Ann O'Toole explains lag again. It has nothing to do with ARC, it has nothing to do with your shoes or your hair, she says--unless they're scripted to resize. Mostly, it comes down to three factors: scripts each avatar is carrying (in the HUDs, the fishing rods, the AOs, the resizing clothing/shoes/hair/accessories, the gadgets, the multi-tools, Tiny Empires, Bloodlines, the Hunger, and every other resource-clogging HUD it's possible to wear), enabling Windlight, and actually walking around in avatar form ourselves.
Sucks to be us.
Dragon Age apparently is having some bizarre avatar problems. I have to say, based on that, they have SL's fold-in-half-for-proctology move beat.
In other (decidedly NSFW) news, the age of sculpts and ultra-realism have hit...genitalia. And it's not pretty. (Think that's bad? Try this on for size. Now even cheaper-looking!)
I swear, I saw either of these coming at me--anywhere at me--I'd throw salt and run screaming, I'm not kidding. A), they do not look "ultra-realistic". B), they do not look "natural", or even "natural for SL" (which in my estimation is even more important). Basically, if you're going to use photorealistic textures, and it looks artificial and scary, you are fail at photorealism. And C), this is Second Life! We're used to male genitalia--and female genitalia--looking wonky! Trust me, this does not help!
On occasion, Twitter shakes me to my foundations:
"Such silence tonight. The earth might be uninhabited. I told her it was no use going on and she agreed."
~John LarroquetteThat's just...damn. That's hard. Beautiful, but hard.
And the image below comes from Wordle. One of the earliest entries on the Train Wreck turned into a word cloud. It fits...