Colonel O'Toole brings us a set of handy etiquette tips for the grid:
How to handle unexpected visitors; remembering the point of rp (this line gets murky for me on occasion, but it's good to keep in mind); remember to explain yourself if misunderstood (and who hasn't dealt with that?); and don't get upset if you don't understand something. Good tips, all.
I heard the call in Avaria, harvesting bark and branches for trade goods at the trade village. FallnAngel Designs had opened a large new store.
Little did I know it was all a ruse.
One by one my companions succumbed to the atmosphere, Dr. Demain cackling over all the new patients.
I tried to sneak a peek at the intake forms, but I couldn't make heads or tails of them. Though what was worse was seeing a puzzle box lying on the desk.
And on the bookshelf...
Restraints were called for at one point, a nurse strapping Miss Allen to a bloodstained bed. Darth Penny fought bravely, but was taken to electroshock. The nurse tried to console us, but I think she was more insane than the inmates...
Outside is no better. The grounds are...infested...with zombie "nurses" bearing gurneys. They race around inside the hospital, too, causing great distraction.
There doesn't seem to be a way out. Or maybe I got lost again. I get lost, when one paintburnt wall fades into bloodstained corridor fades into filthy concrete passageway...
Guess I'll just hang around until help arrives.
(FallnAngel's new skin and hair store can be found on Falln Sanitarium. The store now carries all hair, manicure/pedicure sets, piercings, tattoos, henna-work, and skins--including the new Horror and Wyld lines. Just remember...sometimes it's worse when the Doctor is in.)