wee hours of the morning, the call went out: a scavenger hunt for the faithful of Bare Rose, in Tokyo. June Dion, the designer behind Bare Rose, declared the 17th and 18th to be the anniversary--second year anniversary!--of Bare Rose as a business. So she's been throwing grand balls, concerts, costumed events--and the scavenger hunt.

This one was an interesting premise. Based upon a Japanese mythological tale, apparently, that a scarlet thread connects all lives, entwining them together by fate...her scavengers were sent out around both of her sims, to look high and low for floating red threads. None were underwater; none were hovering in midair. Everything else was fair game.

Along the way, though, I kept getting distracted by how unique Bare Rose is, as a build.

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Under the stalls, below the platform.

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Another version of the same figure, this one found just off the main stage.

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Huge monolithic stone cross, near the stalls, anchored with heavy ships' chain.

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The (playable?) organ inside the Black Cat Club.

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Another version of the giant stone cross, this one formed of giant carved toruses.

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A cascading fountain in the southwest corner of the Black Cat sim. Note the abundant greenery.

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Carved stone gryphon, this one clutching one of the red yarn fragments in its beak.

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Finally, what I won for completing the scavenger hunt--a scarlet version of Brand New Heaven, a flowing, truly gorgeous fantasy outfit.

Note the strong and unwavering presence of Engrish on the placard.

All in all, challenging to find all ten segments, she put together a very smart hunt. Lag was insanely high, adding to the terror. I had on no prim items save for hair (I just couldn't bear non-prim hair!), but that was only 53 prim. Everything else was Linden layers, I detached nearly all gadgets I owned, and still lagged out.

Still. Very worthwhile. I was impressed. And awed by the build.

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