As I said in my Viewer 2.0.1, Beta 1 blog post of last week, we've been working on a variety of stability, security, and performance issues for Viewer 2. Those fixes are now available in today's release of Viewer 2.0.1.Translation: "Okay, fine, we're calling it a beta release now. Ease up, people, jeez."
In this release, we have addressed several items:
- Performance improvement, particularly relating to texture downloads.
- Fixed a number of crash bugs that were found through our crash reporter. Big thanks to everyone who sent in crash reports.
- Updated a few support libraries.
We hope that these fixes will improve your experience with Viewer 2. Please see the Release Notes for additional details.Translation: "Those of you who aren't pecking us to death with complaints, IMs and phone calls can go read what we changed line by line. We know the rest of you don't care, so we're not telling you anything past that."
Note that this release does not include any substantial changes to the user interface, but future releases will. We're very aware of all the discussion around UI, and we are listening. Thank you for all of your feedback and passion.Translation: "Jesus, can you people bitch. We GET it, already. We're working on changing some of the things you hate so you'll stop pouting over the things we're not going to change. Get over it."
We look forward to your continued feedback on the V2 Forum and please log any bugs that you find on Jira.Translation: "Please stop complaining and put everything you find that actually matters to us on the JIRA, where we can ignore it properly."
Best regards,Translation: "Don't stop paying us,
Another Linden you don't know and who won't be here that long."
Now, I'm not sure whether to feel amused, or resigned, at this announcement (and yes, I know, Q's been kicking around for at least a year and a half by now), but whatever I'm feeling is tempered by a growing supply of bitterness for the whole process. I know Viewer 2.0 is not designed with me--or any creator of content--in mind (though some are finding ways to use it to build, and I say more power to them, mad fools that they are), but to be told directly that there's no changes I'll be able to see is like a slap in the face.
I went through the Release Notes, and this is what I think the rebuild boils down to:
- They fixed a lot of crash points. And I mean, this program was crashing A. LOT. for people. This program was crashing more than I can crash Google Chrome (and believe me, that's an insanely high number: for a supposedly 'stable' browser, Chrome crashes on me, like, one to four times a DAY).
- They did a bit of debugging where texture caching is concerned (I think; someone who knows the source code might know better whether that's right, but it sounds accurate).
- They fixed the "Mime type missing from audio/video source" bug that's been driving me crazy in SnowGlobe too (which unfortunately--to me, at least--means they haven't fixed it in SnowGlobe, either).
- They fixed the glitch that caused SL voice to stay open after quitting SL.
- They fixed the bug that people noticed when they tried to pay alpha-textured vendors--and couldn't.
- They fixed a HUGE bug surrounding the login process--where people were shown the new Terms of Service and needed to agree, and weren't given the option. This logged a LOT of people off the game for days, and in some cases, weeks, and some of these people? Gave up and walked away. Causing yet more resident departures.
- They fixed a bug where a mouse-click over a transparent or alpha prim would cause that action (sit, be caged, agree to buy, you name it) to go off without informing the user who clicked.
- They SAY they fixed the bog where media plays, even when residents have it disabled; THAT one I'll believe when I see.
- They also say they fixed the bug where standing up becomes an insanely complicated process if that resident runs with the movement controls open (and some of us do, always, by default).
- They fixed a bug where too many incoming notecards/IMs was causing the game to hang or crash (and really, that one? That one is INSANE, because IMs capping is happening to nearly EVERYONE these days!).
- They fixed some group-based voice-chat issues (namely, if the moderator of said chat crashes, and there is a disruptive person in the chat beforehand, the mod can't bounce them like they would usually; the relog seemed to 'lose' that permissions set for mods).
- And they fixed the bug where the required update note, when clicked on login, would either fail to bring the resident to a proper download screen, or couldn't be clicked at all.
In more depressing news, Courtney Linden posted a "helpful FAQ" so everyone can be on the same page--which is apparently titled 'Delighted with the New Viewer, Thanks, Lindens!'
But if one reads through that list? NONE OF THOSE ITEMS should need step-by-step procedures associated with them. "Less intuitive" features? You have to be kidding me. Stop all animations is now buried in the Advanced menu? Are you people HIGH?
T Linden chimes in around the same time with an entry on improving the new resident experience: in short, they've revised the new login process again, and "streamlined" it completely (I shudder to ask). In addition, the phrase that everyone keeps mentioning, over and over, like it's the be-all and end-all of SL: because viewer 2.0 "gives everyone in Second Life the capability to integrate web-based media seamlessly into Second Life".
Huge step forward? Maybe it's just me, and believe me, I own YouTube televisions, so I have actually gathered around the screen with friends and loves and watched things streaming from "out there"--so I get the attraction--but web pages on prims just never grabbed me. I want web info, I can open my browser. It's generally open anyway, so I just don't get the concept of why that's so important. B'sides, if that website that someone wants open and displaying on a prim has music or sound effects? They are going to jar, and jar badly, with anything the land may be playing for music, and what's worse, they may jar with what residents are listening to...wait for it...ON THE WEB.
So why is this so important? It's likely just another case of me not getting it, but really--it seems like such a dead loss advancement, I don't know why they're so fired up about it.
All I really know is, in this mood I should likely stop reading the blogs for a while. Because they're not telling me anything that I want to hear, and they're depressing me besides.