and the breath to stop fighting, and the cold to close her eyes

On a whim, I took the Kingdomality Personality Test. It is supposedly designed to identify your 'medieval personality' to better place you in today's job force. (Yeah, I don't get how that works, either.)

My result?
Your distinct personality, The Dreamer-Minstrel might be found in most of the thriving kingdoms of the time. You can always see the "Silver Lining" to every dark and dreary cloud. Look at the bright side is your motto and understanding why everything happens for the best is your goal. You are the positive optimist of the world who provides the hope for all humankind. There is nothing so terrible that you can not find some good within it. On the positive side, you are spontaneous, charismatic, idealistic and empathic. On the negative side, you may be a sentimental dreamer who is emotionally impractical. Interestingly, your preference is just as applicable in today's corporate kingdoms.
Um...right. Me, the "positive optimist". Me, who thinks clouds have silver linings just before mercury rains. I have been told I mainline drama like a drug.

On the other hand, I used to be a minstrel in the 14th century, several lives back...so maybe they have something. Who knows?

There's a fellow on Twitter, @jessebdylan, I've been following of late. He finds the strangest things, but they generally always are worth at least one view, if not more. In the most recent case, he found a perfect example of undiluted geek pop that's just amazing to take in.

"All...it takes is a small group of people who will actually care or at least notice that you're not there."

Quick little blurb on the Herald about coming attractions in SL, including the big news for that blogger and myself: mesh imports.

So why are mesh imports a big deal? Simplest explanation: think of Tinies. Tiny avatars are sized using prim limbs and clothing, over a specifically contorted mesh reducer--most people who make Tinies use the same one, even, it's become the SL industry standard. But what if you could import a specifically tiny mesh that would use the average avatar mesh template? Or think furs--sure, there would still be prim muzzles, prim feet, prim hands if needed, and tails and ears, most definitely--but you could convert a lot of the animal musculature into the basic mesh, which would then be imported.

The MightyGodKing blog mentions how relevant it would be, now, in the wake of much revisionist history (at least in the US), to tell the tale of Steve Rogers' upbringing. I tend to agree, but there would be a lot of backlash against the basic concept. And that basic concept, the working theory, plays out as accurate in at least my head, considering the official date of 'birth' of the character, some of his inherent ideas, and what little has been noted officially of his past.

Engadget, on the other hand, is all about the potential new tech standard for uploaded videos and movies. It's a good read even for those uninvolved, because it does a grand job at taking a very thorny and dense copyright/patent issue (everything surrounding the H.264 encoding for media) and clarifies everything it can. It is complicated--Engadget's legal consultant, Nilay Patel, emphasizes this--but the issue is made as simple as it can be made, without losing clarity.

There's a wonderful article on the new ABC series, Happy Town, that is worth reading just for the dialogue alone. "Cute as a mouse's pocketbook" actually had me saying aloud to the screen, "You didn't just say that..."

In amusing side news, I'd like to mention Miss Sphynx Soliel's interview at SLGoth. I have been haphazardly involved with the Sanguinarius Community Center, run by Sanguinarius, who is, coincidentally enough, Sanguinarius Magne in world, for a few years now. They're good people, working on bringing in-world decent information and are almost always willing to help people who are curious or just seeking.

Plus, the Sanguinarius Community Center has a firm "No Bloodlines" policy. :)

I logged in to Emerald one day and saw, as their log-in image, a storm-lashed boat being torn apart by some tentacled sea creature. Captiva Island sounded interesting. So I went.

art,build,Second Life,storm,ship

First tip: give yourself plenty of time to let things rez. Move off the beam-in point in small steps; you are on a ship, and it is a stormy night. In fact, it bids fair to rip the ship apart at times; the creaking and the groaning of stressed timbers is beaten only by the sound of water lashing the planks.

art,build,Second Life,storm,ship

One miserable little rat kept creeping about, searching for a way out of the rain; with the door to the captain's cabin open, the water sprayed inside, so there weren't many places to hide and get warm.

art,build,Second Life,storm,ship

While this is all very impressive--and trust me, sound and sight, water washing over the planking, tentacles of the Beast tearing at the ship and all--it's just the beginning. Find the genie's lamp near the Captain's cabin--then your journey really begins.

Finally, this just amused me to no end, and I'd like to thank Miss Terry Lightfoot for finding it. It's small, it's brief, it's very warped, and you'll either get it and giggle, or you'll stare blankly. Both are equally fun.

Comments

Sphynx Soleil said…
Hee! It'll be amusing to see how many readers that shocks. :)
Emilly Orr said…
Yeah. I would like to say, not many, since it's in your profile, but it will be interesting to see.

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